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  1. Menace Whenever Rat King or another nontoken creature you control leaves the battlefield, create a 1/1 black Rat creature token. {2}, Sacrifice a token: Draw a card.

    4 Mana Value 3 Power 3 Toughness Legendary Creature — Rat Avatar rare Teenage Mutant Ninja Turtles Eternal
  2. Game Over Magic Cards

    This spell costs {2} less to cast if a player's life total is less than or equal to half their starting life total. Destroy all creatures.

    5 Mana Value Sorcery rare Teenage Mutant Ninja Turtles Eternal
  3. Foot Chopper Magic Cards

    When this Equipment enters, create a 1/1 black Ninja creature token, then attach this Equipment to it. Equipped creature has flying. Whenever equipped creature deals combat damage to a player, you may sacrifice it. If you do, draw cards equal to its power. Equip {2}

    2 Mana Value Artifact — Equipment rare Teenage Mutant Ninja Turtles Eternal
  4. Partner with Rocksteady, Mutant Marauder (When this creature enters, target player may put Rocksteady into their hand from their library, then shuffle.) Deathtouch Whenever Bebop deals combat damage to a player, you may draw X cards, where X is the number of counters on Bebop. If you do, you lose X life.

    2 Mana Value 2 Power 1 Toughness Legendary Creature — Boar Mutant rare Teenage Mutant Ninja Turtles Eternal
  5. Flying Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) Whenever a creature you control with a counter on it deals combat damage to a player, draw a card.

    3 Mana Value 0 Power 2 Toughness Legendary Creature — Fish Mutant rare Teenage Mutant Ninja Turtles Eternal
  6. If a player drawing a card causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time. Whenever a player draws their second card each turn, put a +1/+1 counter on Krang.

    5 Mana Value 3 Power 3 Toughness Legendary Artifact Creature — Utrom Rob… rare Teenage Mutant Ninja Turtles Eternal
  7. At the beginning of combat on your turn, Irma becomes a copy of up to one other target creature you control, except her name is Irma, Part-Time Mutant and she has this ability. Then put a +1/+1 counter on her.

    3 Mana Value 1 Power 1 Toughness Legendary Creature — Human Mutant Shape… rare Teenage Mutant Ninja Turtles Eternal
  8. Whenever a Mutant, Ninja, or Turtle you control enters, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this token: Draw a card.") Partner—Character select

    2 Mana Value 2 Power 1 Toughness Legendary Creature — Human Detective mythic Teenage Mutant Ninja Turtles Eternal
  9. Squad {1}{W} (As an additional cost to cast this spell, you may pay {1}{W} any number of times. When this enchantment enters, create that many tokens that are copies of it.) Whenever you attack, for each opponent, create a 1/1 black Ninja creature token that's tapped and attacking that player.

    3 Mana Value Enchantment rare Teenage Mutant Ninja Turtles Eternal
  10. Trample Raid (the Fridge) — At the beginning of your second main phase, if you attacked this turn, put a +1/+1 counter on target creature and create a Food token. Partner—Character select (You can have two commanders if both have this ability.)

    2 Mana Value 2 Power 1 Toughness Legendary Creature — Mutant Ninja Turtle mythic Teenage Mutant Ninja Turtles Eternal
  11. Double all damage that creatures you control with counters on them would deal. When Raphael enters, create a Mutagen token. Partner—Character select (You can have two commanders if both have this ability.)

    5 Mana Value 4 Power 4 Toughness Legendary Creature — Mutant Ninja Turtle mythic Teenage Mutant Ninja Turtles Eternal
  12. Menace Whenever Splinter or another nontoken creature you control leaves the battlefield, create a Mutagen token. Partner—Character select (You can have two commanders if both have this ability.)

    2 Mana Value 2 Power 2 Toughness Legendary Creature — Mutant Ninja Rat mythic Teenage Mutant Ninja Turtles Eternal
  13. If one or more tokens would be created under your control, those tokens plus a Mutagen token are created instead. Partner—Character select (You can have two commanders if both have this ability.)

    3 Mana Value 2 Power 4 Toughness Legendary Creature — Mutant Ninja Turtle mythic Teenage Mutant Ninja Turtles Eternal
  14. Whenever a token you control enters, you may put a +1/+1 counter on each creature you control. Do this only once each turn. {W}{U}{B}{R}{G}: Creatures you control gain menace, trample, and lifelink until end of turn. Partner—Character select (You can have two commanders if both have this ability.)

    4 Mana Value 3 Power 3 Toughness Legendary Creature — Mutant Ninja Turtle mythic Teenage Mutant Ninja Turtles Eternal
  15. Swiftfoot Boots Magic Cards

    Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and {T} no matter when it came under your control.) Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

    2 Mana Value Artifact — Equipment rare Avatar: The Last Airbender Eternal
  16. Obscuring Haze Magic Cards

    If you control a commander, you may cast this spell without paying its mana cost. Prevent all damage that would be dealt this turn by creatures your opponents control.

    3 Mana Value Instant rare Avatar: The Last Airbender Eternal
  17. Gamble Magic Cards

    Search your library for a card, put that card into your hand, discard a card at random, then shuffle.

    1 Mana Value Sorcery rare Avatar: The Last Airbender Eternal
  18. Deflecting Swat Magic Cards

    If you control a commander, you may cast this spell without paying its mana cost. You may choose new targets for target spell or ability.

    3 Mana Value Instant rare Avatar: The Last Airbender Eternal
  19. Entomb Magic Cards

    Search your library for a card, put that card into your graveyard, then shuffle.

    1 Mana Value Instant rare Avatar: The Last Airbender Eternal
  20. Deadly Rollick Magic Cards

    If you control a commander, you may cast this spell without paying its mana cost. Exile target creature.

    4 Mana Value Instant rare Avatar: The Last Airbender Eternal