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  1. Aggressive Urge Magic Cards

    Target creature gets +1/+1 until end of turn. Draw a card.

    2 Mana Value Instant common Jumpstart
  2. Merchant Scroll Magic Cards

    Search your library for a blue instant card, reveal that card, put it into your hand, then shuffle.

    2 Mana Value Sorcery rare Judge Gift Cards 2018
  3. This spell costs {1} less to cast for each creature card in your graveyard. Once during each of your turns, you may cast a creature spell from your graveyard.

    8 Mana Value 3 Power 4 Toughness Legendary Creature — Centaur Spirit rare Judge Gift Cards 2014
  4. Destroy all creatures target opponent controls. Draw a card for each creature destroyed this way.

    8 Mana Value Sorcery rare Judge Gift Cards 2013
  5. Mesa Pegasus Magic Cards

    Flying; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

    2 Mana Value 1 Power 1 Toughness Creature — Pegasus common Introductory Two-Player Set
  6. Unruly Mob Magic Cards

    Whenever another creature you control dies, put a +1/+1 counter on this creature.

    2 Mana Value 1 Power 1 Toughness Creature — Human common Innistrad
  7. Put a +1/+1 counter on each of up to two target creatures. Flashback {1}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

    2 Mana Value Sorcery common Innistrad
  8. Sulfur Falls Magic Cards

    This land enters tapped unless you control an Island or a Mountain. {T}: Add {U} or {R}.

    0 Mana Value Land rare Innistrad
  9. Stromkirk Noble Magic Cards

    This creature can't be blocked by Humans. Whenever this creature deals combat damage to a player, put a +1/+1 counter on it.

    1 Mana Value 1 Power 1 Toughness Creature — Vampire Noble rare Innistrad
  10. Spectral Rider Magic Cards

    Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)

    2 Mana Value 2 Power 2 Toughness Creature — Spirit Knight uncommon Innistrad
  11. Equipped creature gets +2/+0. As long as equipped creature is a Human, it gets an additional +1/+0. Equip {2}

    1 Mana Value Artifact — Equipment uncommon Innistrad
  12. Equipped creature has first strike. As long as equipped creature is a Human, it gets +1/+1. Equip {1}

    2 Mana Value Artifact — Equipment uncommon Innistrad
  13. Whenever this creature or another creature dies, target player mills a card.

    3 Mana Value 2 Power 3 Toughness Creature — Human Rogue common Innistrad
  14. Purify the Grave Magic Cards

    Exile target card from a graveyard. Flashback {W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

    1 Mana Value Instant uncommon Innistrad
  15. Night Terrors Magic Cards

    Target player reveals their hand. You choose a nonland card from it. Exile that card.

    3 Mana Value Sorcery common Innistrad
  16. Morkrut Banshee Magic Cards

    Morbid — When this creature enters, if a creature died this turn, target creature gets -4/-4 until end of turn.

    5 Mana Value 4 Power 4 Toughness Creature — Spirit uncommon Innistrad
  17. Isolated Chapel Magic Cards

    This land enters tapped unless you control a Plains or a Swamp. {T}: Add {W} or {B}.

    0 Mana Value Land rare Innistrad
  18. Graveyard Shovel Magic Cards

    {2}, {T}: Target player exiles a card from their graveyard. If it's a creature card, you gain 2 life.

    2 Mana Value Artifact uncommon Innistrad
  19. {1}, Sacrifice a creature: You gain life equal to the sacrificed creature's toughness.

    2 Mana Value 1 Power 1 Toughness Creature — Human Cleric uncommon Innistrad
  20. Curiosity Magic Cards

    Enchant creature Whenever enchanted creature deals damage to an opponent, you may draw a card.

    1 Mana Value Enchantment — Aura uncommon Innistrad