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Prosper, Tome-Bound Magic CardsDeathtouch Mystic Arcanum — At the beginning of your end step, exile the top card of your library. Until the end of your next turn, you may play that card. Pact Boon — Whenever you play a card from exile, create a Treasure token.
4 Mana Value 1 Power 4 Toughness Legendary Creature — Tiefling Warlock mythic Secret Lair Drop -
Wild-Magic Sorcerer Magic CardsThe first spell you cast from exile each turn has cascade. (When you cast your first spell from exile, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)
4 Mana Value 4 Power 3 Toughness Creature — Orc Shaman Sorcerer rare Secret Lair Drop -
Arcane Denial Magic CardsCounter target spell. Its controller may draw up to two cards at the beginning of the next turn's upkeep. You draw a card at the beginning of the next turn's upkeep.
2 Mana Value Instant rare Secret Lair Drop -
Gale, Waterdeep Prodigy Magic CardsWhenever you cast an instant or sorcery spell from your hand, you may cast up to one target card of the other type from your graveyard. If a spell cast from your graveyard this way would be put into your graveyard, exile it instead. Choose a Background (You can have a Background as a second commander.)
3 Mana Value 1 Power 3 Toughness Legendary Creature — Human Wizard rare Secret Lair Drop -
Ancient Bronze Dragon Magic CardsFlying Whenever this creature deals combat damage to a player, roll a d20. When you do, put X +1/+1 counters on each of up to two target creatures, where X is the result.
7 Mana Value 7 Power 7 Toughness Creature — Elder Dragon mythic Secret Lair Drop -
Victimize Magic CardsChoose two target creature cards in your graveyard. Sacrifice a creature. If you do, return the chosen cards to the battlefield tapped.
3 Mana Value Sorcery rare Secret Lair Drop -
Black Market Magic CardsWhenever a creature dies, put a charge counter on this enchantment. At the beginning of your first main phase, add {B} for each charge counter on this enchantment.
5 Mana Value Enchantment rare Secret Lair Drop -
Beseech the Queen Magic Cards({2/B} can be paid with any two mana or with {B}. This card's mana value is 6.) Search your library for a card with mana value less than or equal to the number of lands you control, reveal it, put it into your hand, then shuffle.
6 Mana Value Sorcery rare Secret Lair Drop -
Shadowheart, Dark Justiciar Magic Cards{1}{B}, {T}, Sacrifice another creature: Draw X cards, where X is that creature's power. Choose a Background (You can have a Background as a second commander.)
4 Mana Value 3 Power 4 Toughness Legendary Creature — Human Elf Cleric rare Secret Lair Drop -
Notion Thief Magic CardsFlash If an opponent would draw a card except the first one they draw in each of their draw steps, instead that player skips that draw and you draw a card.
4 Mana Value 3 Power 1 Toughness Creature — Human Rogue rare Secret Lair Drop -
Stinging Study Magic CardsYou draw X cards and you lose X life, where X is the mana value of a commander you own on the battlefield or in the command zone.
5 Mana Value Instant rare Secret Lair Drop -
Thought Scour Magic CardsTarget player mills two cards. Draw a card.
1 Mana Value Instant rare Secret Lair Drop -
Growth Spiral Magic CardsDraw a card. You may put a land card from your hand onto the battlefield.
2 Mana Value Instant rare Secret Lair Drop -
Yoshimaru, Ever Faithful Magic CardsWhenever another legendary permanent you control enters, put a +1/+1 counter on Yoshimaru. Partner (You can have two commanders if both have partner.)
1 Mana Value 1 Power 1 Toughness Legendary Creature — Dog mythic Secret Lair Drop -
Nuka-Cola Vending Machine Magic Cards{1}, {T}: Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this token: You gain 3 life.") Whenever you sacrifice a Food, create a tapped Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")
3 Mana Value Artifact rare Secret Lair Drop -
Caged Sun Magic CardsAs this artifact enters, choose a color. Creatures you control of the chosen color get +1/+1. Whenever a land's ability causes you to add one or more mana of the chosen color, add an additional one mana of that color.
6 Mana Value Artifact rare Secret Lair Drop -
The Deck of Many Things Magic Cards{2}, {T}: Roll a d20 and subtract the number of cards in your hand. If the result is 0 or less, discard your hand. 1—9 | Return a card at random from your graveyard to your hand. 10—19 | Draw two cards. 20 | Put a creature card from any graveyard onto the battlefield under your control. When that creature dies, its owner loses the game.
5 Mana Value Legendary Artifact mythic Secret Lair Drop -
Isshin, Two Heavens as One Magic CardsIf a creature attacking causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
3 Mana Value 3 Power 4 Toughness Legendary Creature — Human Samurai rare Secret Lair Drop -
Tinybones, Trinket Thief Magic CardsAt the beginning of each end step, if an opponent discarded a card this turn, you draw a card and you lose 1 life. {4}{B}{B}: Each opponent with no cards in hand loses 10 life.
2 Mana Value 1 Power 2 Toughness Legendary Creature — Skeleton Rogue mythic Secret Lair Drop -
Mesmeric Orb Magic CardsWhenever a permanent becomes untapped, that permanent's controller mills a card.
2 Mana Value Artifact rare Secret Lair Drop