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Leadership Vacuum Magic CardsTarget player returns each commander they control from the battlefield to the command zone. Draw a card.
3 Mana Value Instant uncommon The List -
Space Beleren Magic CardsSpace sculptor (Space Beleren divides the battlefield into alpha, beta, and gamma sectors. If a creature isn't assigned to a sector, its controller assigns it to one. Opponents assign first.) [+1]: Creatures in each sector can be blocked this turn only by creatures in the same sector. [−1]: Put a +1/+1 counter on each creature in the sector of your choice. [−5]: Destroy all creatures in the sector of your choice.
4 Mana Value Legendary Planeswalker — Jace mythic The List -
Promise of Loyalty Magic CardsEach player puts a vow counter on a creature they control and sacrifices the rest. Each of those creatures can't attack you or planeswalkers you control for as long as it has a vow counter on it.
5 Mana Value Sorcery rare The List -
Toxrill, the Corrosive Magic CardsAt the beginning of each end step, put a slime counter on each creature you don't control. Creatures you don't control get -1/-1 for each slime counter on them. Whenever a creature you don't control with a slime counter on it dies, create a 1/1 black Slug creature token. {U}{B}, Sacrifice a Slug: Draw a card.
7 Mana Value 7 Power 7 Toughness Legendary Creature — Slug Horror mythic The List -
Exotic Orchard Magic Cards{T}: Add one mana of any color that a land an opponent controls could produce.
0 Mana Value Land rare The List -
Nadir Kraken Magic CardsWhenever you draw a card, you may pay {1}. If you do, put a +1/+1 counter on this creature and create a 1/1 blue Tentacle creature token.
3 Mana Value 2 Power 3 Toughness Creature — Kraken rare The List -
Dazzling Sphinx Magic CardsFlying Whenever this creature deals combat damage to a player, that player exiles cards from the top of their library until they exile an instant or sorcery card. You may cast that card without paying its mana cost. Then that player puts the exiled cards that weren't cast this way on the bottom of their library in a random order.
5 Mana Value 4 Power 5 Toughness Creature — Sphinx rare The List -
Rapid Hybridization Magic CardsDestroy target creature. It can't be regenerated. That creature's controller creates a 3/3 green Frog Lizard creature token.
1 Mana Value Instant uncommon The List -
Ponder Magic CardsLook at the top three cards of your library, then put them back in any order. You may shuffle. Draw a card.
1 Mana Value Sorcery common The List -
Imprisoned in the Moon Magic CardsEnchant creature, land, or planeswalker Enchanted permanent is a colorless land with "{T}: Add {C}" and loses all other card types and abilities.
3 Mana Value Enchantment — Aura common The List -
Psychic Battle Magic CardsWhenever a player chooses one or more targets, each player reveals the top card of their library. The player who reveals the card with the greatest mana value may change the target or targets. If two or more cards are tied for greatest, the target or targets remain unchanged. Changing targets this way doesn't trigger abilities of permanents named Psychic Battle.
5 Mana Value Enchantment rare The List -
Jeskai Infiltrator Magic CardsThis creature can't be blocked as long as you control no other creatures. When this creature deals combat damage to a player, exile it and the top card of your library in a face-down pile, shuffle that pile, then manifest those cards. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)
3 Mana Value 2 Power 3 Toughness Creature — Human Monk rare The List -
Planeswalker's Mischief Magic Cards{3}{U}: Target opponent reveals a card at random from their hand. If it's an instant or sorcery card, exile it. You may cast it without paying its mana cost for as long as it remains exiled. At the beginning of the next end step, if you haven't cast it, return it to its owner's hand. Activate only as a sorcery.
3 Mana Value Enchantment rare The List -
Smuggler's Share Magic CardsAt the beginning of each end step, draw a card for each opponent who drew two or more cards this turn, then create a Treasure token for each opponent who had two or more lands enter the battlefield under their control this turn.
3 Mana Value Enchantment rare The List -
Inniaz, the Gale Force Magic CardsFlying {2}{W/U}: Attacking creatures with flying get +1/+1 until end of turn. ({W/U} can be paid with either {W} or {U}.) Whenever three or more creatures you control with flying attack, each player gains control of a nonland permanent of your choice controlled by the player to their right.
5 Mana Value 4 Power 4 Toughness Legendary Creature — Djinn rare The List -
Aerial Extortionist Magic CardsFlying Whenever this creature enters or deals combat damage to a player, exile up to one target nonland permanent. For as long as that card remains exiled, its owner may cast it. Whenever another player casts a spell from anywhere other than their hand, draw a card.
5 Mana Value 4 Power 3 Toughness Creature — Bird Soldier rare The List -
Swift Reconfiguration Magic CardsFlash Enchant creature or Vehicle Enchanted permanent is a Vehicle artifact with crew 5 and it loses all other card types. (It's not a creature unless it's crewed.)
1 Mana Value Enchantment — Aura rare The List -
Vesuvan Drifter Magic CardsFlying You may look at the top card of your library any time. At the beginning of each combat, you may reveal the top card of your library. If you reveal a creature card this way, this creature becomes a copy of that card until end of turn, except it has flying.
3 Mana Value 2 Power 4 Toughness Creature — Shapeshifter rare The List -
Claim Jumper Magic CardsVigilance When this creature enters, if an opponent controls more lands than you, you may search your library for a Plains card and put it onto the battlefield tapped. Then if an opponent controls more lands than you, repeat this process once. If you search your library this way, shuffle.
3 Mana Value 3 Power 3 Toughness Creature — Rabbit Mercenary rare The List -
Marvo, Deep Operative Magic CardsWhenever Marvo attacks, clash with defending player. (Each clashing player reveals the top card of their library, then puts that card on their choice of the top or bottom. A player wins if their card had a greater mana value.) Whenever you win a clash, draw a card. Then you may cast a spell from your hand with mana value 8 or less without paying its mana cost.
5 Mana Value 1 Power 8 Toughness Legendary Creature — Octopus Rogue mythic The List