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  1. Target player creates a token that's a copy of target creature you control. Paradigm (Then exile this spell. After you first resolve a spell with this name, you may cast a copy of it from exile without paying its mana cost at the beginning of each of your first main phases.)

    6 Mana Value Sorcery — Lesson mythic Secrets of Strixhaven
  2. Return target nonland permanent card from your graveyard to the battlefield. Paradigm (Then exile this spell. After you first resolve a spell with this name, you may cast a copy of it from exile without paying its mana cost at the beginning of each of your first main phases.)

    7 Mana Value Sorcery — Lesson mythic Secrets of Strixhaven
  3. Flying, vigilance Each instant and sorcery spell you cast has casualty 1. (As you cast that spell, you may sacrifice a creature with power 1 or greater. When you do, copy the spell and you may choose new targets for the copy.)

    4 Mana Value 4 Power 4 Toughness Legendary Creature — Elder Dragon mythic Secrets of Strixhaven
  4. Flying, trample Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.) Instant and sorcery spells you cast from your hand have cascade.

    6 Mana Value 6 Power 6 Toughness Legendary Creature — Elder Dragon mythic Secrets of Strixhaven
  5. Flying, haste Each instant and sorcery card in your hand has miracle {2}. (You may cast a card for its miracle cost when you draw it if it's the first card you drew this turn.) At the beginning of each opponent's upkeep, you may discard a card. If you do, draw a card.

    5 Mana Value 5 Power 5 Toughness Legendary Creature — Elder Dragon mythic Secrets of Strixhaven
  6. [+2]: You gain 3 life. [0]: You draw a card and lose 1 life. [−3]: Destroy target creature. [−6]: You get an emblem with "Whenever you gain life, target opponent loses that much life."

    4 Mana Value Legendary Planeswalker — Dellian mythic Secrets of Strixhaven
  7. [+1]: Surveil 2. [−1]: Any number of target players each discard a card. [−2]: Return target creature card with mana value 3 or less from your graveyard to the battlefield. [−7]: Flip five coins. Target opponent skips their next X turns, where X is the number of coins that came up heads.

    3 Mana Value Legendary Planeswalker — Ral mythic Secrets of Strixhaven
  8. {T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

    0 Mana Value Land common Secrets of Strixhaven
  9. Petrified Hamlet Magic Cards

    When this land enters, choose a land card name. Activated abilities of sources with the chosen name can't be activated unless they're mana abilities. Lands with the chosen name have "{T}: Add {C}." {T}: Add {C}.

    0 Mana Value Land rare Secrets of Strixhaven
  10. {T}: Add {C}. {T}, Pay 1 life: Add one mana of any color. Spend this mana only to cast an instant or sorcery spell. {5}: If this land isn't a creature, it becomes a 2/4 Wizard creature with "Whenever you cast an instant or sorcery spell, this creature gets +1/+0 until end of turn." It's still a land.

    0 Mana Value Land rare Secrets of Strixhaven
  11. Flying When this Vehicle enters, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle. Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)

    3 Mana Value 3 Power 2 Toughness Artifact — Vehicle uncommon Secrets of Strixhaven
  12. Page, Loose Leaf Magic Cards

    {T}: Add {C}. Grandeur — Discard another card named Page, Loose Leaf: Reveal cards from the top of your library until you reveal an instant or sorcery card. Put that card into your hand and the rest on the bottom of your library in a random order.

    2 Mana Value 0 Power 2 Toughness Legendary Artifact Creature — Construct common Secrets of Strixhaven
  13. Diary of Dreams Magic Cards

    Whenever you cast an instant or sorcery spell, put a page counter on this artifact. {5}, {T}: Draw a card. This ability costs {1} less to activate for each page counter on this artifact.

    2 Mana Value Artifact — Book uncommon Secrets of Strixhaven
  14. Choose one — • You may sacrifice a permanent. If you do, draw two cards. • You gain 5 life. • Destroy target nonland permanent with mana value 2 or less.

    2 Mana Value Instant uncommon Secrets of Strixhaven
  15. Traumatic Critique deals X damage to any target. Draw two cards, then discard a card.

    2 Mana Value Instant rare Secrets of Strixhaven
  16. Landfall — Whenever a land you control enters, Tam becomes prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.)

    4 Mana Value 4 Power 3 Toughness Legendary Creature — Gorgon Wizard uncommon Secrets of Strixhaven
  17. Trample, lifelink At the beginning of combat on your turn, exile up to one target card from a graveyard.

    4 Mana Value 4 Power 4 Toughness Creature — Sloth Beast uncommon Secrets of Strixhaven
  18. Whenever this creature enters or attacks, you may draw a card. If you do, discard a card.

    4 Mana Value 4 Power 4 Toughness Creature — Djinn Sorcerer common Secrets of Strixhaven
  19. Spirit Mascot Magic Cards

    Whenever one or more cards leave your graveyard, put a +1/+1 counter on this creature.

    2 Mana Value 2 Power 2 Toughness Creature — Spirit Ox common Secrets of Strixhaven
  20. Social Snub Magic Cards

    When you cast this spell while you control a creature, you may copy this spell. Each player sacrifices a creature of their choice. Each opponent loses 1 life and you gain 1 life.

    3 Mana Value Sorcery uncommon Secrets of Strixhaven