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  1. As Deadpool enters, you may exchange his text box and another creature's. At the beginning of your upkeep, you lose 3 life. {3}, Sacrifice this creature: Each other player draws a card.

    4 Mana Value 5 Power 3 Toughness Legendary Creature — Mutant Mercenary H… mythic Secret Lair Drop
  2. As Deadpool enters, you may exchange his text box and another creature's. At the beginning of your upkeep, you lose 3 life. {3}, Sacrifice this creature: Each other player draws a card.

    4 Mana Value 5 Power 3 Toughness Legendary Creature — Mutant Mercenary H… mythic Secret Lair Drop
  3. Ponder Magic Cards

    Look at the top three cards of your library, then put them back in any order. You may shuffle. Draw a card.

    1 Mana Value Sorcery rare Secret Lair Drop
  4. Ponder Magic Cards

    Look at the top three cards of your library, then put them back in any order. You may shuffle. Draw a card.

    1 Mana Value Sorcery rare Secret Lair Drop
  5. Ponder Magic Cards

    Look at the top three cards of your library, then put them back in any order. You may shuffle. Draw a card.

    1 Mana Value Sorcery rare Secret Lair Drop
  6. Put a +1/+1 counter on target creature. It phases out. (Treat it and anything attached to it as though they don't exist until its controller's next turn.)

    1 Mana Value Instant rare Secret Lair Drop
  7. As an additional cost to cast this spell, you may sacrifice one or more creatures. When you do, copy this spell for each creature sacrificed this way. You draw a card and lose 1 life.

    2 Mana Value Instant rare Secret Lair Drop
  8. {2}, {T}, Sacrifice this artifact: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

    1 Mana Value Artifact rare Secret Lair Drop
  9. Food Coma Magic Cards

    When this enchantment enters, exile target creature an opponent controls until this enchantment leaves the battlefield. Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this token: You gain 3 life.")

    4 Mana Value Enchantment rare Secret Lair Drop
  10. Flying At the beginning of your upkeep, each opponent draws a card.

    3 Mana Value 5 Power 5 Toughness Enchantment Creature — Demon rare Secret Lair Drop
  11. Bloody Betrayal Magic Cards

    Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. Create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this token: Draw a card.")

    3 Mana Value Sorcery rare Secret Lair Drop
  12. Big Score Magic Cards

    As an additional cost to cast this spell, discard a card. Draw two cards and create two Treasure tokens. (They're artifacts with "{T}, Sacrifice this token: Add one mana of any color.")

    4 Mana Value Instant rare Secret Lair Drop
  13. Ruin Crab Magic Cards

    Landfall — Whenever a land you control enters, each opponent mills three cards. (To mill a card, a player puts the top card of their library into their graveyard.)

    1 Mana Value 0 Power 3 Toughness Creature — Crab rare Secret Lair Drop
  14. Create a 0/0 green Ooze creature token with trample. Put X +1/+1 counters on it, where X is two plus the total number of cards you own in exile and in your graveyard that are Oozes or are named Slime Against Humanity. A deck can have any number of cards named Slime Against Humanity.

    3 Mana Value Sorcery rare Secret Lair Drop
  15. Moggcatcher Magic Cards

    {3}, {T}: Search your library for a Goblin permanent card, put it onto the battlefield, then shuffle.

    4 Mana Value 2 Power 2 Toughness Creature — Human Mercenary rare Secret Lair Drop
  16. Return the Favor Magic Cards

    Spree (Choose one or more additional costs.) + {1} — Copy target instant spell, sorcery spell, activated ability, or triggered ability. You may choose new targets for the copy. + {1} — Change the target of target spell or ability with a single target.

    2 Mana Value Instant rare Secret Lair Drop
  17. Create a 0/0 green Ooze creature token with trample. Put X +1/+1 counters on it, where X is two plus the total number of cards you own in exile and in your graveyard that are Oozes or are named Slime Against Humanity. A deck can have any number of cards named Slime Against Humanity.

    3 Mana Value Sorcery rare Secret Lair Drop
  18. Create a 0/0 green Ooze creature token with trample. Put X +1/+1 counters on it, where X is two plus the total number of cards you own in exile and in your graveyard that are Oozes or are named Slime Against Humanity. A deck can have any number of cards named Slime Against Humanity.

    3 Mana Value Sorcery rare Secret Lair Drop
  19. Rats you control have menace. {1}{B}, {T}: Create a 1/1 black Rat creature token. {2}{B}{B}, {T}, Sacrifice three Rats: Gain control of target creature.

    2 Mana Value 1 Power 3 Toughness Creature — Human Warlock rare Secret Lair Drop
  20. Whenever a player casts a spell from their hand, that player exiles it, then exiles cards from the top of their library until they exile a card that shares a card type with it. That player may cast that card without paying its mana cost. Then they put all cards exiled with this enchantment on the bottom of their library in a random order.

    5 Mana Value Enchantment rare Secret Lair Drop