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  1. Wave Goodbye Magic Cards

    Return each creature without a +1/+1 counter on it to its owner's hand.

    4 Mana Value Sorcery rare Teenage Mutant Ninja Turtles Eternal
  2. Together Forever Magic Cards

    When this enchantment enters, support 2. (Put a +1/+1 counter on each of up to two target creatures.) {1}: Choose target creature with a counter on it. When that creature dies this turn, return that card to its owner's hand.

    2 Mana Value Enchantment rare Teenage Mutant Ninja Turtles Eternal
  3. Hidden Hideout Magic Cards

    This land enters tapped. {T}: Add one mana of any color in your commander's color identity. {2}, {T}: Target creature you control with a counter on it gains lifelink until end of turn.

    0 Mana Value Land rare Teenage Mutant Ninja Turtles Eternal
  4. This land enters tapped. As it enters, choose a color. {T}: Add one mana of the chosen color. {5}, {T}: Create a 1/1 black Rat creature token for each opponent you have.

    0 Mana Value Land rare Teenage Mutant Ninja Turtles Eternal
  5. Roadkill Rodney Magic Cards

    Squad {3} (As an additional cost to cast this spell, you may pay {3} any number of times. When this creature enters, create that many tokens that are copies of it.) Deathtouch Whenever this creature deals combat damage to a player, create a Mutagen token.

    2 Mana Value 2 Power 1 Toughness Artifact Creature — Robot rare Teenage Mutant Ninja Turtles Eternal
  6. Mole Module Magic Cards

    Menace Whenever this Vehicle deals combat damage to a player, mill four cards. You may put a permanent card from among them onto the battlefield. Crew 2

    5 Mana Value 6 Power 6 Toughness Artifact — Vehicle rare Teenage Mutant Ninja Turtles Eternal
  7. Exploding Barrel Magic Cards

    {T}: Add one mana of any color. Put a pressure counter on this artifact. {8}, {T}, Sacrifice this artifact: It deals 20 damage to target creature. This ability costs {1} less to activate for each pressure counter on this artifact. Activate only as a sorcery.

    3 Mana Value Artifact rare Teenage Mutant Ninja Turtles Eternal
  8. This creature enters with two +1/+1 counters on it. Whenever this creature attacks, double the number of +1/+1 counters on it. When this creature dies, create a number of 1/1 colorless Robot artifact creature tokens equal to the number of +1/+1 counters on this creature.

    4 Mana Value 0 Power 0 Toughness Artifact Creature — Robot rare Teenage Mutant Ninja Turtles Eternal
  9. Arcade Cabinet Magic Cards

    When this artifact enters, put a +1/+1 counter on each of up to four target creatures. {2}, {T}, Sacrifice a token: Double the number of each kind of counter on target creature.

    3 Mana Value Artifact rare Teenage Mutant Ninja Turtles Eternal
  10. Put a flying counter on target creature you control. Until end of turn, it has base power and toughness 5/5. Fuse (You may cast one or both halves of this card from your hand.)

    4 Mana Value Instant rare Teenage Mutant Ninja Turtles Eternal
  11. Partner with Bebop, Skull & Crossbones (When this creature enters, target player may put Bebop into their hand from their library, then shuffle.) Trample Whenever another nontoken creature you control enters, put a +1/+1 counter on target creature.

    3 Mana Value 3 Power 3 Toughness Legendary Creature — Rhino Mutant rare Teenage Mutant Ninja Turtles Eternal
  12. Level Up Magic Cards

    Enchant creature When this Aura enters, put a +1/+1 counter on enchanted creature. Enchanted creature has "Whenever this creature attacks, double the number of +1/+1 counters on it. Then if it has power 10 or greater, draw a card."

    2 Mana Value Enchantment — Aura rare Teenage Mutant Ninja Turtles Eternal
  13. High Score Magic Cards

    If one or more +1/+1 counters would be put on a creature you control, that many plus one +1/+1 counters are put on it instead. At the beginning of your end step, draw a card if you control a creature with the greatest power among creatures on the battlefield.

    3 Mana Value Enchantment rare Teenage Mutant Ninja Turtles Eternal
  14. First strike Whenever another nontoken creature you control leaves the battlefield, put a +1/+1 counter on Tokka & Rahzar and create a Treasure token. This ability triggers only once each turn.

    3 Mana Value 3 Power 3 Toughness Legendary Creature — Turtle Wolf Mutant rare Teenage Mutant Ninja Turtles Eternal
  15. {2}{R}, {T}, Sacrifice an artifact: Create a token that's a copy of another target creature you control, except it isn't legendary. It gains haste. Sacrifice it at the beginning of the next end step.

    2 Mana Value 1 Power 3 Toughness Legendary Creature — Elemental Illusion rare Teenage Mutant Ninja Turtles Eternal
  16. Shellshock Magic Cards

    For each opponent, choose up to one target creature that player controls. Shellshock deals X damage to each of those creatures. You create a Mutagen token for each creature dealt damage this way. (They're artifacts with "{1}, {T}, Sacrifice this token: Put a +1/+1 counter on target creature. Activate only as a sorcery.")

    1 Mana Value Instant rare Teenage Mutant Ninja Turtles Eternal
  17. Menace Whenever Casey Jones attacks, put a +1/+1 counter on target attacking creature. Whenever you put one or more +1/+1 counters on a creature you control, Casey Jones deals that much damage to target opponent.

    4 Mana Value 4 Power 2 Toughness Legendary Creature — Human Berserker rare Teenage Mutant Ninja Turtles Eternal
  18. Whenever Shredder attacks a player, for each other opponent, create a token that's a copy of Shredder tapped and attacking that player, except it isn't legendary. Sacrifice those tokens at end of combat. Whenever Shredder deals combat damage to a player, that player loses half their life, rounded up.

    5 Mana Value 5 Power 5 Toughness Legendary Creature — Human Ninja rare Teenage Mutant Ninja Turtles Eternal
  19. Menace Whenever Rat King or another nontoken creature you control leaves the battlefield, create a 1/1 black Rat creature token. {2}, Sacrifice a token: Draw a card.

    4 Mana Value 3 Power 3 Toughness Legendary Creature — Rat Avatar rare Teenage Mutant Ninja Turtles Eternal
  20. Game Over Magic Cards

    This spell costs {2} less to cast if a player's life total is less than or equal to half their starting life total. Destroy all creatures.

    5 Mana Value Sorcery rare Teenage Mutant Ninja Turtles Eternal