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  1. At the beginning of your end step, draw a card for each card type among spells you've cast this turn.

    4 Mana Value 1 Power 5 Toughness Legendary Creature — Human Scientist rare Teenage Mutant Ninja Turtles
  2. When Sally Pride enters, create X 2/2 red Mutant creature tokens, where X is the number of nontoken creatures you control. Whenever Sally Pride attacks, put a +1/+1 counter on each creature you control.

    5 Mana Value 2 Power 4 Toughness Legendary Creature — Cat Mutant Rebel rare Teenage Mutant Ninja Turtles
  3. Technodrome Magic Cards

    Reach, trample This creature can't attack or block unless its power is 6 or greater. {T}, Sacrifice another artifact: Draw a card. Put a +1/+1 counter on this creature.

    2 Mana Value 3 Power 3 Toughness Artifact Creature — Construct mythic Teenage Mutant Ninja Turtles
  4. Sneak {W}{B} Attacking Ninjas you control have deathtouch. Whenever Dark Leo & Shredder deal combat damage to a player, create a 1/1 black Ninja creature token. Then if you control five or more Ninjas, that player loses half their life, rounded up.

    2 Mana Value 1 Power 3 Toughness Legendary Creature — Mutant Ninja Turtl… mythic Teenage Mutant Ninja Turtles
  5. Sneak {2}{G}{G} (You may cast this spell for {2}{G}{G} if you also return an unblocked attacker you control to hand during the declare blockers step. He enters tapped and attacking.) Whenever Michelangelo deals combat damage to a player, you may put a creature card and/or a land card from your hand onto the battlefield.

    4 Mana Value 4 Power 4 Toughness Legendary Creature — Mutant Ninja Turtle mythic Teenage Mutant Ninja Turtles
  6. Super Shredder Magic Cards

    Menace Whenever another permanent leaves the battlefield, put a +1/+1 counter on Super Shredder.

    2 Mana Value 1 Power 1 Toughness Legendary Creature — Mutant Ninja Human mythic Teenage Mutant Ninja Turtles
  7. {T}: Put three +1/+1 counters on target artifact you control. If it isn't a creature, it becomes a 0/0 Robot creature in addition to its other types. Activate only as a sorcery. Whenever an artifact you control is put into a graveyard from the battlefield, if it had counters on it, put those counters on up to one target artifact or creature you control.

    4 Mana Value 3 Power 5 Toughness Legendary Creature — Mutant Ninja Turtle mythic Teenage Mutant Ninja Turtles
  8. Sneak {2}{W}{W} Double strike During your turn, you may cast creature spells with power or toughness 1 or less from your graveyard. If you cast a spell this way, that creature enters with a finality counter on it. (If a creature with a finality counter on it would die, exile it instead.)

    4 Mana Value 3 Power 3 Toughness Legendary Creature — Mutant Ninja Turtl… mythic Teenage Mutant Ninja Turtles
  9. When Michelangelo enters, create a Mutagen token. (It's an artifact with "{1}, {T}, Sacrifice this token: Put a +1/+1 counter on target creature. Activate only as a sorcery.") If one or more +1/+1 counters would be put on a creature you control, that many plus one +1/+1 counters are put on it instead.

    2 Mana Value 1 Power 1 Toughness Legendary Creature — Mutant Ninja Turtle rare Teenage Mutant Ninja Turtles
  10. Sneak {1}{U} (You may cast this spell for {1}{U} if you also return an unblocked attacker you control to hand during the declare blockers step. He enters tapped and attacking.) Whenever Donatello deals combat damage to a player, create a token that's a copy of target artifact you control.

    3 Mana Value 3 Power 2 Toughness Legendary Creature — Mutant Ninja Turtle rare Teenage Mutant Ninja Turtles
  11. Sneak {W} (You may cast this spell for {W} if you also return an unblocked attacker you control to hand during the declare blockers step. He enters tapped and attacking.) Lifelink Whenever you gain life, put a +1/+1 counter on Leonardo.

    2 Mana Value 1 Power 1 Toughness Legendary Creature — Mutant Ninja Turtle rare Teenage Mutant Ninja Turtles
  12. Alliance — Whenever another creature you control enters, Slash deals 2 damage to each opponent. Whenever Slash attacks, create a 2/2 red Mutant creature token.

    5 Mana Value 7 Power 5 Toughness Legendary Creature — Mutant Berserker T… rare Teenage Mutant Ninja Turtles
  13. Haste When Casey Jones enters, look at the top four cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

    2 Mana Value 2 Power 1 Toughness Legendary Creature — Human Berserker uncommon Teenage Mutant Ninja Turtles
  14. Whenever April deals combat damage to a player, draw that many cards, then discard a card.

    3 Mana Value 2 Power 2 Toughness Legendary Creature — Human Detective uncommon Teenage Mutant Ninja Turtles
  15. Whenever Bebop & Rocksteady attack or block, sacrifice a permanent unless you discard a card.

    3 Mana Value 7 Power 5 Toughness Legendary Creature — Boar Rhino Mutant rare Teenage Mutant Ninja Turtles
  16. When Jennika enters, create a 2/2 red Mutant creature token. Plainscycling {2} ({2}, Discard this card: Search your library for a Plains card, reveal it, put it into your hand, then shuffle.)

    5 Mana Value 3 Power 3 Toughness Legendary Creature — Mutant Ninja Turtle common Teenage Mutant Ninja Turtles
  17. Krang & Shredder Magic Cards

    Whenever Krang & Shredder enter or attack, each opponent exiles cards from the top of their library until they exile a nonland card. Disappear — At the beginning of your end step, if a permanent left the battlefield under your control this turn, you may cast a card exiled with Krang & Shredder without paying its mana cost.

    6 Mana Value 6 Power 7 Toughness Legendary Creature — Utrom Human Ninja rare Teenage Mutant Ninja Turtles
  18. Whenever you put a counter on a creature you control, draw a card. This ability triggers only once each turn.

    2 Mana Value 2 Power 2 Toughness Legendary Creature — Mutant Ninja Turtle rare Teenage Mutant Ninja Turtles
  19. Menace (This creature can't be blocked except by two or more creatures.) Alliance — Whenever another creature you control enters, you may exile the top card of your library. Whenever Raphael attacks, until end of turn, you may play a card exiled with Raphael.

    4 Mana Value 4 Power 3 Toughness Legendary Creature — Mutant Ninja Turtle uncommon Teenage Mutant Ninja Turtles
  20. Each creature you control with a counter on it can't be blocked by more than one creature. Whenever Michelangelo enters or attacks, create a Mutagen token. (It's an artifact with "{1}, {T}, Sacrifice this token: Put a +1/+1 counter on target creature. Activate only as a sorcery.")

    4 Mana Value 4 Power 4 Toughness Legendary Creature — Mutant Ninja Turtle uncommon Teenage Mutant Ninja Turtles