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The Ooze Magic CardsWhenever a creature you control with a +1/+1 counter on it leaves the battlefield, create a Mutagen token for each +1/+1 counter on it. (A Mutagen token is an artifact with "{1}, {T}, Sacrifice this token: Put a +1/+1 counter on target creature. Activate only as a sorcery.") {T}: Exile target card from a graveyard. Create a Mutagen token.
2 Mana Value Legendary Artifact rare Teenage Mutant Ninja Turtles -
Chrome Dome Magic CardsOther artifact creatures you control get +1/+0. {5}: Create a token that's a copy of another target artifact you control. That token gains haste. Sacrifice it at the beginning of the next end step.
2 Mana Value 1 Power 3 Toughness Artifact Creature — Robot Ninja rare Teenage Mutant Ninja Turtles -
Mutagen Man, Living Ooze Magic CardsTrample Activated abilities of artifact tokens you control cost {1} less to activate. When Mutagen Man enters, create X Mutagen tokens. (They're artifacts with "{1}, {T}, Sacrifice this token: Put a +1/+1 counter on target creature. Activate only as a sorcery.")
2 Mana Value 2 Power 3 Toughness Legendary Creature — Ooze Mutant rare Teenage Mutant Ninja Turtles -
Leatherhead, Swamp Stalker Magic CardsTrample Leatherhead enters with a hexproof counter on her. Whenever Leatherhead deals combat damage to a player, you may remove a counter from her. When you do, destroy target artifact or enchantment that player controls.
4 Mana Value 5 Power 4 Toughness Legendary Creature — Crocodile Mutant R… rare Teenage Mutant Ninja Turtles -
Improvised Arsenal Magic CardsEquipped creature gets +1/+0 for each artifact you control. {4}{R}: Create a token that's a copy of this Equipment. Equip {R}
2 Mana Value Artifact — Equipment rare Teenage Mutant Ninja Turtles -
Shark Shredder, Killer Clone Magic CardsSneak {3}{B}{B} First strike Whenever Shark Shredder deals combat damage to a player, put up to one target creature card from that player's graveyard onto the battlefield under your control. It enters tapped and attacking that player.
4 Mana Value 4 Power 4 Toughness Legendary Creature — Shark Octopus Ninja rare Teenage Mutant Ninja Turtles -
Savanti Romero, Time's Exile Magic CardsTrample At the beginning of combat on your turn, put a +1/+1 counter on Savanti Romero. Then you draw X cards and lose X life, where X is the number of counters on Savanti Romero.
5 Mana Value 4 Power 4 Toughness Legendary Creature — Demon Wizard rare Teenage Mutant Ninja Turtles -
Rat King, Verminister Magic CardsDisappear — At the beginning of your end step, if a permanent left the battlefield under your control this turn, create a 1/1 black Rat creature token and put a +1/+1 counter on Rat King. {T}, Sacrifice three Rats: Return target creature card and all other cards with the same name as that card from your graveyard to the battlefield tapped.
2 Mana Value 1 Power 1 Toughness Legendary Creature — Rat Avatar rare Teenage Mutant Ninja Turtles -
Kitsune, Dragon's Daughter Magic CardsVigilance Whenever Kitsune enters or deals combat damage to a player, you may exchange control of two other target creatures controlled by different players.
6 Mana Value 6 Power 6 Toughness Legendary Creature — Fox Warlock Avatar rare Teenage Mutant Ninja Turtles -
Agent Bishop, Man in Black Magic CardsAt the beginning of combat on your turn, put a +1/+1 counter on each of up to two target creatures.
3 Mana Value 1 Power 2 Toughness Legendary Creature — Human Soldier rare Teenage Mutant Ninja Turtles -
Tokka & Rahzar, Terrible Twos Magic CardsThis spell can't be countered. Menace Whenever a player casts a spell, if the amount of mana spent to cast it was less than its mana value, Tokka & Rahzar deal 3 damage to that player.
2 Mana Value 3 Power 2 Toughness Legendary Creature — Turtle Wolf Mutant rare Teenage Mutant Ninja Turtles -
Splinter, Radical Rat Magic CardsIf a triggered ability of a Ninja creature you control triggers, that ability triggers an additional time. {1}{U}: Target Ninja can't be blocked this turn.
3 Mana Value 2 Power 4 Toughness Legendary Creature — Mutant Ninja Rat rare Teenage Mutant Ninja Turtles -
Raph & Mikey, Troublemakers Magic CardsTrample, haste Whenever Raph & Mikey attack, reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield tapped and attacking and the rest on the bottom of your library in a random order.
7 Mana Value 7 Power 7 Toughness Legendary Creature — Mutant Ninja Turtle rare Teenage Mutant Ninja Turtles -
Mikey & Leo, Chaos & Order Magic CardsWhenever you put a counter on a creature you control, draw a card. This ability triggers only once each turn.
2 Mana Value 2 Power 2 Toughness Legendary Creature — Mutant Ninja Turtle rare Teenage Mutant Ninja Turtles -
Mikey & Don, Party Planners Magic CardsWard {2} You may look at the top card of your library any time. You may play lands and cast Mutant, Ninja, or Turtle spells from the top of your library. If you cast a creature spell this way, that creature enters with an additional +1/+1 counter on it.
4 Mana Value 3 Power 3 Toughness Legendary Creature — Mutant Ninja Turtle rare Teenage Mutant Ninja Turtles -
Krang & Shredder Magic CardsWhenever Krang & Shredder enter or attack, each opponent exiles cards from the top of their library until they exile a nonland card. Disappear — At the beginning of your end step, if a permanent left the battlefield under your control this turn, you may cast a card exiled with Krang & Shredder without paying its mana cost.
6 Mana Value 6 Power 7 Toughness Legendary Creature — Utrom Human Ninja rare Teenage Mutant Ninja Turtles -
Michelangelo's Technique Magic CardsSneak {3}{G} (You may cast this spell for {3}{G} if you also return an unblocked attacker you control to hand during the declare blockers step.) Look at the top eight cards of your library. Put up to two creature cards with total mana value 6 or less from among them onto the battlefield and the rest on the bottom of your library in a random order.
5 Mana Value Sorcery rare Teenage Mutant Ninja Turtles -
Groundchuck & Dirtbag Magic CardsTrample Whenever you tap a land for mana, add {G}.
6 Mana Value 8 Power 8 Toughness Legendary Creature — Ox Mole Mutant rare Teenage Mutant Ninja Turtles -
Splinter's Technique Magic CardsSneak {1}{B} (You may cast this spell for {1}{B} if you also return an unblocked attacker you control to hand during the declare blockers step.) Search your library for a card, put that card into your hand, then shuffle.
4 Mana Value Sorcery rare Teenage Mutant Ninja Turtles -
Mondo Gecko Magic Cards{1}, Discard a card: Until end of turn, Mondo Gecko becomes the color of your choice and gains hexproof from that color. Whenever Mondo Gecko deals combat damage to a player, draw a card for each color among permanents you control.
3 Mana Value 2 Power 3 Toughness Legendary Creature — Lizard Mutant mythic Teenage Mutant Ninja Turtles