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  1. Clone Magic Cards

    You may have this creature enter as a copy of any creature on the battlefield.

    4 Mana Value 0 Power 0 Toughness Creature — Shapeshifter uncommon The Zeta Set
  2. Chain of Vapor Magic Cards

    Return target nonland permanent to its owner's hand. Then that permanent's controller may sacrifice a land of their choice. If the player does, they may copy this spell and may choose a new target for that copy.

    1 Mana Value Instant uncommon The Zeta Set
  3. Path to Exile Magic Cards

    Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.

    1 Mana Value Instant uncommon The Zeta Set
  4. Generous Gift Magic Cards

    Destroy target permanent. Its controller creates a 3/3 green Elephant creature token.

    3 Mana Value Instant common The Zeta Set
  5. When this artifact enters, exile all artifacts and creatures with mana value 2 or less until this artifact leaves the battlefield. {6}{W}{W}: Put each card exiled with this artifact into its owner's graveyard, then create a 2/2 colorless Robot artifact creature token for each card put into a graveyard this way. Sacrifice this artifact.

    3 Mana Value Artifact rare Secret Lair Showdown
  6. Sunpearl Kirin Magic Cards

    Flash Flying When this creature enters, return up to one other target nonland permanent you control to its owner's hand. If it was a token, draw a card.

    2 Mana Value 2 Power 1 Toughness Creature — Kirin rare Secret Lair Showdown
  7. Choose two — • Target player creates X 0/1 colorless Eldrazi Spawn creature tokens with "Sacrifice this token: Add {C}." • Target player scries X, then draws a card. • Exile target creature with mana value X or less. • Exile up to X target cards from graveyards.

    2 Mana Value Kindred Instant — Eldrazi rare Secret Lair Showdown
  8. Sowing Mycospawn Magic Cards

    Devoid (This card has no color.) Kicker {1}{C} (You may pay an additional {1}{C} as you cast this spell.) When you cast this spell, search your library for a land card, put it onto the battlefield, then shuffle. When you cast this spell, if it was kicked, exile target land.

    4 Mana Value 3 Power 3 Toughness Creature — Eldrazi Fungus rare Secret Lair Showdown
  9. Look at the top five cards of your library. You may reveal a colorless card from among them and put it into your hand. Then put the rest on the bottom of your library in any order.

    1 Mana Value Sorcery rare Secret Lair Showdown
  10. Flying Whenever Tamiyo attacks, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this token: Draw a card.") When you draw your third card in a turn, exile Tamiyo, then return her to the battlefield transformed under her owner's control.

    1 Mana Value 0 Power 3 Toughness Legendary Creature — Moonfolk Wizard mythic Secret Lair Showdown
  11. Haste Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Valiant — Whenever this creature becomes the target of a spell or ability you control for the first time each turn, exile the top card of your library. Until end of turn, you may play that card.

    2 Mana Value 2 Power 2 Toughness Creature — Mouse Warrior rare Secret Lair Showdown
  12. Big Score Magic Cards

    As an additional cost to cast this spell, discard a card. Draw two cards and create two Treasure tokens. (They're artifacts with "{T}, Sacrifice this token: Add one mana of any color.")

    4 Mana Value Instant rare Secret Lair Drop
  13. If you would create a Clue, Food, or Treasure token, instead create one of each.

    3 Mana Value 1 Power 3 Toughness Artifact Creature — Assembly-Worker rare Secret Lair Drop
  14. Shiny Impetus Magic Cards

    Enchant creature Enchanted creature gets +2/+2 and is goaded. (It attacks each combat if able and attacks a player other than you if able.) Whenever enchanted creature attacks, you create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")

    3 Mana Value Enchantment — Aura rare Secret Lair Drop
  15. Clone Magic Cards

    You may have this creature enter as a copy of any creature on the battlefield.

    4 Mana Value 0 Power 0 Toughness Creature — Shapeshifter rare Secret Lair Drop
  16. Legendary Humans you control have indestructible. {2}{W}{B}: Exile target card from a graveyard. If it was a creature card, create a 1/1 white Human Soldier creature token.

    2 Mana Value 2 Power 3 Toughness Creature — Human Soldier rare Secret Lair Drop
  17. When this creature enters, you take the initiative. Whenever you attack, target attacking Cleric, Rogue, Warrior, or Wizard gains protection from creatures until end of turn. It explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on the creature, then put the card back or put it into your graveyard.)

    4 Mana Value 3 Power 4 Toughness Creature — Human Warrior rare Secret Lair Drop
  18. This creature enters with a +1/+1 counter on it. {T}, Remove a counter from a permanent you control: Search your library for a Plains card and reveal it. If an opponent controls more lands than you, you may put that card onto the battlefield tapped. If you don't put the card onto the battlefield, put it into your hand. Then shuffle.

    2 Mana Value 1 Power 1 Toughness Creature — Human Scout rare Secret Lair Drop
  19. First strike When this creature enters, if an opponent controls more lands than you, you may search your library for a Plains card, put it onto the battlefield, then shuffle.

    2 Mana Value 2 Power 2 Toughness Creature — Human Knight rare Secret Lair Drop
  20. Arena Rector Magic Cards

    When this creature dies, you may exile it. If you do, search your library for a planeswalker card, put it onto the battlefield, then shuffle.

    4 Mana Value 1 Power 2 Toughness Creature — Human Cleric mythic Secret Lair Drop