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  1. Resupply Caravan Mythgard Cards

    \1Awaken\0: Give adjacent minions a standard action if they are occupying a Desert enchantment.

    3 Mana 3 Attack 3 Health Creature Rare Core
  2. Might of Giants Mythgard Cards

    Give a minion +{0}/+{1} and \1Overrun\0.

    2 Mana 0 Attack 0 Health Spell Rare Rings of Immortality
  3. Moon in the Water Mythgard Cards

    When occupying minion dies, shuffle it into the top 4 cards of its owner’s deck as a Spirit with +2/+2 and \1Warded\0 permanently.

    5 Mana 0 Attack 0 Health Lane Enchantment Mythic Rings of Immortality
  4. Parsa Clarion Mythgard Cards

    When you create a Zealot (including this one), give all your Zealot minions +{0}/+{1} until \1Sundown\0.

    3 Mana 3 Attack 3 Health Creature Uncommon Core
  5. Anhelli Mythgard Cards

    Put a minion on the bottom of its owner's deck, spending mana equal to \2\0 plus its mana cost.

    0 Mana 0 Attack 0 Health Spell Uncommon Rings of Immortality
  6. Valkyrie Enforcer Mythgard Cards

    \1Awaken\0: Return a minion in the opposite lane to its owner's hand.

    4 Mana 2 Attack 2 Health Creature Core
  7. Model of Duality Mythgard Cards

    Whenever you create your second minion in a turn, draw a card.

    4 Mana 0 Attack 12 Health Artifact Mythic Core
  8. Bulwark Mythgard Cards

    Give a minion +0/+2 and \1Armor 1\0. Draw a card.

    2 Mana 0 Attack 0 Health Spell Core
  9. Stairway to Hades Mythgard Cards

    When an occupying non-Demon minion dies, return it to play with \1Frenzy\0. It is now a Demon permanently.

    5 Mana 0 Attack 0 Health Lane Enchantment Mythic Core
  10. Ice Spike Mythgard Cards

    Give a minion \1Stunned\0 until your next turn and deal {0} damage to it.

    2 Mana 0 Attack 0 Health Spell Core
  11. Sword Saint Mythgard Cards

    \1Awaken\0: Add a Biting Blade item to your hand.

    2 Mana 2 Attack 2 Health Creature Core
  12. Conviction Mythgard Cards

    Give a minion \1Slayer {0}\0 and \1Overrun\0.

    1 Mana 0 Attack 0 Health Spell Core
  13. Scourge of Serpents Mythgard Cards

    Create a 2/2 Striking Viper with \1Alpha Strike\0 in every unoccupied lane opposite an enemy minion.

    5 Mana 0 Attack 0 Health Spell Mythic Core
  14. Junkyard Valhalla Mythgard Cards

    \1Sunrise\0: If unoccupied and you do not control a Dredge, return the bottom minion of your boneyard to this lane. It is now a Dredge and gets \1Ephemeral\0.

    4 Mana 0 Attack 0 Health Lane Enchantment Mythic Core
  15. Earth Striker Mythgard Cards

    \1Awaken\0: If created in an enchanted lane, draw a card.

    2 Mana 1 Attack 2 Health Creature Uncommon Rings of Immortality
  16. Arclighter Mythgard Cards

    Gets a standard action the first time you cast a spell each turn.

    2 Mana 2 Attack 2 Health Creature Rare Rings of Immortality
  17. Matryoshka Mythgard Cards

    Give a minion +1/+1 for each Matryoshka you control until end of turn. You currently control {4} Matryoshka.

    2 Mana 0 Attack 10 Health Artifact Core
  18. Clay Effigy Mythgard Cards

    Create a 0/1 Statue in any player's unoccupied lane and draw a card.

    1 Mana 0 Attack 0 Health Spell Rare Core
  19. Re:Spawn Mythgard Cards

    Give a minion 「\1Demise\0: Return to play in the same lane」.

    2 Mana 0 Attack 0 Health Spell Uncommon Core
  20. Obligation Mythgard Cards

    Give a minion +0/+{0}, \1Defender\0, and 「\2\0: Loses \1Defender\0 until \1Sunrise\0」.

    1 Mana 0 Attack 0 Health Spell Uncommon Core