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Goblin Bombardment Magic CardsSacrifice a creature: This enchantment deals 1 damage to any target.
2 Mana Value Enchantment rare Secret Lair Drop -
The Reaver Cleaver Magic CardsEquipped creature gets +1/+1 and has trample and "Whenever this creature deals combat damage to a player or planeswalker, create that many Treasure tokens." Equip {3}
3 Mana Value Legendary Artifact — Equipment rare Secret Lair Drop -
Generous Gift Magic CardsDestroy target permanent. Its controller creates a 3/3 green Elephant creature token.
3 Mana Value Instant rare Secret Lair Drop -
Excalibur II Magic CardsWhenever you gain life, put a charge counter on Excalibur II. Equipped creature gets +1/+1 for each charge counter on Excalibur II. Equip {3}
1 Mana Value Legendary Artifact — Equipment rare Final Fantasy Promos -
At the beginning of your end step, create a tapped 0/1 black Wizard creature token with "Whenever you cast a noncreature spell, this token deals 1 damage to each opponent." Then if you control four or more Wizards, transform Kuja.
4 Mana Value 3 Power 4 Toughness Legendary Creature — Human Mutant Wizard rare Final Fantasy Promos -
Sazh Katzroy Magic CardsWhen Sazh Katzroy enters, you may search your library for a Bird or basic land card, reveal it, put it into your hand, then shuffle. Whenever Sazh Katzroy attacks, put a +1/+1 counter on target creature, then double the number of +1/+1 counters on that creature.
4 Mana Value 3 Power 3 Toughness Legendary Creature — Human Pilot rare Final Fantasy Promos -
Summon: Brynhildr Magic Cards(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Chain — Exile the top card of your library. During any turn you put a lore counter on this Saga, you may play that card. II, III — Gestalt Mode — When you next cast a creature spell this turn, it gains haste until end of turn.
2 Mana Value 2 Power 1 Toughness Enchantment Creature — Saga Knight rare Final Fantasy Promos -
Edgar, King of Figaro Magic CardsWhen Edgar enters, draw a card for each artifact you control. Two-Headed Coin — The first time you flip one or more coins each turn, those coins come up heads and you win those flips.
6 Mana Value 4 Power 5 Toughness Legendary Creature — Human Artificer No… rare Final Fantasy Promos -
Stiltzkin, Moogle Merchant Magic CardsLifelink {2}, {T}: Target opponent gains control of another target permanent you control. If they do, you draw a card.
1 Mana Value 1 Power 2 Toughness Legendary Creature — Moogle rare Final Fantasy Promos -
Summon: G.F. Ifrit Magic Cards(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.) I, II — You may discard a card. If you do, draw a card. III, IV — Add {R}.
3 Mana Value 3 Power 2 Toughness Enchantment Creature — Saga Demon common Final Fantasy -
Summon: Brynhildr Magic Cards(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Chain — Exile the top card of your library. During any turn you put a lore counter on this Saga, you may play that card. II, III — Gestalt Mode — When you next cast a creature spell this turn, it gains haste until end of turn.
2 Mana Value 2 Power 1 Toughness Enchantment Creature — Saga Knight rare Final Fantasy -
Summon: G.F. Ifrit Magic Cards(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.) I, II — You may discard a card. If you do, draw a card. III, IV — Add {R}.
3 Mana Value 3 Power 2 Toughness Enchantment Creature — Saga Demon common Final Fantasy -
Summon: Fat Chocobo Magic Cards(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.) I — Wark — Create a 2/2 green Bird creature token with "Whenever a land you control enters, this token gets +1/+0 until end of turn." II, III, IV — Kerplunk — Creatures you control gain trample until end of turn.
5 Mana Value 4 Power 4 Toughness Enchantment Creature — Saga Bird common Final Fantasy -
Excalibur II Magic CardsWhenever you gain life, put a charge counter on Excalibur II. Equipped creature gets +1/+1 for each charge counter on Excalibur II. Equip {3}
1 Mana Value Legendary Artifact — Equipment rare Final Fantasy -
Summon: Fat Chocobo Magic Cards(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.) I — Wark — Create a 2/2 green Bird creature token with "Whenever a land you control enters, this token gets +1/+0 until end of turn." II, III, IV — Kerplunk — Creatures you control gain trample until end of turn.
5 Mana Value 4 Power 4 Toughness Enchantment Creature — Saga Bird common Final Fantasy -
Summon: Brynhildr Magic Cards(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Chain — Exile the top card of your library. During any turn you put a lore counter on this Saga, you may play that card. II, III — Gestalt Mode — When you next cast a creature spell this turn, it gains haste until end of turn.
2 Mana Value 2 Power 1 Toughness Enchantment Creature — Saga Knight rare Final Fantasy -
Mysidian Elder Magic CardsWhen this creature enters, create a 0/1 black Wizard creature token with "Whenever you cast a noncreature spell, this token deals 1 damage to each opponent."
3 Mana Value 1 Power 3 Toughness Creature — Human Wizard common Final Fantasy -
Hecteyes Magic CardsWhen this creature enters, each opponent discards a card.
2 Mana Value 1 Power 1 Toughness Creature — Ooze Horror common Final Fantasy -
Song of the Dryads Magic CardsEnchant permanent Enchanted permanent is a colorless Forest land.
3 Mana Value Enchantment — Aura rare Secret Lair Drop -
Goblin Bombardment Magic CardsSacrifice a creature: This enchantment deals 1 damage to any target.
2 Mana Value Enchantment rare Secret Lair Drop