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  1. Tragic Slip Magic Cards

    Target creature gets -1/-1 until end of turn. Morbid — That creature gets -13/-13 until end of turn instead if a creature died this turn.

    1 Mana Value Instant rare Secret Lair Drop
  2. Will of the council — Starting with you, each player votes for a nonland permanent you don't control. Exile each permanent with the most votes or tied for most votes.

    3 Mana Value Sorcery rare Secret Lair Drop
  3. Merchant Scroll Magic Cards

    Search your library for a blue instant card, reveal that card, put it into your hand, then shuffle.

    2 Mana Value Sorcery rare Secret Lair Drop
  4. Each land is a Forest in addition to its other land types.

    0 Mana Value Legendary Land rare Secret Lair Drop
  5. Flying Whenever Korvold enters or attacks, sacrifice another permanent. Whenever you sacrifice a permanent, put a +1/+1 counter on Korvold and draw a card.

    5 Mana Value 4 Power 4 Toughness Legendary Creature — Dragon Noble mythic Secret Lair Drop
  6. Utopia Sprawl Magic Cards

    Enchant Forest As this Aura enters, choose a color. Whenever enchanted Forest is tapped for mana, its controller adds an additional one mana of the chosen color.

    1 Mana Value Enchantment — Aura rare Secret Lair Drop
  7. Court of Grace Magic Cards

    When this enchantment enters, you become the monarch. At the beginning of your upkeep, create a 1/1 white Spirit creature token with flying. If you're the monarch, create a 4/4 white Angel creature token with flying instead.

    4 Mana Value Enchantment rare Secret Lair Drop
  8. Landfall — Whenever a land you control enters, create a Food token or a Treasure token. (Food is an artifact with "{2}, {T}, Sacrifice this token: You gain 3 life." Treasure is an artifact with "{T}, Sacrifice this token: Add one mana of any color.")

    3 Mana Value 3 Power 2 Toughness Creature — Elf Scout rare Secret Lair Drop
  9. {2}, {T}, Sacrifice this artifact: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

    1 Mana Value Artifact rare Secret Lair Drop
  10. Whenever you cast a creature spell, create X 1/1 black Thrull creature tokens, where X is that spell's mana value. When you control seven or more Thrulls, sacrifice Endrek Sahr.

    5 Mana Value 2 Power 2 Toughness Legendary Creature — Human Wizard rare Secret Lair Drop
  11. Imp's Mischief Magic Cards

    Change the target of target spell with a single target. You lose life equal to that spell's mana value.

    2 Mana Value Instant rare Secret Lair Drop
  12. ({T}: Add {W} or {U}.) This land enters tapped. Cycling {2} ({2}, Discard this card: Draw a card.)

    0 Mana Value Land — Plains Island rare Secret Lair Drop
  13. Jace's Archivist Magic Cards

    {U}, {T}: Each player discards their hand, then draws cards equal to the greatest number of cards a player discarded this way.

    3 Mana Value 2 Power 2 Toughness Creature — Vedalken Wizard rare Secret Lair Drop
  14. Flying, ward {2} Whenever another nontoken Dragon you control enters, create a token that's a copy of it, except the token isn't legendary.

    6 Mana Value 6 Power 6 Toughness Legendary Creature — Dragon Spirit rare Secret Lair Drop
  15. Grim Hireling Magic Cards

    Whenever one or more creatures you control deal combat damage to a player, create two Treasure tokens. {B}, Sacrifice X Treasures: Target creature gets -X/-X until end of turn. Activate only as a sorcery.

    4 Mana Value 3 Power 2 Toughness Creature — Tiefling Rogue rare Secret Lair Drop
  16. Personal Tutor Magic Cards

    Search your library for a sorcery card, reveal it, then shuffle and put that card on top.

    1 Mana Value Sorcery rare Secret Lair Drop
  17. Patchwork Banner Magic Cards

    As this artifact enters, choose a creature type. Creatures you control of the chosen type get +1/+1. {T}: Add one mana of any color.

    3 Mana Value Artifact rare Secret Lair Drop
  18. Proliferate, then choose any number of permanents you control that had a counter put on them this way. Those permanents phase out. (To proliferate, choose any number of permanents and/or players, then give each another counter of each kind already there. Treat phased-out permanents and anything attached to them as though they don't exist until their controller's next turn.)

    2 Mana Value Instant rare Secret Lair Drop
  19. Whenever you cast a spell, populate. (Create a token that's a copy of a creature token you control.)

    6 Mana Value Enchantment rare Secret Lair Drop
  20. Skirk Prospector Magic Cards

    Sacrifice a Goblin: Add {R}.

    1 Mana Value 1 Power 1 Toughness Creature — Goblin rare Secret Lair Drop