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  1. Flying Whenever an artifact you control enters, put a +1/+1 counter on Donatello.

    3 Mana Value 1 Power 2 Toughness Legendary Creature — Mutant Ninja Turtle uncommon Teenage Mutant Ninja Turtles
  2. Turtle Lair Magic Cards

    {T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast a Ninja or Turtle spell. {3}, {T}: Target Ninja or Turtle can't be blocked this turn.

    0 Mana Value Land uncommon Teenage Mutant Ninja Turtles
  3. Northampton Farm Magic Cards

    {T}: Add {C}. {1}, {T}: Exile target creature you own. {2}, {T}, Sacrifice this land: Return a creature card exiled with this land to the battlefield under your control. Return each other card exiled with this land to its owner's hand.

    0 Mana Value Land rare Teenage Mutant Ninja Turtles
  4. Escape Tunnel Magic Cards

    {T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. {T}, Sacrifice this land: Target creature with power 2 or less can't be blocked this turn.

    0 Mana Value Land common Teenage Mutant Ninja Turtles
  5. Weather Maker Magic Cards

    Landfall — Whenever a land you control enters, put a charge counter on this artifact. {T}: Add one mana of any color. {T}, Remove two charge counters from this artifact: Add {C}{C}. {T}, Remove three charge counters from this artifact: It deals 3 damage to any target.

    3 Mana Value Artifact rare Teenage Mutant Ninja Turtles
  6. Turtle Van Magic Cards

    Whenever this Vehicle attacks, put a +1/+1 counter on target creature that crewed it this turn. Then if that creature is a Mutant, Ninja, or Turtle, double the number of +1/+1 counters on it. Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)

    3 Mana Value 4 Power 4 Toughness Artifact — Vehicle rare Teenage Mutant Ninja Turtles
  7. Turtle Blimp Magic Cards

    Flying When this Vehicle enters, create a 2/2 red Mutant creature token. Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)

    5 Mana Value 3 Power 4 Toughness Artifact — Vehicle uncommon Teenage Mutant Ninja Turtles
  8. The Ooze Magic Cards

    Whenever a creature you control with a +1/+1 counter on it leaves the battlefield, create a Mutagen token for each +1/+1 counter on it. (A Mutagen token is an artifact with "{1}, {T}, Sacrifice this token: Put a +1/+1 counter on target creature. Activate only as a sorcery.") {T}: Exile target card from a graveyard. Create a Mutagen token.

    2 Mana Value Legendary Artifact rare Teenage Mutant Ninja Turtles
  9. Everything Pizza Magic Cards

    When this artifact enters, search your library for a basic land card, reveal it, put it into your hand, then shuffle. {2}{W}{U}{B}{R}{G}, {T}, Sacrifice this artifact: Target player gains 3 life and draws a card. Each of your opponents discards a card. This artifact deals 3 damage to any target. Put three +1/+1 counters on up to one target creature.

    2 Mana Value Artifact — Food uncommon Teenage Mutant Ninja Turtles
  10. Chrome Dome Magic Cards

    Other artifact creatures you control get +1/+0. {5}: Create a token that's a copy of another target artifact you control. That token gains haste. Sacrifice it at the beginning of the next end step.

    2 Mana Value 1 Power 3 Toughness Artifact Creature — Robot Ninja rare Teenage Mutant Ninja Turtles
  11. This spell can't be countered. Menace Whenever a player casts a spell, if the amount of mana spent to cast it was less than its mana value, Tokka & Rahzar deal 3 damage to that player.

    2 Mana Value 3 Power 2 Toughness Legendary Creature — Turtle Wolf Mutant rare Teenage Mutant Ninja Turtles
  12. Tainted Treats Magic Cards

    Destroy target artifact or creature. If its mana value was 4 or less, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this token: You gain 3 life.")

    3 Mana Value Instant uncommon Teenage Mutant Ninja Turtles
  13. If a triggered ability of a Ninja creature you control triggers, that ability triggers an additional time. {1}{U}: Target Ninja can't be blocked this turn.

    3 Mana Value 2 Power 4 Toughness Legendary Creature — Mutant Ninja Rat rare Teenage Mutant Ninja Turtles
  14. When this creature enters, create a Mutagen token. (It's an artifact with "{1}, {T}, Sacrifice this token: Put a +1/+1 counter on target creature. Activate only as a sorcery.")

    3 Mana Value 2 Power 3 Toughness Creature — Fish Mutant common Teenage Mutant Ninja Turtles
  15. Trample, haste Whenever Raph & Mikey attack, reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield tapped and attacking and the rest on the bottom of your library in a random order.

    7 Mana Value 7 Power 7 Toughness Legendary Creature — Mutant Ninja Turtle rare Teenage Mutant Ninja Turtles
  16. Putrid Pals Magic Cards

    Deathtouch Disappear — This creature enters with two +1/+1 counters on it if a permanent left the battlefield under your control this turn.

    4 Mana Value 3 Power 3 Toughness Creature — Human Ooze Mutant common Teenage Mutant Ninja Turtles
  17. Punk Frogs Magic Cards

    Ward {3} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {3}.)

    5 Mana Value 4 Power 5 Toughness Creature — Frog Mutant Rebel common Teenage Mutant Ninja Turtles
  18. When Pizza Face enters, create a Food token. Disappear — At the beginning of your end step, if a permanent left the battlefield under your control this turn, put three +1/+1 counters on up to one other target artifact or creature. If it isn't a creature, it becomes a 0/0 Mutant creature in addition to its other types. {10}, {T}, Sacrifice Pizza Face: You gain 15 life.

    5 Mana Value 2 Power 4 Toughness Legendary Artifact Creature — Food Muta… uncommon Teenage Mutant Ninja Turtles
  19. Whenever you put a counter on a creature you control, draw a card. This ability triggers only once each turn.

    2 Mana Value 2 Power 2 Toughness Legendary Creature — Mutant Ninja Turtle rare Teenage Mutant Ninja Turtles
  20. Ward {2} You may look at the top card of your library any time. You may play lands and cast Mutant, Ninja, or Turtle spells from the top of your library. If you cast a creature spell this way, that creature enters with an additional +1/+1 counter on it.

    4 Mana Value 3 Power 3 Toughness Legendary Creature — Mutant Ninja Turtle rare Teenage Mutant Ninja Turtles