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  1. Whenever you activate a loyalty ability, create a 2/2 colorless Wizard Soldier creature token named Cadet. [+1]: Creatures you control get +1/+0 and gain haste until end of turn. [−2]: Discard your hand, then draw a card for each creature you control. [−3]: Ajani deals 4 damage to each creature except for tokens you control.

    6 Mana Value Legendary Planeswalker — Ajani mythic Reality Fracture Promos
  2. Whenever another creature or planeswalker you control enters, mill two cards. Exhaust — {5}{B}: Return target creature or planeswalker card from your graveyard to the battlefield. Put a +1/+1 counter on Liliana. Activate only as a sorcery. (Activate each exhaust ability only once.)

    2 Mana Value 2 Power 2 Toughness Legendary Creature — Human Warlock rare Reality Fracture Promos
  3. Ward—Discard a card. Whenever a creature an opponent controls enters, Gideon deals 1 damage to that player. Whenever an opponent activates a loyalty ability, Gideon deals 1 damage to that player.

    3 Mana Value 3 Power 3 Toughness Legendary Creature — Human Mercenary rare Reality Fracture Promos
  4. If a creature an opponent controls would die, exile it instead. [+2]: Up to one target creature gets -4/-1 until your next turn. [−2]: Each player sacrifices a creature of their choice. If you sacrificed a creature this way, create a 4/4 green Beast creature token with trample. [−3]: Each opponent discards two cards. For each opponent who didn't discard two nonland cards this way, you draw a card.

    5 Mana Value Legendary Planeswalker — Garruk mythic Reality Fracture Promos
  5. Instant and sorcery spells you control have split second. (As long as a spell with split second is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)

    2 Mana Value 2 Power 1 Toughness Legendary Creature — Human Wizard rare Reality Fracture Promos
  6. Flying At the beginning of each end step, if you've drawn three or more cards this turn, create a 3/3 blue Angel creature token with flying. {3}{U}{U}: Until end of turn, whenever Lyra deals combat damage to a player, draw two cards.

    3 Mana Value 3 Power 3 Toughness Legendary Creature — Angel Wizard rare Reality Fracture Promos
  7. [+1]: Empower Jace X, where X is the number of Islands you control. [−3]: Until your next turn, whenever a creature attacks you or a planeswalker you control, it gets -5/-0 until end of turn. [0]: Exile all but the bottom card of each opponent's library. Activate only if there are twenty-five or more loyalty counters among Jaces you control.

    5 Mana Value Legendary Planeswalker — Jace rare Reality Fracture Promos
  8. [+1]: Surveil 1. If you put a noncreature, nonland card into your graveyard this way, put that card into your hand. [+1]: Add {U}. Spend this mana only to cast a noncreature spell. [−X]: Tap target artifact or creature. Put X stun counters on it. [−6]: You get an emblem with "Whenever you cast a spell, draw a card."

    3 Mana Value Legendary Planeswalker — Chandra mythic Reality Fracture Promos
  9. Flying Whenever you gain life, put a +1/+1 counter on each Angel you control.

    3 Mana Value 3 Power 3 Toughness Legendary Creature — Angel Knight rare Reality Fracture Promos
  10. Whenever another creature or planeswalker you control enters, you gain 1 life. {1}, {T}, Discard a card: Another target creature or planeswalker you control gains hexproof until end of turn.

    1 Mana Value 1 Power 1 Toughness Legendary Creature — Human Cleric rare Reality Fracture Promos
  11. Creature tokens you control get +1/+0 and have vigilance. {T}: Add one mana of any color. Spend this mana only to cast a planeswalker spell. {1}{W}, Discard this card: It deals 4 damage to target attacking or blocking creature.

    2 Mana Value Legendary Artifact rare Reality Fracture Promos
  12. Ajani Resolute Magic Cards

    Whenever you gain life, put a loyalty counter on Ajani. [0]: You gain 1 life. [−4]: Create a 2/2 white Cat Soldier creature token named Ajani's Pridemate with "Whenever you gain life, put a +1/+1 counter on this token." [−10]: You get an emblem with "Creatures you control get +2/+2."

    2 Mana Value Legendary Planeswalker — Ajani mythic Reality Fracture Promos
  13. ({T}: Add {U}.) As this land enters, you may behold a Jace. If you don't, this land enters tapped. (To behold a Jace, choose a Jace you control or reveal a Jace card from your hand.) {2}{U}, {T}: Empower Jace 2.

    0 Mana Value Land — Island rare Reality Fracture Promos
  14. Roiling Canopy Magic Cards

    This land enters tapped. Whenever a Forest you control enters, if you control at least five other Forests, target creature you control gets +3/+3 until end of turn. {T}: Add {G}.

    0 Mana Value Land rare Reality Fracture Promos
  15. Hall of Echoes Magic Cards

    {T}: Add {C}. {5}: This land becomes a copy of target creature you control until end of turn. The "legend rule" doesn't apply to permanents you control this turn.

    0 Mana Value Land rare Reality Fracture Promos
  16. When this creature enters, you may sacrifice a land. If you do, create two tapped Heartwood tokens. (They're red and green artifacts with "{T}: Add {R} or {G}.") Tap two untapped artifacts you control: Put two +1/+1 counters on this creature.

    3 Mana Value 1 Power 1 Toughness Creature — Human Artificer rare Reality Fracture Promos
  17. Stinging Vitriol Magic Cards

    Stinging Vitriol deals 2 damage to target opponent. That player reveals their hand. You choose a nonland card from it. They discard that card.

    2 Mana Value Sorcery rare Reality Fracture Promos
  18. Solitary Cell Magic Cards

    When this artifact enters, exile target nonland permanent an opponent controls with mana value 3 or less until this artifact leaves the battlefield. {1}, {T}, Discard a legendary card: Draw a card.

    2 Mana Value Artifact rare Reality Fracture Promos
  19. Solarium Sentry Magic Cards

    Whenever an opponent casts a spell with mana value 2 or less, you gain 2 life.

    2 Mana Value 3 Power 3 Toughness Creature — Cat Soldier rare Reality Fracture Promos
  20. Whenever this creature or another creature you control enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) {W}{U}: Return this card from your graveyard to the battlefield with a finality counter on it. Activate only if you've scried or surveilled this turn. (If a creature with a finality counter on it would die, exile it instead.)

    2 Mana Value 3 Power 1 Toughness Creature — Human Cleric rare Reality Fracture Promos