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  1. Blink Marvel Snap Cards

    On Reveal: Swap the last card you played with a card that costs more from your deck.

    5 Energy 7 Power
  2. Black Knight Marvel Snap Cards

    After you discard a card, add the Ebony Blade to your hand with that card's Power. (once per game)

    1 Energy 2 Power
  3. X-23 Marvel Snap Cards

    When Discarded or Destroyed: Regenerate this at a random location and you get +1 Energy next turn.

    1 Energy 1 Power
  4. Nimrod Marvel Snap Cards

    When Destroyed: Add a copy of this to each other location.

    5 Energy 6 Power
  5. Stature Marvel Snap Cards

    Costs 1 if your opponent discarded a card this game.

    5 Energy 7 Power
  6. Shanna the She-Devil Marvel Snap Cards

    On Reveal: Add a random 1-Cost card to each location.

    4 Energy 4 Power
  7. Miles Morales Spider-Man Marvel Snap Cards

    If a card moved last turn, this costs 1.

    4 Energy 6 Power
  8. Hellcow Marvel Snap Cards

    Activate: Discard a card from your hand.

    4 Energy 7 Power
  9. The Sentry Marvel Snap Cards

    Cannot be played at the right location. On Reveal: Add a -10 Power Void to the right location.

    4 Energy 10 Power
  10. Nebula Marvel Snap Cards

    Each turn your opponent doesn't play a card here, +2 Power. (except the turn you play this)

    1 Energy 1 Power
  11. Maria Hill Marvel Snap Cards

    On Reveal: Add a random 2-Cost card to your hand.

    1 Energy 3 Power
  12. Agent Coulson Marvel Snap Cards

    On Reveal: Add a random 4-Cost and 5-Cost card to your hand.

    3 Energy 5 Power
  13. Debrii Marvel Snap Cards

    On Reveal: Add a Rock to each other location.

    3 Energy 7 Power
  14. Hela Marvel Snap Cards

    On Reveal: For each different Cost among them, resurrect a card you discarded to a random location.

    6 Energy 6 Power
  15. Black Widow Marvel Snap Cards

    Activate: Add a Widow's Bite to your opponent's hand.

    3 Energy 3 Power
  16. Electro Marvel Snap Cards

    On Reveal: +1 Max Energy. Ongoing: You can only play 1 card a turn.

    3 Energy 5 Power
  17. Rhino Marvel Snap Cards

    On Reveal: Add a Rock to your side of this location.

    2 Energy 5 Power
  18. Dracula Marvel Snap Cards

    At the end of the game, discard a card from your hand to gain its Power.

    4 Energy 1 Power
  19. Wave Marvel Snap Cards

    On Reveal: All cards cost a maximum of 4 until the end of next turn.

    3 Energy 6 Power
  20. Groot Marvel Snap Cards

    On Reveal: If your opponent played a card here this turn, +4 Power.

    3 Energy 5 Power