Search

Showing results for “a” - 143351 results

Filtered by Cards

  1. Flash When this creature enters, draw a card, then discard a card.

    2 Mana Value 2 Power 1 Toughness Creature — Talosian Advisor common Star Trek
  2. Choose one — • Stun — Tap target creature and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) • Kill — This spell deals 3 damage to target attacking creature.

    1 Mana Value Instant common Star Trek
  3. {1}, {T}: Another target creature gets +X/+X until end of turn, where X is Picard's power. Activate only as a sorcery.

    2 Mana Value 2 Power 2 Toughness Legendary Creature — Human Officer uncommon Star Trek
  4. Ward {2} (Whenever this artifact becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) When this artifact enters, exile target nonland permanent an opponent controls until this artifact leaves the battlefield.

    3 Mana Value Artifact common Star Trek
  5. When this creature enters, creatures you control get +1/+1 until end of turn. Basic landcycling {2} ({2}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)

    5 Mana Value 4 Power 5 Toughness Artifact Creature — Borg Rebel common Star Trek
  6. Vigilance When this creature enters, choose one — • Put a +1/+1 counter on target creature. It gains vigilance until end of turn. • Draw a card if you control a permanent with a counter on it.

    4 Mana Value 3 Power 2 Toughness Creature — Human Doctor common Star Trek
  7. If you gaining life causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time. Whenever you gain life, put a +1/+1 counter on Dr. Crusher.

    3 Mana Value 2 Power 2 Toughness Legendary Creature — Human Doctor mythic Star Trek
  8. Flying {1}{W}: Untap target creature. Activate only as a sorcery and only once each turn.

    4 Mana Value 3 Power 3 Toughness Artifact Creature — Robot common Star Trek
  9. Command Decision Magic Cards

    Choose one — • Destroy target creature with power 4 or greater. • Draw a card.

    2 Mana Value Sorcery common Star Trek
  10. Lifelink Whenever Brad Boimler becomes tapped, until end of turn, if one or more counters would be put on a permanent you control, that many plus one of each of those kinds of counters are put on that permanent instead.

    2 Mana Value 2 Power 2 Toughness Legendary Creature — Human Officer uncommon Star Trek
  11. Exile target creature or Spacecraft. Its controller may search their library for a basic land card, reveal it, put it into their hand, then shuffle.

    2 Mana Value Sorcery uncommon Star Trek
  12. Refute Magic Cards

    Counter target spell. Draw a card, then discard a card.

    3 Mana Value Instant common Star Trek Commander
  13. Tenacious Tosk Magic Cards

    This creature can't be blocked by more than one creature. Whenever this creature deals combat damage to a player, put a +1/+1 counter on it.

    4 Mana Value 4 Power 4 Toughness Creature — Tosk Rogue rare Star Trek Commander
  14. Artifact creatures you control get +2/+0. When Borg Queen enters, assimilate target creature card from an opponent's graveyard. (Put it onto the battlefield under your control with a +1/+1 counter. It's a Borg artifact creature and loses all other creature types.)

    6 Mana Value 1 Power 4 Toughness Legendary Artifact Creature — Borg Noble mythic Star Trek Commander
  15. Vigilance (Attacking doesn't cause this creature to tap.) Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) Trelane can't be blocked.

    6 Mana Value 4 Power 5 Toughness Legendary Creature — Q rare Star Trek Commander
  16. Vigilance (Attacking doesn't cause this creature to tap.) {T}: Draw a card.

    5 Mana Value 3 Power 5 Toughness Legendary Creature — Vulcan Human Scien… mythic Star Trek Commander
  17. Lifelink (Damage dealt by this creature also causes you to gain that much life.) When this creature enters, draw a card. Whenever this creature attacks, put a +1/+1 counter on it.

    4 Mana Value 2 Power 2 Toughness Creature — Human Officer rare Star Trek Commander
  18. When T'Pol enters, tap target creature an opponent controls and put two stun counters on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)

    5 Mana Value 4 Power 3 Toughness Legendary Creature — Vulcan Scientist uncommon Star Trek Commander
  19. Cryogenic Stasis Magic Cards

    Tap target creature and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) Draw a card.

    2 Mana Value Instant common Star Trek Commander
  20. Target blocking creature you control gets +2/+2 until end of turn. Draw a card.

    1 Mana Value Instant common Star Trek Commander