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  1. Cascade, cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order. Then do it again.) Call Forth the Tempest deals damage to each creature your opponents control equal to the total mana value of other spells you've cast this turn.

    8 Mana Value Sorcery mythic The Hobbit Eternal
  2. Choose a creature type. Return all creatures that aren't of the chosen type to their owners' hands.

    5 Mana Value Sorcery mythic The Hobbit Eternal
  3. Reprieve Magic Cards

    Return target spell to its owner's hand. Draw a card.

    2 Mana Value Instant mythic The Hobbit Eternal
  4. The Gaffer Magic Cards

    At the beginning of each end step, if you gained 3 or more life this turn, draw a card.

    3 Mana Value 2 Power 3 Toughness Legendary Creature — Halfling Peasant mythic The Hobbit Eternal
  5. First strike Whenever Dwalin enters or attacks, put a hone counter on each Equipment you control. (Each hone counter on an Equipment grants +1/+0 to equipped creature.)

    2 Mana Value 2 Power 1 Toughness Legendary Creature — Dwarf Warrior rare The Hobbit
  6. Whenever this creature enters or attacks, create a 3/1 colorless Wall artifact creature token with defender named Stone Boulder. {2}{R}, Sacrifice an artifact: This creature deals 4 damage to any target.

    7 Mana Value 7 Power 7 Toughness Creature — Giant rare The Hobbit
  7. Exile the top X cards of target opponent's library. You may play those cards this turn. If you cast a spell this way, pay life equal to its mana value rather than pay its mana cost.

    2 Mana Value Sorcery mythic The Hobbit
  8. Lake-town Magic Cards

    This land enters tapped. {T}: Add {W} or {U}. {2}{W}{U}, {T}, Sacrifice this land: Put two +1/+1 counters on target Human you control. Activate only as a sorcery.

    0 Mana Value Land common The Hobbit
  9. Hobbit Hole Magic Cards

    {T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Halflingcycling {4} ({4}, Discard this card: Search your library for a Halfling card, reveal it, put it into your hand, then shuffle.)

    0 Mana Value Land common The Hobbit
  10. When this Equipment enters, you gain 2 life. Equipped creature gets +1/+1. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

    1 Mana Value Artifact — Equipment common The Hobbit
  11. {2}, {T}: Target creature can't be blocked this turn. {1}, {T}, Discard a legendary card with the same name as a legendary permanent you control: Draw two cards.

    1 Mana Value Artifact uncommon The Hobbit
  12. Thranduil has all activated abilities of all Elf cards in your graveyard. Whenever another legendary Elf you control enters, draw two cards, then discard a card.

    5 Mana Value 5 Power 6 Toughness Legendary Creature — Elf Noble rare The Hobbit
  13. Eagle's Rescue Magic Cards

    Enchant creature Enchanted creature gets +2/+2 and has flying. {2}{W/U}{W/U}: Return this card from your graveyard to the battlefield attached to target creature you control with power 1 or less. Activate only as a sorcery.

    4 Mana Value Enchantment — Aura uncommon The Hobbit
  14. First strike Whenever Dwalin enters or attacks, put a hone counter on each Equipment you control. (Each hone counter on an Equipment grants +1/+0 to equipped creature.)

    2 Mana Value 2 Power 1 Toughness Legendary Creature — Dwarf Warrior rare The Hobbit
  15. Whenever you cast a creature spell, put X +1/+1 counters on target creature you control, where X is that spell's mana value. Landfall — Whenever a land you control enters, create a 2/2 green Bear creature token.

    5 Mana Value Enchantment mythic The Hobbit
  16. Whenever this creature enters or attacks, create a 3/1 colorless Wall artifact creature token with defender named Stone Boulder. {2}{R}, Sacrifice an artifact: This creature deals 4 damage to any target.

    7 Mana Value 7 Power 7 Toughness Creature — Giant rare The Hobbit
  17. Flying, haste Whenever Smaug attacks, he deals damage equal to the number of Treasures you control to any target. At the beginning of your upkeep, create a Treasure token.

    4 Mana Value 4 Power 3 Toughness Legendary Creature — Dragon mythic The Hobbit
  18. Óin the Brave Magic Cards

    Storied (If you control three or more artifacts, legendaries, and/or Sagas, you have an enduring story for the rest of the game.) As long as you have an enduring story, Óin gets +1/+0 and has haste. {1}, {T}, Discard a card: Draw a card.

    2 Mana Value 1 Power 3 Toughness Legendary Creature — Dwarf Warrior common The Hobbit
  19. Trample When Dori enters, create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")

    3 Mana Value 3 Power 2 Toughness Legendary Creature — Dwarf Warrior common The Hobbit
  20. Ravening Warg Magic Cards

    Deathtouch Ferocious — Whenever this creature attacks while you control a creature with power 4 or greater, you gain 2 life.

    2 Mana Value 2 Power 2 Toughness Creature — Wolf common The Hobbit