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  1. Firebending 1 (Whenever this creature attacks, add {R}. This mana lasts until end of combat.) Whenever you cast a noncreature spell, Zuko gains first strike until end of turn. Whenever Zuko deals combat damage to a player, put a +1/+1 counter on him.

    3 Mana Value 2 Power 2 Toughness Legendary Creature — Human Noble uncommon Avatar: The Last Airbender Eternal
  2. As an additional cost to cast this spell, you may waterbend {2}. (While paying a waterbend cost, you can tap your artifacts and creatures to help. Each one pays for {1}.) When Katara enters, draw a card, then discard a card unless her additional cost was paid. Katara gets +1/+1 for each Lesson card in your graveyard.

    4 Mana Value 3 Power 3 Toughness Legendary Creature — Human Warrior Ally uncommon Avatar: The Last Airbender Eternal
  3. Landfall — Whenever a land you control enters, you get an experience counter. Whenever you attack, earthbend X, where X is the number of experience counters you have. (Target land you control becomes a 0/0 creature with haste that's still a land. Put X +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.)

    4 Mana Value 2 Power 4 Toughness Legendary Creature — Human Warrior Ally mythic Avatar: The Last Airbender Eternal
  4. Creatures you control have "Whenever this creature becomes tapped for the first time during each of your turns, put a +1/+1 counter on it."

    3 Mana Value Enchantment rare Avatar: The Last Airbender Eternal
  5. Solid Ground Magic Cards

    When this enchantment enters, earthbend 3. (Target land you control becomes a 0/0 creature with haste that's still a land. Put three +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.) If one or more +1/+1 counters would be put on a permanent you control, that many plus one +1/+1 counters are put on it instead.

    4 Mana Value Enchantment uncommon Avatar: The Last Airbender Eternal
  6. Whenever you attack with two or more legendary creatures, put a +1/+1 counter on each of up to two target attacking creatures. At the beginning of your end step, if you control a creature with power 4 or greater, draw a card.

    3 Mana Value Enchantment rare Avatar: The Last Airbender Eternal
  7. When Hei Bai enters, reveal cards from the top of your library until you reveal a Shrine card. You may put that card onto the battlefield. Then shuffle. {W}{U}{B}{R}{G}, {T}: For each legendary enchantment you control, create a 1/1 colorless Spirit creature token with "This token can't block or be blocked by non-Spirit creatures."

    4 Mana Value 4 Power 4 Toughness Legendary Creature — Bear Spirit mythic Avatar: The Last Airbender Eternal
  8. Reach When this creature enters, each player creates a Food token. (It's an artifact with "{2}, {T}, Sacrifice this token: You gain 3 life.") At the beginning of combat on your turn, this creature gets +1/+1 until end of turn for each artifact your opponents control.

    3 Mana Value 3 Power 2 Toughness Creature — Elephant Monkey uncommon Avatar: The Last Airbender Eternal
  9. Earthbend 3, then earthbend 3. You gain 3 life. (To earthbend 3, target land you control becomes a 0/0 creature with haste that's still a land. Put three +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.)

    5 Mana Value Sorcery — Lesson uncommon Avatar: The Last Airbender Eternal
  10. Create a Food token. Then earthbend X, where X is twice the number of Foods you control. (A Food token is an artifact with "{2}, {T}, Sacrifice this token: You gain 3 life." To earthbend X, target land you control becomes a 0/0 creature with haste that's still a land. Put X +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.)

    2 Mana Value Sorcery — Lesson uncommon Avatar: The Last Airbender Eternal
  11. During your turn, Avatar Kyoshi has hexproof. At the beginning of combat on your turn, earthbend 8, then untap that land. (Target land you control becomes a 0/0 creature with haste that's still a land. Put eight +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.)

    8 Mana Value 6 Power 6 Toughness Legendary Creature — Human Avatar mythic Avatar: The Last Airbender Eternal
  12. The Art of Tea Magic Cards

    Put a +1/+1 counter on up to one target creature you control. Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this token: You gain 3 life.")

    2 Mana Value Instant — Lesson common Avatar: The Last Airbender Eternal
  13. First strike Firebending X, where X is the number of experience counters you have. (Whenever this creature attacks, add X {R}. This mana lasts until end of combat.) Whenever you cast a spell during combat, you get an experience counter.

    2 Mana Value 2 Power 2 Toughness Legendary Creature — Human Noble Ally mythic Avatar: The Last Airbender Eternal
  14. Storm (When you cast this spell, copy it for each spell cast before it this turn.) Exile an instant or sorcery card with mana value 3 or less from your graveyard at random. You may cast it without paying its mana cost. If that spell would be put into a graveyard, exile it instead.

    5 Mana Value Sorcery rare Avatar: The Last Airbender Eternal
  15. Reckless Blaze Magic Cards

    Reckless Blaze deals 5 damage to each creature. Whenever a creature you control dealt damage this way dies this turn, add {R}.

    5 Mana Value Sorcery — Lesson rare Avatar: The Last Airbender Eternal
  16. Lost in Memories Magic Cards

    Flash Enchant creature you control Enchanted creature gets +1/+1 and has "Whenever this creature deals combat damage to a player, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost." (You may cast that card from your graveyard for its flashback cost. Then exile it.)

    2 Mana Value Enchantment — Aura rare Avatar: The Last Airbender Eternal
  17. Reach (This creature can block creatures with flying.) Noncreature spells you cast cost {1} less to cast. Whenever you cast a noncreature spell, Longshot deals 2 damage to each opponent.

    4 Mana Value 3 Power 3 Toughness Legendary Creature — Human Rebel Ally uncommon Avatar: The Last Airbender Eternal
  18. Haste Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) At the beginning of combat on your turn, each creature you control with a counter on it gains firebending 2 until end of turn. (Whenever it attacks, add {R}{R}. This mana lasts until end of combat.)

    4 Mana Value 4 Power 4 Toughness Legendary Creature — Human Noble Ally rare Avatar: The Last Airbender Eternal
  19. (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Create two 1/1 white Ally creature tokens. II — You may discard a card. If you do, draw a card. III — Creatures you control get +1/+0 until end of turn.

    3 Mana Value Enchantment — Saga uncommon Avatar: The Last Airbender Eternal
  20. Flying Whenever Fang attacks, another target legendary creature you control gets +X/+0 until end of turn, where X is Fang's power. When Fang dies, if he wasn't a Spirit, return this card to the battlefield under your control. He's a Spirit in addition to his other types.

    5 Mana Value 4 Power 4 Toughness Legendary Creature — Dragon rare Avatar: The Last Airbender Eternal