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  1. Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Firebending X, where X is this creature's power. (Whenever this creature attacks, add X {R}. This mana lasts until end of combat.)

    2 Mana Value 1 Power 2 Toughness Creature — Human Monk rare Avatar: The Last Airbender
  2. Secret Tunnel Magic Cards

    This land can't be blocked. {T}: Add {C}. {4}, {T}: Two target creatures you control that share a creature type can't be blocked this turn.

    0 Mana Value Land — Cave rare Avatar: The Last Airbender
  3. Realm of Koh Magic Cards

    This land enters tapped unless you control a basic land. {T}: Add {B}. {3}{B}, {T}: Create a 1/1 colorless Spirit creature token with "This token can't block or be blocked by non-Spirit creatures."

    0 Mana Value Land rare Avatar: The Last Airbender
  4. {T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast an Ally spell or activate an ability of an Ally source. {5}, {T}: Create a 1/1 white Ally creature token.

    0 Mana Value Land rare Avatar: The Last Airbender
  5. This land enters tapped unless you control a basic land. {T}: Add {R}. {1}{R}, {T}: Target creature you control gains firebending 4 until end of turn. (Whenever it attacks, add {R}{R}{R}{R}. This mana lasts until end of combat.)

    0 Mana Value Land rare Avatar: The Last Airbender
  6. Ba Sing Se Magic Cards

    This land enters tapped unless you control a basic land. {T}: Add {G}. {2}{G}, {T}: Earthbend 2. Activate only as a sorcery. (Target land you control becomes a 0/0 creature with haste that's still a land. Put two +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.)

    0 Mana Value Land rare Avatar: The Last Airbender
  7. Agna Qel'a Magic Cards

    This land enters tapped unless you control a basic land. {T}: Add {U}. {2}{U}, {T}: Draw a card, then discard a card.

    0 Mana Value Land rare Avatar: The Last Airbender
  8. This land enters tapped unless you control a basic land. {T}: Add {W}. {3}{W}, {T}: Put a +1/+1 counter on each creature you control.

    0 Mana Value Land rare Avatar: The Last Airbender
  9. When Toph enters, you may discard a card. If you do, return target instant or sorcery card from your graveyard to your hand. Whenever you cast a spell, earthbend 1. If that spell is a Lesson, put an additional +1/+1 counter on that land. (Target land you control becomes a 0/0 creature with haste that's still a land. Put a +1/+1 counter on it. When it dies or is exiled, return it to the battlefield tapped.)

    4 Mana Value 3 Power 4 Toughness Legendary Creature — Human Warrior Ally rare Avatar: The Last Airbender
  10. Whenever you sacrifice another permanent, put a +1/+1 counter on this creature. When this creature dies, you may exile it. When you do, return target creature card with mana value less than or equal to this creature's power from your graveyard to the battlefield.

    2 Mana Value 1 Power 1 Toughness Creature — Human Rogue rare Avatar: The Last Airbender
  11. Iroh, Tea Master Magic Cards

    When Iroh enters, create a Food token. At the beginning of combat on your turn, you may have target opponent gain control of target permanent you control. When you do, create a 1/1 white Ally creature token. Put a +1/+1 counter on that token for each permanent you own that your opponents control.

    3 Mana Value 2 Power 2 Toughness Legendary Creature — Human Citizen Ally rare Avatar: The Last Airbender
  12. Trample When this creature enters, put a +1/+1 counter on each other Ally creature you control. Whenever another Ally you control enters, put a +1/+1 counter on this creature.

    2 Mana Value 1 Power 1 Toughness Creature — Human Soldier Ally rare Avatar: The Last Airbender
  13. Whenever a nonland creature you control dies, earthbend X, where X is that creature's power. (Target land you control becomes a 0/0 creature with haste that's still a land. Put X +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.)

    4 Mana Value 4 Power 4 Toughness Creature — Human Mercenary rare Avatar: The Last Airbender
  14. Earthen Ally Magic Cards

    This creature gets +1/+0 for each color among Allies you control. {2}{W}{U}{B}{R}{G}: Earthbend 5. (Target land you control becomes a 0/0 creature with haste that's still a land. Put five +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.)

    1 Mana Value 0 Power 2 Toughness Creature — Human Soldier Ally rare Avatar: The Last Airbender
  15. Menace Nonbasic lands enter tapped. {7}: Put a conqueror counter on Zhao. As long as Zhao has a conqueror counter on him, nonbasic lands are Mountains. (They lose all other land types and abilities and have "{T}: Add {R}.")

    2 Mana Value 2 Power 2 Toughness Legendary Creature — Human Soldier rare Avatar: The Last Airbender
  16. First strike Whenever a player casts a noncreature spell, they lose 2 life.

    2 Mana Value 2 Power 2 Toughness Legendary Creature — Human Noble Ally rare Avatar: The Last Airbender
  17. Firebending 1 (Whenever this creature attacks, add {R}. This mana lasts until end of combat.) Tap an untapped Ally you control: Exile target card from a graveyard. Whenever this creature attacks, you may cast an Ally spell from among cards you own exiled with this creature.

    3 Mana Value 3 Power 3 Toughness Creature — Human Rogue Ally rare Avatar: The Last Airbender
  18. Flash Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) When Ty Lee enters, tap up to one target creature. It doesn't untap during its controller's untap step for as long as you control Ty Lee.

    3 Mana Value 2 Power 1 Toughness Legendary Creature — Human Performer Al… rare Avatar: The Last Airbender
  19. As an additional cost to cast this spell, you may waterbend {6}. (While paying a waterbend cost, you can tap your artifacts and creatures to help. Each one pays for {1}.) Draw two cards. If this spell's additional cost was paid, instead shuffle your graveyard into your library, draw seven cards, and you have no maximum hand size for the rest of the game. Exile Spirit Water Revival.

    3 Mana Value Sorcery rare Avatar: The Last Airbender
  20. Whenever you cast a noncreature spell, create a Clue token. (It's an artifact with "{2}, Sacrifice this token: Draw a card.") {T}: Until end of turn, target artifact token you control becomes a 3/1 Construct artifact creature with flying.

    3 Mana Value 1 Power 3 Toughness Legendary Creature — Human Artificer Al… rare Avatar: The Last Airbender