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Dread Summons Magic CardsEach player mills X cards. For each creature card put into a graveyard this way, you create a tapped 2/2 black Zombie creature token. (To mill a card, a player puts the top card of their library into their graveyard.)
2 Mana Value Sorcery rare Midnight Hunt Commander -
Cemetery Reaper Magic CardsOther Zombie creatures you control get +1/+1. {2}{B}, {T}: Exile target creature card from a graveyard. Create a 2/2 black Zombie creature token.
3 Mana Value 2 Power 2 Toughness Creature — Zombie rare Midnight Hunt Commander -
Distant Melody Magic CardsChoose a creature type. Draw a card for each permanent you control of that type.
4 Mana Value Sorcery common Midnight Hunt Commander -
Victory's Envoy Magic CardsAt the beginning of your upkeep, put a +1/+1 counter on each other creature you control.
5 Mana Value 3 Power 3 Toughness Creature — Human Cleric rare Midnight Hunt Commander -
Celestial Judgment Magic CardsFor each different power among creatures on the battlefield, choose a creature with that power. Destroy each creature not chosen this way.
6 Mana Value Sorcery rare Midnight Hunt Commander -
Evolving Wilds Magic Cards{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
0 Mana Value Land common Innistrad: Midnight Hunt -
Silver Bolt Magic Cards{3}, {T}, Sacrifice this artifact: It deals 3 damage to target creature. If a Werewolf is dealt damage this way, destroy it.
1 Mana Value Artifact common Innistrad: Midnight Hunt -
Crossroads Candleguide Magic CardsWhen this creature enters, exile up to one target card from a graveyard. {2}: Add one mana of any color.
4 Mana Value 3 Power 4 Toughness Artifact Creature — Scarecrow common Innistrad: Midnight Hunt -
Timberland Guide Magic CardsWhen this creature enters, put a +1/+1 counter on target creature.
2 Mana Value 1 Power 1 Toughness Creature — Human Scout common Innistrad: Midnight Hunt -
Stolen Vitality Magic CardsTarget creature gets +3/+1 until end of turn. If it's your turn, that creature gains trample until end of turn. Otherwise, it gains first strike until end of turn. (A creature with trample can deal excess combat damage to the player or planeswalker it's attacking. A creature with first strike deals combat damage before creatures without first strike.)
2 Mana Value Instant common Innistrad: Midnight Hunt -
Mounted Dreadknight Magic CardsTrample This creature enters with a +1/+1 counter on it if an opponent lost life this turn.
5 Mana Value 5 Power 4 Toughness Creature — Vampire Knight common Innistrad: Midnight Hunt -
No Way Out Magic CardsTarget opponent discards two cards. You create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.)
3 Mana Value Sorcery common Innistrad: Midnight Hunt -
Ecstatic Awakener // Awoken Demon Magic Cards{2}{B}, Sacrifice another creature: Draw a card, then transform this creature. Activate only once each turn.
1 Mana Value 1 Power 1 Toughness Creature — Human Wizard common Innistrad: Midnight Hunt -
Duress Magic CardsTarget opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.
1 Mana Value Sorcery common Innistrad: Midnight Hunt -
Shipwreck Sifters Magic CardsWhen this creature enters, draw a card, then discard a card. Whenever you discard a Spirit card or a card with disturb, put a +1/+1 counter on this creature.
2 Mana Value 1 Power 2 Toughness Creature — Spirit common Innistrad: Midnight Hunt -
Revenge of the Drowned Magic CardsTarget creature's owner puts it on their choice of the top or bottom of their library. You create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.)
4 Mana Value Instant common Innistrad: Midnight Hunt -
Homestead Courage Magic CardsPut a +1/+1 counter on target creature you control. It gains vigilance until end of turn. Flashback {W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
1 Mana Value Sorcery common Innistrad: Midnight Hunt -
Bloodtithe Collector Magic CardsFlying When this creature enters, if an opponent lost life this turn, each opponent discards a card.
5 Mana Value 3 Power 4 Toughness Creature — Vampire Noble uncommon Innistrad: Midnight Hunt -
Fateful Absence Magic CardsDestroy target creature or planeswalker. Its controller investigates. (They create a Clue token. It's an artifact with "{2}, Sacrifice this token: Draw a card.")
2 Mana Value Instant rare Innistrad: Midnight Hunt -
Stuffed Bear Magic Cards{2}: This artifact becomes a 4/4 green Bear artifact creature until end of turn.
2 Mana Value Artifact common Innistrad: Midnight Hunt