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  1. (You may cast a legendary sorcery only if you control a legendary creature or planeswalker.) Target player takes an extra turn after this one. Return up to one target nonland permanent to its owner's hand. Exile Karn's Temporal Sundering.

    6 Mana Value Legendary Sorcery rare Dominaria
  2. (You may cast a legendary sorcery only if you control a legendary creature or planeswalker.) Look at the top X cards of your library. You may put any number of land and/or legendary permanent cards with mana value X or less from among them onto the battlefield. Put the rest into your graveyard.

    2 Mana Value Legendary Sorcery rare Dominaria
  3. Whenever you cast a historic spell, draw a card. (Artifacts, legendaries, and Sagas are historic.)

    4 Mana Value 3 Power 3 Toughness Legendary Creature — Human Artificer mythic Dominaria
  4. (You may cast a legendary sorcery only if you control a legendary creature or planeswalker.) Jaya's Immolating Inferno deals X damage to each of up to three targets.

    2 Mana Value Legendary Sorcery rare Dominaria
  5. This land enters tapped unless you control a Forest or an Island. {T}: Add {G} or {U}.

    0 Mana Value Land rare Dominaria
  6. Fungal Infection Magic Cards

    Target creature gets -1/-1 until end of turn. Create a 1/1 green Saproling creature token.

    1 Mana Value Instant common Dominaria
  7. Damping Sphere Magic Cards

    If a land is tapped for two or more mana, it produces {C} instead of any other type and amount. Each spell a player casts costs {1} more to cast for each other spell that player has cast this turn.

    2 Mana Value Artifact uncommon Dominaria
  8. Look at the top five cards of your library. You may reveal a historic card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. (Artifacts, legendaries, and Sagas are historic.)

    2 Mana Value Sorcery uncommon Dominaria
  9. Look at the top three cards of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

    1 Mana Value Sorcery common Dominaria
  10. Woolly Spider Magic Cards

    Reach (This creature can block creatures with flying.) Whenever this creature blocks a creature with flying, this creature gets +0/+2 until end of turn.

    3 Mana Value 2 Power 3 Toughness Creature — Spider common Deckmasters
  11. Lava Burst Magic Cards

    Lava Burst deals X damage to any target. If Lava Burst would deal damage to a creature, that damage can't be prevented or dealt instead to another permanent or player.

    1 Mana Value Sorcery common Deckmasters
  12. Vengeful Vampire Magic Cards

    Flying Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

    6 Mana Value 3 Power 2 Toughness Creature — Vampire uncommon Dark Ascension
  13. Skirsdag Flayer Magic Cards

    {3}{B}, {T}, Sacrifice a Human: Destroy target creature.

    2 Mana Value 1 Power 1 Toughness Creature — Human Cleric uncommon Dark Ascension
  14. Double strike (This creature deals both first-strike and regular combat damage.) Whenever this creature deals combat damage to a player, put a +1/+1 counter on it.

    3 Mana Value 1 Power 1 Toughness Creature — Vampire Warrior rare Dark Ascension
  15. Put a +1/+1 counter on target creature. Morbid — Put three +1/+1 counters on that creature instead if a creature died this turn.

    1 Mana Value Instant common Dark Ascension
  16. Hellrider Magic Cards

    Haste Whenever a creature you control attacks, this creature deals 1 damage to the player or planeswalker it's attacking.

    4 Mana Value 3 Power 3 Toughness Creature — Devil rare Dark Ascension
  17. Headless Skaab Magic Cards

    As an additional cost to cast this spell, exile a creature card from your graveyard. This creature enters tapped.

    3 Mana Value 3 Power 6 Toughness Creature — Zombie Warrior common Dark Ascension
  18. Haunted Fengraf Magic Cards

    {T}: Add {C}. {3}, {T}, Sacrifice this land: Return a creature card at random from your graveyard to your hand.

    0 Mana Value Land common Dark Ascension
  19. Grim Flowering Magic Cards

    Draw a card for each creature card in your graveyard.

    6 Mana Value Sorcery uncommon Dark Ascension
  20. Sacrifice a creature: This creature gains flying until end of turn. If the sacrificed creature was a Human, put a +1/+1 counter on this creature.

    3 Mana Value 2 Power 1 Toughness Creature — Vampire common Dark Ascension