Search

Showing results for “a” - 143560 results

Filtered by Cards

  1. Create two 2/2 red Soldier creature tokens with firebending 1. (Whenever a creature with firebending 1 attacks, add {R}. This mana lasts until end of combat.) Flashback {8}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

    5 Mana Value Instant uncommon Avatar: The Last Airbender
  2. Fated Firepower Magic Cards

    Flash This enchantment enters with X fire counters on it. If a source you control would deal damage to an opponent or a permanent an opponent controls, it deals that much damage plus an amount of damage equal to the number of fire counters on this enchantment instead.

    3 Mana Value Enchantment mythic Avatar: The Last Airbender
  3. {T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast a Lesson or Shrine spell. {1}, {T}: Add one mana of any color.

    0 Mana Value Land uncommon Avatar: The Last Airbender
  4. Sun-Blessed Peak Magic Cards

    This land enters tapped. {T}: Add {R} or {W}. {4}, {T}, Sacrifice this land: Draw a card.

    0 Mana Value Land common Avatar: The Last Airbender
  5. Serpent's Pass Magic Cards

    This land enters tapped. {T}: Add {U} or {B}. {4}, {T}, Sacrifice this land: Draw a card.

    0 Mana Value Land common Avatar: The Last Airbender
  6. Secret Tunnel Magic Cards

    This land can't be blocked. {T}: Add {C}. {4}, {T}: Two target creatures you control that share a creature type can't be blocked this turn.

    0 Mana Value Land — Cave rare Avatar: The Last Airbender
  7. Realm of Koh Magic Cards

    This land enters tapped unless you control a basic land. {T}: Add {B}. {3}{B}, {T}: Create a 1/1 colorless Spirit creature token with "This token can't block or be blocked by non-Spirit creatures."

    0 Mana Value Land rare Avatar: The Last Airbender
  8. Omashu City Magic Cards

    This land enters tapped. {T}: Add {R} or {G}. {4}, {T}, Sacrifice this land: Draw a card.

    0 Mana Value Land common Avatar: The Last Airbender
  9. North Pole Gates Magic Cards

    This land enters tapped. {T}: Add {W} or {U}. {4}, {T}, Sacrifice this land: Draw a card.

    0 Mana Value Land common Avatar: The Last Airbender
  10. Meditation Pools Magic Cards

    This land enters tapped. {T}: Add {G} or {U}. {4}, {T}, Sacrifice this land: Draw a card.

    0 Mana Value Land common Avatar: The Last Airbender
  11. Kyoshi Village Magic Cards

    This land enters tapped. {T}: Add {G} or {W}. {4}, {T}, Sacrifice this land: Draw a card.

    0 Mana Value Land common Avatar: The Last Airbender
  12. {T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast an Ally spell or activate an ability of an Ally source. {5}, {T}: Create a 1/1 white Ally creature token.

    0 Mana Value Land rare Avatar: The Last Airbender
  13. This land enters tapped. {T}: Add {B} or {G}. {4}, {T}, Sacrifice this land: Draw a card.

    0 Mana Value Land common Avatar: The Last Airbender
  14. This land enters tapped unless you control a basic land. {T}: Add {R}. {1}{R}, {T}: Target creature you control gains firebending 4 until end of turn. (Whenever it attacks, add {R}{R}{R}{R}. This mana lasts until end of combat.)

    0 Mana Value Land rare Avatar: The Last Airbender
  15. Ba Sing Se Magic Cards

    This land enters tapped unless you control a basic land. {T}: Add {G}. {2}{G}, {T}: Earthbend 2. Activate only as a sorcery. (Target land you control becomes a 0/0 creature with haste that's still a land. Put two +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.)

    0 Mana Value Land rare Avatar: The Last Airbender
  16. This land enters tapped. {T}: Add {U} or {R}. {4}, {T}, Sacrifice this land: Draw a card.

    0 Mana Value Land common Avatar: The Last Airbender
  17. Agna Qel'a Magic Cards

    This land enters tapped unless you control a basic land. {T}: Add {U}. {2}{U}, {T}: Draw a card, then discard a card.

    0 Mana Value Land rare Avatar: The Last Airbender
  18. This land enters tapped unless you control a basic land. {T}: Add {W}. {3}{W}, {T}: Put a +1/+1 counter on each creature you control.

    0 Mana Value Land rare Avatar: The Last Airbender
  19. White Lotus Tile Magic Cards

    This artifact enters tapped. {T}: Add X mana of any one color, where X is the greatest number of creatures you control that have a creature type in common.

    4 Mana Value Artifact mythic Avatar: The Last Airbender
  20. Trusty Boomerang Magic Cards

    Equipped creature has "{1}, {T}: Tap target creature. Return Trusty Boomerang to its owner's hand." Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

    1 Mana Value Artifact — Equipment uncommon Avatar: The Last Airbender