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  1. Desperate Plea Magic Cards

    As an additional cost to cast this spell, sacrifice a creature. Choose one or both — • Return target creature card from your graveyard to the battlefield if its power is less than or equal to the sacrificed creature's power. • Destroy target creature.

    2 Mana Value Sorcery — Lesson rare Avatar: The Last Airbender Eternal
  2. Firebending 1 (Whenever this creature attacks, add {R}. This mana lasts until end of combat.) Whenever Azula attacks, you may discard a card. Then you get an experience counter for each player who discarded a card this turn. {2}{B}: Until end of turn, Azula gets +1/+1 for each experience counter you have and gains menace.

    3 Mana Value 3 Power 3 Toughness Legendary Creature — Human Noble mythic Avatar: The Last Airbender Eternal
  3. As an additional cost to cast this spell, waterbend {X}. (While paying a waterbend cost, you can tap your artifacts and creatures to help. Each one pays for {1}.) Exile X target creatures you control. Return those cards to the battlefield under their owner's control at the beginning of the next end step.

    2 Mana Value Instant — Lesson rare Avatar: The Last Airbender Eternal
  4. Flying When Wan Shi Tong enters, target nonland permanent's owner puts it into their library second from the top or on the bottom. Whenever one or more cards are put into a library from anywhere, create two 1/1 colorless Spirit creature tokens with "This token can't block or be blocked by non-Spirit creatures."

    5 Mana Value 4 Power 4 Toughness Legendary Creature — Bird Spirit mythic Avatar: The Last Airbender Eternal
  5. Whenever Tui and La become tapped, draw a card. Whenever Tui and La become untapped, put a +1/+1 counter on them.

    4 Mana Value 3 Power 3 Toughness Legendary Creature — Fish Spirit rare Avatar: The Last Airbender Eternal
  6. Whenever you cast a spell during an opponent's turn, you get an experience counter. Whenever Katara attacks, you may draw a card for each experience counter you have. If you do, discard a card.

    2 Mana Value 1 Power 3 Toughness Legendary Creature — Human Warrior Ally mythic Avatar: The Last Airbender Eternal
  7. When this enchantment enters, return up to one target instant or sorcery card from your graveyard to your hand. Whenever you cast an instant or sorcery spell, draw a card. Then discard a card unless there are three or more Lesson cards in your graveyard.

    3 Mana Value Enchantment rare Avatar: The Last Airbender Eternal
  8. Baboon Spirit Magic Cards

    Whenever another nontoken Spirit you control enters, create a 1/1 colorless Spirit creature token with "This token can't block or be blocked by non-Spirit creatures." {3}{U}: Exile another target creature you control. Return it to the battlefield under its owner's control at the beginning of the next end step.

    3 Mana Value 2 Power 4 Toughness Creature — Monkey Spirit rare Avatar: The Last Airbender Eternal
  9. Tale of Momo Magic Cards

    This spell costs {2} less to cast if a creature left the battlefield under your control this turn. Search your library and/or graveyard for an Ally creature card, reveal it, and put it into your hand. If you search your library this way, shuffle.

    3 Mana Value Sorcery rare Avatar: The Last Airbender Eternal
  10. Monk Gyatso Magic Cards

    Whenever another creature you control becomes the target of a spell or ability, you may airbend that creature. (Exile it. While it's exiled, its owner may cast it for {2} rather than its mana cost.)

    4 Mana Value 3 Power 3 Toughness Legendary Creature — Human Monk rare Avatar: The Last Airbender Eternal
  11. Whenever Jet attacks, look at the top five cards of your library. You may put a creature card with mana value 3 or less from among them onto the battlefield tapped and attacking. Put the rest on the bottom of your library in a random order.

    4 Mana Value 3 Power 4 Toughness Legendary Creature — Human Rebel Ally rare Avatar: The Last Airbender Eternal
  12. When Aang enters, airbend another target creature. (Exile it. While it's exiled, its owner may cast it for {2} rather than its mana cost.) Whenever one or more creatures you control leave the battlefield without dying, you get an experience counter. At the beginning of your upkeep, create a 1/1 white Ally creature token for each experience counter you have.

    5 Mana Value 4 Power 4 Toughness Legendary Creature — Human Avatar Ally mythic Avatar: The Last Airbender Eternal
  13. Many Partings Magic Cards

    Search your library for a basic land card, reveal it, put it into your hand, then shuffle. Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this token: You gain 3 life.")

    1 Mana Value Sorcery common Avatar: The Last Airbender Eternal
  14. Inspiring Call Magic Cards

    Draw a card for each creature you control with a +1/+1 counter on it. Those creatures gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)

    3 Mana Value Instant uncommon Avatar: The Last Airbender Eternal
  15. At the beginning of your upkeep, reveal the top card of your library. If it's a creature card that shares a creature type with a creature you control, you may cast it without paying its mana cost. If you don't cast it, put it on the bottom of your library.

    3 Mana Value Enchantment rare Avatar: The Last Airbender Eternal
  16. Fists of Flame Magic Cards

    Draw a card. Until end of turn, target creature gains trample and gets +1/+0 for each card you've drawn this turn. (A creature with trample can deal excess combat damage to the player or planeswalker it's attacking.)

    2 Mana Value Instant common Avatar: The Last Airbender Eternal
  17. Bolt Bend Magic Cards

    This spell costs {3} less to cast if you control a creature with power 4 or greater. Change the target of target spell or ability with a single target.

    4 Mana Value Instant uncommon Avatar: The Last Airbender Eternal
  18. When this enchantment enters, create a 1/1 white Human Soldier creature token. Whenever a creature you control dies, each opponent loses 1 life and you gain 1 life.

    3 Mana Value Enchantment uncommon Avatar: The Last Airbender Eternal
  19. Consider Magic Cards

    Surveil 1. (Look at the top card of your library. You may put it into your graveyard.) Draw a card.

    1 Mana Value Instant common Avatar: The Last Airbender Eternal
  20. Coastal Piracy Magic Cards

    Whenever a creature you control deals combat damage to an opponent, you may draw a card.

    4 Mana Value Enchantment uncommon Avatar: The Last Airbender Eternal