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  1. Target creature's owner puts it on their choice of the top or bottom of their library. You create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.)

    4 Mana Value Instant common Innistrad: Double Feature
  2. Triskaidekaphile Magic Cards

    You have no maximum hand size. At the beginning of your upkeep, if you have exactly thirteen cards in your hand, you win the game. {3}{U}: Draw a card.

    2 Mana Value 1 Power 3 Toughness Creature — Human Wizard rare Innistrad: Midnight Hunt Promos
  3. Triskaidekaphile Magic Cards

    You have no maximum hand size. At the beginning of your upkeep, if you have exactly thirteen cards in your hand, you win the game. {3}{U}: Draw a card.

    2 Mana Value 1 Power 3 Toughness Creature — Human Wizard rare Innistrad: Midnight Hunt Promos
  4. Pithing Needle Magic Cards

    As this artifact enters, choose a card name. Activated abilities of sources with the chosen name can't be activated unless they're mana abilities.

    1 Mana Value Artifact rare Innistrad: Midnight Hunt Promos
  5. Pithing Needle Magic Cards

    As this artifact enters, choose a card name. Activated abilities of sources with the chosen name can't be activated unless they're mana abilities.

    1 Mana Value Artifact rare Innistrad: Midnight Hunt Promos
  6. Willow Geist Magic Cards

    Trample Whenever one or more cards leave your graveyard, put a +1/+1 counter on this creature. When this creature dies, you gain life equal to its power.

    1 Mana Value 1 Power 1 Toughness Creature — Treefolk Spirit rare Innistrad: Midnight Hunt Promos
  7. Willow Geist Magic Cards

    Trample Whenever one or more cards leave your graveyard, put a +1/+1 counter on this creature. When this creature dies, you gain life equal to its power.

    1 Mana Value 1 Power 1 Toughness Creature — Treefolk Spirit rare Innistrad: Midnight Hunt Promos
  8. Fateful Absence Magic Cards

    Destroy target creature or planeswalker. Its controller investigates. (They create a Clue token. It's an artifact with "{2}, Sacrifice this token: Draw a card.")

    2 Mana Value Instant rare Innistrad: Midnight Hunt Promos
  9. Fateful Absence Magic Cards

    Destroy target creature or planeswalker. Its controller investigates. (They create a Clue token. It's an artifact with "{2}, Sacrifice this token: Draw a card.")

    2 Mana Value Instant rare Innistrad: Midnight Hunt Promos
  10. When this creature enters, each opponent creates a 1/1 white Human creature token. Whenever a creature an opponent controls dies, put a +1/+1 counter on this creature.

    2 Mana Value 3 Power 3 Toughness Creature — Vampire Warrior rare Innistrad: Midnight Hunt Promos
  11. When this creature enters, each opponent creates a 1/1 white Human creature token. Whenever a creature an opponent controls dies, put a +1/+1 counter on this creature.

    2 Mana Value 3 Power 3 Toughness Creature — Vampire Warrior rare Innistrad: Midnight Hunt Promos
  12. Selesnya Keyrune Magic Cards

    {T}: Add {G} or {W}. {G}{W}: Selesnya Keyrune becomes a 3/3 green and white Wolf artifact creature until end of turn.

    3 Mana Value Artifact uncommon The List
  13. Gaea's Will Magic Cards

    Suspend 4—{G} Until end of turn, you may play lands and cast spells from your graveyard. If a card would be put into your graveyard from anywhere this turn, exile that card instead.

    0 Mana Value Sorcery rare The List
  14. Hard Evidence Magic Cards

    Create a 0/3 blue Crab creature token. Investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")

    1 Mana Value Sorcery common The List
  15. Exotic Orchard Magic Cards

    {T}: Add one mana of any color that a land an opponent controls could produce.

    0 Mana Value Land rare Midnight Hunt Commander
  16. Gisa and Geralf Magic Cards

    When Gisa and Geralf enters, mill four cards. Once during each of your turns, you may cast a Zombie creature spell from your graveyard.

    4 Mana Value 4 Power 4 Toughness Legendary Creature — Human Wizard mythic Midnight Hunt Commander
  17. Death's Presence Magic Cards

    Whenever a creature you control dies, put X +1/+1 counters on target creature you control, where X is the power of the creature that died.

    6 Mana Value Enchantment rare Midnight Hunt Commander
  18. Open the Graves Magic Cards

    Whenever a nontoken creature you control dies, create a 2/2 black Zombie creature token.

    5 Mana Value Enchantment rare Midnight Hunt Commander
  19. Zombies you control get +1/+0. At the beginning of your end step, if a creature died this turn, you may pay {1}{B}. If you do, create a 2/2 black Zombie creature token.

    3 Mana Value 2 Power 3 Toughness Creature — Human Warlock uncommon Midnight Hunt Commander
  20. When this creature enters, each player sacrifices a creature of their choice.

    3 Mana Value 3 Power 1 Toughness Creature — Zombie Warrior uncommon Midnight Hunt Commander