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  1. This spell costs {1} less to cast if you control a Pirate. Counter target spell unless its controller pays {4}.

    3 Mana Value Instant uncommon Ixalan
  2. {T}: This creature deals 1 damage to each opponent. Whenever you cast a Pirate spell, untap this creature.

    3 Mana Value 0 Power 5 Toughness Creature — Goblin Pirate uncommon Ixalan
  3. Menace, deathtouch When this creature enters, each player loses a third of their life, rounded up.

    5 Mana Value 4 Power 4 Toughness Creature — Orc Pirate Wizard mythic Ixalan
  4. Deeproot Waters Magic Cards

    Whenever you cast a Merfolk spell, create a 1/1 blue Merfolk creature token with hexproof. (A creature with hexproof can't be the target of spells or abilities your opponents control.)

    3 Mana Value Enchantment uncommon Ixalan
  5. Flash This creature enters with a +1/+1 counter on it for each creature that died this turn.

    2 Mana Value 1 Power 1 Toughness Creature — Vampire Knight rare Ixalan
  6. Other Pirates you control get +1/+1. At the beginning of your end step, gain control of target nonland permanent controlled by a player who was dealt combat damage by three or more Pirates this turn.

    4 Mana Value 3 Power 3 Toughness Legendary Creature — Human Pirate mythic Ixalan
  7. Whenever you cast a kicked spell, you may have this enchantment deal damage to any target equal to the number of times that spell was kicked.

    5 Mana Value Enchantment uncommon Worldwake
  8. Target player gains 4 life. Landfall — If you had a land enter the battlefield under your control this turn, that player gains 8 life instead.

    2 Mana Value Instant common Worldwake
  9. Whenever a Goblin you control enters, you may put a quest counter on this enchantment. As long as this enchantment has five or more quest counters on it, creatures you control get +2/+0.

    1 Mana Value Enchantment uncommon Worldwake
  10. Pilgrim's Eye Magic Cards

    Flying When this creature enters, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.

    3 Mana Value 1 Power 1 Toughness Artifact Creature — Thopter common Worldwake
  11. Marsh Threader Magic Cards

    Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)

    2 Mana Value 2 Power 1 Toughness Creature — Kor Scout common Worldwake
  12. Kor Firewalker Magic Cards

    Protection from red Whenever a player casts a red spell, you may gain 1 life.

    2 Mana Value 2 Power 2 Toughness Creature — Kor Soldier uncommon Worldwake
  13. Kitesail Magic Cards

    Equipped creature gets +1/+0 and has flying. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

    2 Mana Value Artifact — Equipment common Worldwake
  14. Whenever a creature an opponent controls attacks, if you're the defending player, create a 3/3 red Ogre creature token unless that creature's controller pays {3}.

    5 Mana Value 5 Power 4 Toughness Legendary Creature — Ogre Warrior rare Worldwake
  15. Hada Freeblade Magic Cards

    Whenever this creature or another Ally you control enters, you may put a +1/+1 counter on this creature.

    1 Mana Value 0 Power 1 Toughness Creature — Human Soldier Ally uncommon Worldwake
  16. Graypelt Hunter Magic Cards

    Trample Whenever this creature or another Ally you control enters, you may put a +1/+1 counter on this creature.

    4 Mana Value 2 Power 2 Toughness Creature — Human Warrior Ally common Worldwake
  17. Eye of Ugin Magic Cards

    Colorless Eldrazi spells you cast cost {2} less to cast. {7}, {T}: Search your library for a colorless creature card, reveal it, put it into your hand, then shuffle.

    0 Mana Value Legendary Land mythic Worldwake
  18. Explore Magic Cards

    You may play an additional land this turn. Draw a card.

    2 Mana Value Sorcery common Worldwake
  19. At the beginning of your upkeep, if you control six or more lands, create a 5/5 red Dragon creature token with flying.

    1 Mana Value 1 Power 1 Toughness Creature — Human Shaman mythic Worldwake
  20. Cosi's Ravager Magic Cards

    Landfall — Whenever a land you control enters, you may have this creature deal 1 damage to target player or planeswalker.

    4 Mana Value 2 Power 2 Toughness Creature — Elemental common Worldwake