Search
Showing results for “a” - 142726 results
Filtered by Cards
-
Hawkeye, Young Avenger Magic CardsReach If a source you control would deal noncombat damage to an opponent or a permanent an opponent controls, instead it deals that much damage plus X, where X is Hawkeye's power.
4 Mana Value 2 Power 4 Toughness Legendary Creature — Human Archer Hero uncommon Marvel Super Heroes -
Red Room Recruit Magic CardsWhen this creature enters, it connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.)
2 Mana Value 1 Power 2 Toughness Creature — Human Spy Villain common Marvel Super Heroes -
Arnim Zola, Bio-Fanatic Magic Cards{3}, {T}: Create a tapped 2/1 black Villain creature token with menace. Activate only if there are two or more creature cards in your graveyard. (It can't be blocked except by two or more creatures.)
3 Mana Value 2 Power 3 Toughness Legendary Artifact Creature — Scientist… uncommon Marvel Super Heroes -
Wiccan, Rising Magician Magic CardsFlying Whenever you cast a noncreature spell, exile another target nonland, nontoken permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step.
5 Mana Value 4 Power 4 Toughness Legendary Creature — Mutant Warlock Hero uncommon Marvel Super Heroes -
Pym Particles Magic CardsTarget creature gains vigilance until end of turn and can't be blocked this turn. Draw a card.
1 Mana Value Sorcery uncommon Marvel Super Heroes -
Kid Loki Magic CardsEach creature you control that you've put one or more +1/+1 counters on this turn has hexproof. Whenever you draw your second card each turn, put a +1/+1 counter on Kid Loki.
1 Mana Value 1 Power 1 Toughness Legendary Creature — God Hero Villain uncommon Marvel Super Heroes -
Iron Lad, Diverging Destiny Magic CardsFlying, vigilance You may look at the top card of your library any time. {T}: Reveal the top card of your library. If it's an artifact card, draw a card.
3 Mana Value 2 Power 2 Toughness Legendary Artifact Creature — Human Hero uncommon Marvel Super Heroes -
Futurist Forge Magic CardsWhen this artifact enters, draw a card. {3}{U}, Sacrifice this artifact: Draw two cards.
2 Mana Value Artifact common Marvel Super Heroes -
Quake, Agent of S.H.I.E.L.D. Magic CardsSeismic Takedown — Whenever you cast a noncreature spell, tap target creature or land.
3 Mana Value 3 Power 3 Toughness Legendary Creature — Inhuman Spy Hero uncommon Marvel Super Heroes -
Agent of Atlas Magic CardsProwess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
2 Mana Value 2 Power 2 Toughness Creature — Human Spy Hero common Marvel Super Heroes -
Spider-Gwen, Free Spirit Magic CardsReach Whenever Spider-Gwen becomes tapped, you may discard a card. If you do, draw a card.
3 Mana Value 2 Power 3 Toughness Legendary Creature — Spider Human Hero common Marvel Super Heroes Commander -
Mockingbird, Bobbi Morse Magic CardsWhenever Mockingbird is dealt damage, put a +1/+1 counter on her. (She must survive the damage to get the counter.)
4 Mana Value 3 Power 3 Toughness Legendary Creature — Human Hero common Marvel Super Heroes Commander -
Hawkeye's Shot Magic CardsThis spell costs {2} less to cast if it targets a tapped creature. Exile target creature.
5 Mana Value Sorcery common Marvel Super Heroes Commander -
The Falcon, Sam Wilson Magic CardsFlying (This creature can't be blocked except by creatures with flying or reach.) When The Falcon enters, put a +1/+1 counter on each other creature you control.
5 Mana Value 3 Power 3 Toughness Legendary Creature — Human Hero uncommon Marvel Super Heroes Commander -
Terramorphic Expanse Magic Cards{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
0 Mana Value Land common Marvel Super Heroes Commander -
Eerie Gravestone Magic CardsWhen this artifact enters, draw a card. {1}{B}, Sacrifice this artifact: Mill four cards. You may put a creature card from among them into your hand. (To mill four cards, put the top four cards of your library into your graveyard.)
2 Mana Value Artifact common Marvel Super Heroes Commander -
Farseek Magic CardsSearch your library for a Plains, Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle.
2 Mana Value Sorcery common Marvel Super Heroes Commander -
Big Score Magic CardsAs an additional cost to cast this spell, discard a card. Draw two cards and create two Treasure tokens. (They're artifacts with "{T}, Sacrifice this token: Add one mana of any color.")
4 Mana Value Instant common Marvel Super Heroes Commander -
The Spot's Portal Magic CardsPut target creature on the bottom of its owner's library. You lose 2 life unless you control a Villain.
3 Mana Value Instant uncommon Marvel Super Heroes Commander -
Inner Demons Gangsters Magic CardsDiscard a card: This creature gets +1/+0 and gains menace until end of turn. Activate only as a sorcery. (It can't be blocked except by two or more creatures.)
4 Mana Value 3 Power 4 Toughness Creature — Human Rogue Villain common Marvel Super Heroes Commander