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  1. Landfall — Whenever a land you control enters, you get an experience counter. Whenever you attack, earthbend X, where X is the number of experience counters you have. (Target land you control becomes a 0/0 creature with haste that's still a land. Put X +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.)

    4 Mana Value 2 Power 4 Toughness Legendary Creature — Human Warrior Ally mythic Avatar: The Last Airbender Eternal
  2. Creatures you control have "Whenever this creature becomes tapped for the first time during each of your turns, put a +1/+1 counter on it."

    3 Mana Value Enchantment rare Avatar: The Last Airbender Eternal
  3. Whenever you attack with two or more legendary creatures, put a +1/+1 counter on each of up to two target attacking creatures. At the beginning of your end step, if you control a creature with power 4 or greater, draw a card.

    3 Mana Value Enchantment rare Avatar: The Last Airbender Eternal
  4. When Hei Bai enters, reveal cards from the top of your library until you reveal a Shrine card. You may put that card onto the battlefield. Then shuffle. {W}{U}{B}{R}{G}, {T}: For each legendary enchantment you control, create a 1/1 colorless Spirit creature token with "This token can't block or be blocked by non-Spirit creatures."

    4 Mana Value 4 Power 4 Toughness Legendary Creature — Bear Spirit mythic Avatar: The Last Airbender Eternal
  5. Whenever an opponent casts a noncreature spell, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this token: You gain 3 life.") Whenever a creature deals combat damage to you, sacrifice a Food token. Tap two untapped Foods you control: Add one mana of any color.

    3 Mana Value 2 Power 2 Toughness Legendary Creature — Human Citizen rare Avatar: The Last Airbender Eternal
  6. During your turn, Avatar Kyoshi has hexproof. At the beginning of combat on your turn, earthbend 8, then untap that land. (Target land you control becomes a 0/0 creature with haste that's still a land. Put eight +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.)

    8 Mana Value 6 Power 6 Toughness Legendary Creature — Human Avatar mythic Avatar: The Last Airbender Eternal
  7. First strike Firebending X, where X is the number of experience counters you have. (Whenever this creature attacks, add X {R}. This mana lasts until end of combat.) Whenever you cast a spell during combat, you get an experience counter.

    2 Mana Value 2 Power 2 Toughness Legendary Creature — Human Noble Ally mythic Avatar: The Last Airbender Eternal
  8. Storm (When you cast this spell, copy it for each spell cast before it this turn.) Exile an instant or sorcery card with mana value 3 or less from your graveyard at random. You may cast it without paying its mana cost. If that spell would be put into a graveyard, exile it instead.

    5 Mana Value Sorcery rare Avatar: The Last Airbender Eternal
  9. Reckless Blaze Magic Cards

    Reckless Blaze deals 5 damage to each creature. Whenever a creature you control dealt damage this way dies this turn, add {R}.

    5 Mana Value Sorcery — Lesson rare Avatar: The Last Airbender Eternal
  10. Lost in Memories Magic Cards

    Flash Enchant creature you control Enchanted creature gets +1/+1 and has "Whenever this creature deals combat damage to a player, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost." (You may cast that card from your graveyard for its flashback cost. Then exile it.)

    2 Mana Value Enchantment — Aura rare Avatar: The Last Airbender Eternal
  11. Haste Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) At the beginning of combat on your turn, each creature you control with a counter on it gains firebending 2 until end of turn. (Whenever it attacks, add {R}{R}. This mana lasts until end of combat.)

    4 Mana Value 4 Power 4 Toughness Legendary Creature — Human Noble Ally rare Avatar: The Last Airbender Eternal
  12. Flying Whenever Fang attacks, another target legendary creature you control gets +X/+0 until end of turn, where X is Fang's power. When Fang dies, if he wasn't a Spirit, return this card to the battlefield under your control. He's a Spirit in addition to his other types.

    5 Mana Value 4 Power 4 Toughness Legendary Creature — Dragon rare Avatar: The Last Airbender Eternal
  13. Whenever one or more Bards you control attack, choose one — • Put a lore counter on each of any number of target Sagas you control. • Creatures you control get +1/+0 until end of turn for each lore counter among Sagas you control.

    4 Mana Value 3 Power 3 Toughness Legendary Creature — Human Bard Ally rare Avatar: The Last Airbender Eternal
  14. Whenever a player attacks, add six {R}. Until end of combat, you don't lose this mana as steps end. {R}{R}{R}: Target creature gets +3/+0 until end of turn.

    6 Mana Value 6 Power 6 Toughness Legendary Creature — Human Avatar mythic Avatar: The Last Airbender Eternal
  15. When Nyla enters, exile up to one target creature card from your graveyard. If you do, you lose X life and create X Clue tokens, where X is that card's mana value. (A Clue token is an artifact with "{2}, Sacrifice this token: Draw a card.") At the beginning of your end step, if you control no Clues, return target card exiled with Nyla to its owner's hand.

    5 Mana Value 4 Power 5 Toughness Legendary Creature — Mole Beast rare Avatar: The Last Airbender Eternal
  16. Whenever an opponent discards a card or mills one or more cards, put a +1/+1 counter on each Advisor you control. {2}{U/B}: Target player mills four cards. (They put the top four cards of their library into their graveyard.)

    4 Mana Value 3 Power 3 Toughness Legendary Creature — Human Advisor rare Avatar: The Last Airbender Eternal
  17. Menace When this creature enters, put a +1/+1 counter on target creature or Vehicle you control. Whenever one or more creatures you control with counters on them deal combat damage to a player, put target creature or Vehicle card from that player's graveyard onto the battlefield under your control.

    5 Mana Value 3 Power 3 Toughness Creature — Human Soldier rare Avatar: The Last Airbender Eternal
  18. When this enchantment enters, create a 2/2 red Soldier creature token with firebending 1. (Whenever it attacks, add {R}. This mana lasts until end of combat.) Whenever you cast a spell during an opponent's turn, create a 2/2 red Soldier creature token with firebending 1.

    3 Mana Value Enchantment rare Avatar: The Last Airbender Eternal
  19. Desperate Plea Magic Cards

    As an additional cost to cast this spell, sacrifice a creature. Choose one or both — • Return target creature card from your graveyard to the battlefield if its power is less than or equal to the sacrificed creature's power. • Destroy target creature.

    2 Mana Value Sorcery — Lesson rare Avatar: The Last Airbender Eternal
  20. Firebending 1 (Whenever this creature attacks, add {R}. This mana lasts until end of combat.) Whenever Azula attacks, you may discard a card. Then you get an experience counter for each player who discarded a card this turn. {2}{B}: Until end of turn, Azula gets +1/+1 for each experience counter you have and gains menace.

    3 Mana Value 3 Power 3 Toughness Legendary Creature — Human Noble mythic Avatar: The Last Airbender Eternal