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  1. Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Whenever Ty Lee attacks, you may pay {1}. When you do, target creature can't block this turn.

    3 Mana Value 3 Power 2 Toughness Legendary Creature — Human Performer uncommon Avatar: The Last Airbender
  2. Haste When this creature enters, create a 1/1 white Ally creature token.

    3 Mana Value 2 Power 1 Toughness Creature — Human Rebel Ally common Avatar: The Last Airbender
  3. Price of Freedom Magic Cards

    Destroy target artifact or land an opponent controls. Its controller may search their library for a basic land card, put it onto the battlefield tapped, then shuffle. Draw a card.

    2 Mana Value Sorcery — Lesson uncommon Avatar: The Last Airbender
  4. This creature has firebending 2 as long as there's a Lesson card in your graveyard. (Whenever this creature attacks, add {R}{R}. This mana lasts until end of combat.) {2}: This creature gets +1/+0 until end of turn.

    1 Mana Value 1 Power 2 Toughness Creature — Human Soldier common Avatar: The Last Airbender
  5. Swampsnare Trap Magic Cards

    This spell costs {1} less to cast if it targets a creature with flying. Enchant creature Enchanted creature gets -5/-3.

    3 Mana Value Enchantment — Aura common Avatar: The Last Airbender
  6. June can't be blocked as long as you've drawn two or more cards this turn. {1}, Sacrifice another creature: Create a Clue token. Activate only during your turn. (It's an artifact with "{2}, Sacrifice this token: Draw a card.")

    2 Mana Value 2 Power 2 Toughness Legendary Creature — Human Mercenary uncommon Avatar: The Last Airbender
  7. Fatal Fissure Magic Cards

    Choose target creature. When that creature dies this turn, you earthbend 4. (Target land you control becomes a 0/0 creature with haste that's still a land. Put four +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.)

    2 Mana Value Instant uncommon Avatar: The Last Airbender
  8. Menace (This creature can't be blocked except by two or more creatures.) When this creature dies, it deals 1 damage to you. Create a Clue token. (It's an artifact with "{2}, Sacrifice this token: Draw a card.")

    1 Mana Value 1 Power 1 Toughness Creature — Human Soldier common Avatar: The Last Airbender
  9. Kyoshi Warriors Magic Cards

    When this creature enters, create a 1/1 white Ally creature token.

    4 Mana Value 3 Power 3 Toughness Creature — Human Warrior Ally common Avatar: The Last Airbender
  10. Splinter Twin Magic Cards

    Enchant creature Enchanted creature has "{T}: Create a token that's a copy of this creature, except it has haste. Exile that token at the beginning of the next end step."

    4 Mana Value Enchantment — Aura mythic Special Guests
  11. Consider Magic Cards

    Surveil 1. (Look at the top card of your library. You may put it into your graveyard.) Draw a card.

    1 Mana Value Instant mythic Special Guests
  12. As this creature enters, choose a color. All cards that aren't on the battlefield, spells, and permanents are the chosen color in addition to their other colors.

    2 Mana Value 1 Power 3 Toughness Artifact Creature — Scarecrow mythic Special Guests
  13. Manamorphose Magic Cards

    Add two mana in any combination of colors. Draw a card.

    2 Mana Value Instant mythic Special Guests
  14. Other Elves you control get +1/+1. Whenever you cast an Elf spell, you may pay {G}. If you do, draw a card.

    2 Mana Value 1 Power 1 Toughness Creature — Elf Druid mythic Special Guests
  15. Resonating Lute Magic Cards

    Lands you control have "{T}: Add two mana of any one color. Spend this mana only to cast instant and sorcery spells." {T}: Draw a card. Activate only if you have seven or more cards in your hand.

    4 Mana Value Artifact rare Secrets of Strixhaven
  16. Flying, haste Discard a card: This creature gains lifelink until end of turn. Whenever one or more cards leave your graveyard, put a +1/+1 counter on target creature you control.

    2 Mana Value 2 Power 1 Toughness Creature — Bird Cleric rare Secrets of Strixhaven
  17. Applied Geometry Magic Cards

    Create a token that's a copy of target non-Aura permanent you control, except it's a 0/0 Fractal creature in addition to its other types. Put six +1/+1 counters on it.

    4 Mana Value Sorcery rare Secrets of Strixhaven
  18. Mana Sculpt Magic Cards

    Counter target spell. If you control a Wizard, add an amount of {C} equal to the amount of mana spent to cast that spell at the beginning of your next main phase.

    3 Mana Value Instant rare Secrets of Strixhaven
  19. Whenever you cast a multicolored spell, put a +1/+1 counter on this creature.

    2 Mana Value 2 Power 1 Toughness Artifact Creature — Construct common Secrets of Strixhaven
  20. Snooping Page Magic Cards

    Repartee — Whenever you cast an instant or sorcery spell that targets a creature, this creature can't be blocked this turn. Whenever this creature deals combat damage to a player, you draw a card and lose 1 life.

    3 Mana Value 2 Power 3 Toughness Creature — Human Cleric uncommon Secrets of Strixhaven