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  1. Other creatures you control get +1/+0. Whenever a nontoken creature you control dies, Judith deals 1 damage to any target.

    3 Mana Value 2 Power 2 Toughness Legendary Creature — Human Shaman rare Ravnica Allegiance
  2. Goblin Gathering Magic Cards

    Create a number of 1/1 red Goblin creature tokens equal to two plus the number of cards named Goblin Gathering in your graveyard.

    3 Mana Value Sorcery common Ravnica Allegiance
  3. Riot (This creature enters with your choice of a +1/+1 counter or haste.) Menace (This creature can't be blocked except by two or more creatures.)

    4 Mana Value 2 Power 2 Toughness Creature — Human Warrior common Ravnica Allegiance
  4. Flames of the Raze-Boar deals 4 damage to target creature an opponent controls. Then Flames of the Raze-Boar deals 2 damage to each other creature that player controls if you control a creature with power 4 or greater.

    6 Mana Value Instant uncommon Ravnica Allegiance
  5. Final Payment Magic Cards

    As an additional cost to cast this spell, pay 5 life or sacrifice a creature or enchantment. Destroy target creature.

    2 Mana Value Instant common Ravnica Allegiance
  6. Electrodominance Magic Cards

    Electrodominance deals X damage to any target. You may cast a spell with mana value X or less from your hand without paying its mana cost.

    2 Mana Value Instant rare Ravnica Allegiance
  7. All creatures get -2/-2 until end of turn. Exile all creature cards in all graveyards that were put there from the battlefield this turn. If a creature would die this turn, exile it instead.

    3 Mana Value Sorcery uncommon Ravnica Allegiance
  8. Clear the Mind Magic Cards

    Target player shuffles their graveyard into their library. Draw a card.

    3 Mana Value Sorcery common Ravnica Allegiance
  9. {T}, Remove a +1/+1 counter from a creature you control: This creature deals 2 damage to any target.

    5 Mana Value 4 Power 4 Toughness Creature — Ogre Warrior uncommon Ravnica Allegiance
  10. Aeromunculus Magic Cards

    Flying {2}{G}{U}: Adapt 1. (If this creature has no +1/+1 counters on it, put a +1/+1 counter on it.)

    3 Mana Value 2 Power 3 Toughness Creature — Homunculus Mutant common Ravnica Allegiance
  11. Shake the Foundations deals 1 damage to each creature without flying. Draw a card.

    3 Mana Value Instant uncommon Rivals of Ixalan
  12. When this creature enters, put a +1/+1 counter on another target Vampire you control.

    4 Mana Value 3 Power 3 Toughness Creature — Vampire Cleric common Rivals of Ixalan
  13. As an additional cost to cast this spell, reveal a Vampire card from your hand or pay {1}. Flying, lifelink

    3 Mana Value 2 Power 2 Toughness Creature — Vampire Soldier uncommon Rivals of Ixalan
  14. Polyraptor Magic Cards

    Enrage — Whenever this creature is dealt damage, create a token that's a copy of this creature.

    8 Mana Value 5 Power 5 Toughness Creature — Dinosaur mythic Rivals of Ixalan
  15. At the beginning of each upkeep, if you lost life last turn, put a +1/+1 counter on this creature. When this creature dies, you gain life equal to its toughness.

    2 Mana Value 1 Power 1 Toughness Creature — Vampire Knight rare Rivals of Ixalan
  16. Choose one — • Search your library for a card, put it into your hand, then shuffle. • Put a card you own from outside the game into your hand.

    4 Mana Value Sorcery rare Rivals of Ixalan
  17. Hornswoggle Magic Cards

    Counter target creature spell. You create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")

    3 Mana Value Instant uncommon Rivals of Ixalan
  18. Daring Buccaneer Magic Cards

    As an additional cost to cast this spell, reveal a Pirate card from your hand or pay {2}.

    1 Mana Value 2 Power 2 Toughness Creature — Human Pirate uncommon Rivals of Ixalan
  19. Blood Sun Magic Cards

    When this enchantment enters, draw a card. All lands lose all abilities except mana abilities.

    3 Mana Value Enchantment rare Rivals of Ixalan
  20. Wojek Apothecary Magic Cards

    Radiance — {T}: Prevent the next 1 damage that would be dealt to target creature and each other creature that shares a color with it this turn.

    4 Mana Value 1 Power 1 Toughness Creature — Human Cleric uncommon Ravnica: City of Guilds