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Gratuitous Violence Magic CardsIf a creature you control would deal damage to a permanent or player, it deals double that damage instead.
5 Mana Value Enchantment rare Conspiracy: Take the Crown -
Goblin Racketeer Magic CardsWhenever this creature attacks, you may goad target creature defending player controls. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)
4 Mana Value 4 Power 2 Toughness Creature — Goblin Rogue common Conspiracy: Take the Crown -
Followed Footsteps Magic CardsEnchant creature At the beginning of your upkeep, create a token that's a copy of enchanted creature.
5 Mana Value Enchantment — Aura rare Conspiracy: Take the Crown -
Fleshbag Marauder Magic CardsWhen this creature enters, each player sacrifices a creature of their choice.
3 Mana Value 3 Power 1 Toughness Creature — Zombie Warrior uncommon Conspiracy: Take the Crown -
Fleeting Distraction Magic CardsTarget creature gets -1/-0 until end of turn. Draw a card.
1 Mana Value Instant common Conspiracy: Take the Crown -
Exotic Orchard Magic Cards{T}: Add one mana of any color that a land an opponent controls could produce.
0 Mana Value Land rare Conspiracy: Take the Crown -
Custodi Lich Magic CardsWhen this creature enters, you become the monarch. Whenever you become the monarch, target player sacrifices a creature of their choice.
5 Mana Value 4 Power 2 Toughness Creature — Zombie Cleric rare Conspiracy: Take the Crown -
Coiling Oracle Magic CardsWhen this creature enters, reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put that card into your hand.
2 Mana Value 1 Power 1 Toughness Creature — Snake Elf Druid uncommon Conspiracy: Take the Crown -
Carnage Gladiator Magic CardsWhenever a creature blocks, that creature's controller loses 1 life. {1}{B}{R}: Regenerate this creature.
4 Mana Value 4 Power 2 Toughness Creature — Skeleton Warrior uncommon Conspiracy: Take the Crown -
Capital Punishment Magic CardsCouncil's dilemma — Starting with you, each player votes for death or taxes. Each opponent sacrifices a creature of their choice for each death vote and discards a card for each taxes vote.
6 Mana Value Sorcery rare Conspiracy: Take the Crown -
Burning Wish Magic CardsYou may reveal a sorcery card you own from outside the game and put it into your hand. Exile Burning Wish.
2 Mana Value Sorcery rare Conspiracy: Take the Crown -
Wall of Omens Magic CardsDefender When this creature enters, draw a card.
2 Mana Value 0 Power 4 Toughness Creature — Wall uncommon Commander 2011 -
Slipstream Eel Magic CardsThis creature can't attack unless defending player controls an Island. Cycling {1}{U} ({1}{U}, Discard this card: Draw a card.)
7 Mana Value 6 Power 6 Toughness Creature — Fish Beast common Commander 2011 -
Selesnya Evangel Magic Cards{1}, {T}, Tap an untapped creature you control: Create a 1/1 green Saproling creature token.
2 Mana Value 1 Power 2 Toughness Creature — Elf Shaman common Commander 2011 -
Scavenging Ooze Magic Cards{G}: Exile target card from a graveyard. If it was a creature card, put a +1/+1 counter on this creature and you gain 1 life.
2 Mana Value 2 Power 2 Toughness Creature — Ooze rare Commander 2011 -
Sakura-Tribe Elder Magic CardsSacrifice this creature: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
2 Mana Value 1 Power 1 Toughness Creature — Snake Shaman common Commander 2011 -
Prophetic Prism Magic CardsWhen this artifact enters, draw a card. {1}, {T}: Add one mana of any color.
2 Mana Value Artifact common Commander 2011 -
Oni of Wild Places Magic CardsHaste At the beginning of your upkeep, return a red creature you control to its owner's hand.
6 Mana Value 6 Power 5 Toughness Creature — Demon Spirit uncommon Commander 2011 -
Malfegor Magic CardsFlying When Malfegor enters, discard your hand. Each opponent sacrifices a creature of their choice for each card discarded this way.
6 Mana Value 6 Power 6 Toughness Legendary Creature — Demon Dragon mythic Commander 2011 -
Karador, Ghost Chieftain Magic CardsThis spell costs {1} less to cast for each creature card in your graveyard. Once during each of your turns, you may cast a creature spell from your graveyard.
8 Mana Value 3 Power 4 Toughness Legendary Creature — Centaur Spirit mythic Commander 2011