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  1. Ghoulish Impetus Magic Cards

    Enchant creature Enchanted creature gets +1/+1, has deathtouch, and is goaded. (It attacks each combat if able and attacks a player other than you if able.) When enchanted creature dies, return this card to the battlefield at the beginning of the next end step.

    3 Mana Value Enchantment — Aura rare Secrets of Strixhaven Commander
  2. Bloodghast Magic Cards

    This creature can't block. This creature has haste as long as an opponent has 10 or less life. Landfall — Whenever a land you control enters, you may return this card from your graveyard to the battlefield.

    2 Mana Value 2 Power 1 Toughness Creature — Vampire Spirit rare Secrets of Strixhaven Commander
  3. Blight Mound Magic Cards

    Attacking Pests you control get +1/+0 and have menace. Whenever a nontoken creature you control dies, create a 1/1 black and green Pest creature token with "When this token dies, you gain 1 life."

    3 Mana Value Enchantment rare Secrets of Strixhaven Commander
  4. Animate Dead Magic Cards

    Enchant creature card in a graveyard When this Aura enters, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the battlefield with this Aura." Return enchanted creature card to the battlefield under your control and attach this Aura to it. When this Aura leaves the battlefield, that creature's controller sacrifices it. Enchanted creature gets -1/-0.

    2 Mana Value Enchantment — Aura uncommon Secrets of Strixhaven Commander
  5. Kicker {5} (You may pay an additional {5} as you cast this spell.) Create a token that's a copy of target creature. If this spell was kicked, create five of those tokens instead.

    4 Mana Value Sorcery rare Secrets of Strixhaven Commander
  6. Resculpt Magic Cards

    Exile target artifact or creature. Its controller creates a 4/4 blue and red Elemental creature token.

    2 Mana Value Instant common Secrets of Strixhaven Commander
  7. Demonstrate (When you cast this spell, you may copy it. If you do, choose an opponent to also copy it. Players may choose new targets for their copies.) Create a token that's a copy of target permanent you control.

    5 Mana Value Sorcery rare Secrets of Strixhaven Commander
  8. Reality Shift Magic Cards

    Exile target creature. Its controller manifests the top card of their library. (That player puts the top card of their library onto the battlefield face down as a 2/2 creature. If it's a creature card, it can be turned face up any time for its mana cost.)

    2 Mana Value Instant uncommon Secrets of Strixhaven Commander
  9. Destroy target creature. It can't be regenerated. That creature's controller creates a 3/3 green Frog Lizard creature token.

    1 Mana Value Instant uncommon Secrets of Strixhaven Commander
  10. Magecraft — Whenever you cast or copy an instant or sorcery spell, create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it, where X is that spell's mana value. {3}{U}: Target creature token can't be blocked this turn.

    5 Mana Value 3 Power 3 Toughness Legendary Creature — Human Wizard rare Secrets of Strixhaven Commander
  11. Exile X target creatures. For each creature exiled this way, its controller creates a 2/2 green Boar creature token.

    2 Mana Value Sorcery rare Secrets of Strixhaven Commander
  12. Flying You have no maximum hand size. Whenever a creature token you control deals combat damage to a player, draw a card.

    4 Mana Value 3 Power 3 Toughness Creature — Bird Wizard rare Secrets of Strixhaven Commander
  13. Magecraft — Whenever you cast or copy an instant or sorcery spell, draw a card.

    4 Mana Value 2 Power 2 Toughness Creature — Human Wizard rare Secrets of Strixhaven Commander
  14. Arcane Denial Magic Cards

    Counter target spell. Its controller may draw up to two cards at the beginning of the next turn's upkeep. You draw a card at the beginning of the next turn's upkeep.

    2 Mana Value Instant common Secrets of Strixhaven Commander
  15. Flying, first strike When this creature enters, destroy up to one target nonbasic land. Its controller may search their library for a basic land card, put it onto the battlefield tapped, then shuffle.

    2 Mana Value 2 Power 2 Toughness Creature — Spirit Knight rare Secrets of Strixhaven Commander
  16. Tragic Arrogance Magic Cards

    For each player, you choose from among the permanents that player controls an artifact, a creature, an enchantment, and a planeswalker. Then each player sacrifices all other nonland permanents they control.

    5 Mana Value Sorcery rare Secrets of Strixhaven Commander
  17. Starfield Mystic Magic Cards

    Enchantment spells you cast cost {1} less to cast. Whenever an enchantment you control is put into a graveyard from the battlefield, put a +1/+1 counter on this creature.

    2 Mana Value 2 Power 2 Toughness Creature — Human Cleric rare Secrets of Strixhaven Commander
  18. Whenever you cast an Aura, Equipment, or Vehicle spell, draw a card.

    2 Mana Value 2 Power 2 Toughness Legendary Creature — Dwarf Advisor rare Secrets of Strixhaven Commander
  19. Enchant creature Whenever enchanted creature attacks, reveal cards from the top of your library until you reveal an Aura card. You may put that card onto the battlefield. If you don't, put it into your hand. Put the rest on the bottom of your library in a random order.

    4 Mana Value Enchantment — Aura rare Secrets of Strixhaven Commander
  20. Enchant creature Enchanted creature has indestructible. Whenever a creature enters, you may attach this Aura to that creature.

    3 Mana Value Enchantment — Aura rare Secrets of Strixhaven Commander