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  1. Thunderstaff Magic Cards

    As long as this artifact is untapped, if a creature would deal combat damage to you, prevent 1 of that damage. {2}, {T}: Attacking creatures get +1/+0 until end of turn.

    3 Mana Value Artifact uncommon Commander 2013
  2. Sharding Sphinx Magic Cards

    Flying Whenever an artifact creature you control deals combat damage to a player, you may create a 1/1 blue Thopter artifact creature token with flying.

    6 Mana Value 4 Power 4 Toughness Artifact Creature — Sphinx rare Commander 2013
  3. Sacrifice this creature: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

    2 Mana Value 1 Power 1 Toughness Creature — Snake Shaman common Commander 2013
  4. Pilgrim's Eye Magic Cards

    Flying When this creature enters, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.

    3 Mana Value 1 Power 1 Toughness Artifact Creature — Thopter common Commander 2013
  5. Naya Charm Magic Cards

    Choose one — • Naya Charm deals 3 damage to target creature. • Return target card from a graveyard to its owner's hand. • Tap all creatures target player controls.

    3 Mana Value Instant uncommon Commander 2013
  6. Jace's Archivist Magic Cards

    {U}, {T}: Each player discards their hand, then draws cards equal to the greatest number of cards a player discarded this way.

    3 Mana Value 2 Power 2 Toughness Creature — Vedalken Wizard rare Commander 2013
  7. Greed Magic Cards

    {B}, Pay 2 life: Draw a card.

    4 Mana Value Enchantment rare Commander 2013
  8. Fecundity Magic Cards

    Whenever a creature dies, that creature's controller may draw a card.

    3 Mana Value Enchantment uncommon Commander 2013
  9. {1}, Sacrifice a creature: You gain life equal to the sacrificed creature's toughness.

    2 Mana Value 1 Power 1 Toughness Creature — Human Cleric uncommon Commander 2013
  10. Cruel Ultimatum Magic Cards

    Target opponent sacrifices a creature of their choice, discards three cards, then loses 5 life. You return a creature card from your graveyard to your hand, draw three cards, then gain 5 life.

    7 Mana Value Sorcery rare Commander 2013
  11. Landfall — Whenever a land you control enters, this creature gets +4/+4 and gains trample until end of turn. (It can deal excess combat damage to the player or planeswalker it's attacking.)

    6 Mana Value 4 Power 4 Toughness Creature — Beast uncommon Commander 2013
  12. Woolly Spider Magic Cards

    Reach (This creature can block creatures with flying.) Whenever this creature blocks a creature with flying, this creature gets +0/+2 until end of turn.

    3 Mana Value 2 Power 3 Toughness Creature — Spider common Beatdown Box Set
  13. Flying When you cast a creature spell, sacrifice this creature.

    2 Mana Value 3 Power 2 Toughness Creature — Phyrexian Imp common Beatdown Box Set
  14. Skyshroud Elite Magic Cards

    This creature gets +1/+2 as long as an opponent controls a nonbasic land.

    1 Mana Value 1 Power 1 Toughness Creature — Elf uncommon Battle Royale Box Set
  15. Phyrexian Ghoul Magic Cards

    Sacrifice a creature: This creature gets +2/+2 until end of turn.

    3 Mana Value 2 Power 2 Toughness Creature — Phyrexian Zombie common Battle Royale Box Set
  16. Fecundity Magic Cards

    Whenever a creature dies, that creature's controller may draw a card.

    3 Mana Value Enchantment uncommon Battle Royale Box Set
  17. Dirtcowl Wurm Magic Cards

    Whenever an opponent plays a land, put a +1/+1 counter on this creature.

    5 Mana Value 3 Power 4 Toughness Creature — Wurm rare Battle Royale Box Set
  18. Takenuma Bleeder Magic Cards

    Whenever this creature attacks or blocks, you lose 1 life if you don't control a Demon.

    3 Mana Value 3 Power 3 Toughness Creature — Ogre Shaman common Betrayers of Kamigawa
  19. Shuko Magic Cards

    Equipped creature gets +1/+0. Equip {0} ({0}: Attach to target creature you control. Equip only as a sorcery.)

    1 Mana Value Artifact — Equipment uncommon Betrayers of Kamigawa
  20. Flying Whenever this creature becomes the target of a spell or ability for the first time each turn, counter that spell or ability.

    4 Mana Value 2 Power 3 Toughness Creature — Spirit common Betrayers of Kamigawa