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  1. Enchant creature Enchanted creature gets +2/+0 and has "When this creature dies, draw a card."

    2 Mana Value Enchantment — Aura common Core Set 2019
  2. As an additional cost to cast this spell, sacrifice a creature. Flying, trample

    4 Mana Value 6 Power 6 Toughness Creature — Demon rare Core Set 2019
  3. Demanding Dragon Magic Cards

    Flying When this creature enters, it deals 5 damage to target opponent unless that player sacrifices a creature of their choice.

    5 Mana Value 5 Power 5 Toughness Creature — Dragon rare Core Set 2019
  4. Blood Divination Magic Cards

    As an additional cost to cast this spell, sacrifice a creature. Draw three cards.

    4 Mana Value Sorcery uncommon Core Set 2019
  5. Alpine Moon Magic Cards

    As this enchantment enters, choose a nonbasic land card name. Lands your opponents control with the chosen name lose all land types and abilities, and they gain "{T}: Add one mana of any color."

    1 Mana Value Enchantment rare Core Set 2019
  6. Vigilance (Attacking doesn't cause this creature to tap.) This creature gets +2/+2 as long as an opponent owns a card in exile.

    3 Mana Value 2 Power 2 Toughness Creature — Human Wizard uncommon Magic 2015
  7. Wall of Frost Magic Cards

    Defender Whenever this creature blocks a creature, that creature doesn't untap during its controller's next untap step.

    3 Mana Value 0 Power 7 Toughness Creature — Wall uncommon Magic 2015
  8. Each land is a Swamp in addition to its other land types.

    0 Mana Value Legendary Land rare Magic 2015
  9. This creature enters with a number of +1/+1 counters on it equal to the number of creature cards in all graveyards.

    4 Mana Value 0 Power 0 Toughness Creature — Fungus Horror common Magic 2015
  10. Counter target spell. If you control a blue creature, draw a card, then discard a card.

    4 Mana Value Instant common Magic 2015
  11. Whenever you cast a green spell or a Forest you control enters, you gain 1 life.

    3 Mana Value Artifact uncommon Magic 2015
  12. Whenever you cast a white spell or a Plains you control enters, you gain 1 life.

    3 Mana Value Artifact uncommon Magic 2015
  13. Whenever you cast a blue spell or an Island you control enters, you gain 1 life.

    3 Mana Value Artifact uncommon Magic 2015
  14. Whenever you cast a red spell or a Mountain you control enters, you gain 1 life.

    3 Mana Value Artifact uncommon Magic 2015
  15. Whenever you cast a black spell or a Swamp you control enters, you gain 1 life.

    3 Mana Value Artifact uncommon Magic 2015
  16. Satyr Wayfinder Magic Cards

    When this creature enters, reveal the top four cards of your library. You may put a land card from among them into your hand. Put the rest into your graveyard.

    2 Mana Value 1 Power 1 Toughness Creature — Satyr common Magic 2015
  17. Rummaging Goblin Magic Cards

    {T}, Discard a card: Draw a card.

    3 Mana Value 1 Power 1 Toughness Creature — Goblin Rogue common Magic 2015
  18. Profane Memento Magic Cards

    Whenever a creature card is put into an opponent's graveyard from anywhere, you gain 1 life.

    1 Mana Value Artifact uncommon Magic 2015
  19. As this creature enters, choose a nonland card name. Activated abilities of sources with the chosen name can't be activated.

    2 Mana Value 2 Power 1 Toughness Artifact Creature — Phyrexian Horror rare Magic 2015
  20. Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)

    3 Mana Value 2 Power 2 Toughness Creature — Goblin Warrior common Magic 2015