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All Good Things... Magic Cards(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.) I, II, III — Draw two cards, then exile a card from your hand. IV — If all cards exiled with this Saga share a card type, you gain 10 life.
5 Mana Value Enchantment — Saga rare Star Trek -
Test of Courage Magic CardsChoose one — • Alter the Past — Exile target card from a graveyard. You gain 2 life. • Obliterate the Transwarp Network — Destroy target artifact or enchantment with mana value 3 or less.
1 Mana Value Instant uncommon Star Trek -
Hologram Stalker Magic CardsWhen this creature enters, return target permanent card from your graveyard to your hand. Whenever a card leaves your graveyard, create a 3/3 colorless Illusion artifact creature token. This ability triggers only once each turn.
6 Mana Value 2 Power 2 Toughness Creature — Hirogen Warrior uncommon Star Trek -
Obsidian Order Operative Magic CardsWhenever you face a dilemma, each opponent loses 1 life and you gain 1 life. (You face a dilemma as you choose one or more modes for a spell or ability.)
4 Mana Value 2 Power 5 Toughness Creature — Cardassian Officer Spy common Star Trek -
Death Is Irrelevant Magic CardsArtifact creatures you control have indestructible. At the beginning of your end step, assimilate target creature card from a graveyard. (Put it onto the battlefield under your control with a +1/+1 counter. It's a Borg artifact creature and loses all other creature types.)
8 Mana Value Enchantment mythic Star Trek -
D'Ghor Bloodletter Magic CardsWhen this creature enters, choose one — • All other creatures get -1/-1 until end of turn. • Each player sacrifices a creature of their choice.
3 Mana Value 2 Power 2 Toughness Creature — Klingon Assassin uncommon Star Trek -
Blastoneuron Magic CardsFlying When this creature enters, exile target creature card with mana value 3 or less from your graveyard. Create a token that's a copy of it. That token gains haste. Sacrifice it at the beginning of the next end step. Whenever one or more cards leave your graveyard, each opponent loses 1 life and you gain 1 life.
4 Mana Value 2 Power 2 Toughness Creature — Jellyfish Leech uncommon Star Trek -
Suurok-Class Science Vessel Magic CardsWhen this Spacecraft enters, draw a card. Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 5+.) 5+ | Flying
3 Mana Value 3 Power 2 Toughness Artifact — Spacecraft common Star Trek -
Energize Magic CardsReturn target creature an opponent controls to its owner's hand. Beam me up {3}{U} (You may cast this card from your graveyard for {3}{U} if you also return a creature you control to its owner's hand. Then exile this spell.)
2 Mana Value Sorcery uncommon Star Trek -
Cetacean Ops Magic CardsWard {1} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.) Whenever you cast a noncreature spell, put a +1/+1 counter on this creature.
4 Mana Value 3 Power 3 Toughness Creature — Whale Officer common Star Trek -
There's Coffee in that Nebula Magic CardsLook at the top five cards of your library. You may reveal a Plains card or nonland permanent card with mana value 3 or less from among them and put it into your hand. Put the rest on the bottom in a random order. Beam me up {2}{W} (You may cast this card from your graveyard for {2}{W} if you also return a creature you control to its owner's hand. Then exile this spell.)
2 Mana Value Sorcery uncommon Star Trek -
Test of Conviction Magic CardsChoose one — • Battle Stations — Put a +1/+1 counter on each creature you control. • Begin Negotiations — Target opponent draws a card. You draw two cards.
2 Mana Value Sorcery uncommon Star Trek -
Miles O'Brien, Transporter Ops Magic CardsWhen Miles O'Brien enters, return up to one other target creature or artifact you control to its owner's hand. At the beginning of each end step, if a permanent was returned to your hand from the battlefield this turn, draw a card.
3 Mana Value 3 Power 3 Toughness Legendary Creature — Human Artificer rare Star Trek -
Dr. McCoy, Surly Surgeon Magic CardsWhen Dr. McCoy enters, put a +1/+1 counter on another target creature you control. If another creature you control with a +1/+1 counter on it would be destroyed, instead remove all +1/+1 counters from it and all damage already dealt to it is healed.
4 Mana Value 2 Power 2 Toughness Legendary Creature — Human Doctor uncommon Star Trek -
Conquest Mission Magic CardsWhenever a nontoken artifact you control enters, put a quest counter on this enchantment. Create a 1/1 colorless Borg artifact creature token. If this enchantment has six or more quest counters on it, create two of those tokens instead.
3 Mana Value Enchantment uncommon Star Trek -
Antagonist Incorporator Magic CardsArtifact creatures you control have "Whenever this creature deals combat damage to a player, you may pay {1}. If you do, create a 1/1 colorless Borg artifact creature token."
2 Mana Value 2 Power 3 Toughness Artifact Creature — Borg rare Star Trek -
Jean-Luc Picard, Luminary Magic CardsWhenever another historic permanent you control with mana value 3 or greater enters, draw a card. (Artifacts, legendaries, and Sagas are historic.) Seek out — Whenever you draw your second card each turn, put a +1/+1 counter on up to one other target creature and two charge counters on up to one target Spacecraft.
4 Mana Value 2 Power 4 Toughness Legendary Creature — Human Officer mythic Spotlight Series -
Mirror Universe Intrusion Magic CardsKicker {4}{U}{B} (You may pay an additional 4 as you cast this spell.) Create a token that's a copy of target creature an opponent controls, except it has menace. If this spell was kicked, instead for each creature target opponent controls, create a token that's a copy of that creature, except it has menace.
3 Mana Value Sorcery rare Star Trek -
Mirror Universe Intrusion Magic CardsKicker {4}{U}{B} (You may pay an additional 4 as you cast this spell.) Create a token that's a copy of target creature an opponent controls, except it has menace. If this spell was kicked, instead for each creature target opponent controls, create a token that's a copy of that creature, except it has menace.
3 Mana Value Sorcery rare Star Trek -
Unexplored Territory Magic Cards{T}: Add {C}. {1}, {T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
0 Mana Value Land common Star Trek