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  1. Lifelink Renew — {1}{B}, Exile this card from your graveyard: Put a lifelink counter on target creature. Activate only as a sorcery.

    2 Mana Value 2 Power 1 Toughness Creature — Monkey uncommon Tarkir: Dragonstorm
  2. When The Bear Force Pilot Runner enters, create a 0/0 colorless Vehicle artifact token with flying, "This creature gets +1/+1 for each Bear you control," and crew 2. Ready to run (You can have two commanders if both have ready to run.)

    2 Mana Value 2 Power 2 Toughness Legendary Creature — Bear Pilot Gamer rare Unknown Event
  3. You can bargain any permanent instead of just artifacts, enchantments, and tokens. Whenever you cast a spell, if it was bargained, copy that spell. You may choose new targets for the copy.

    4 Mana Value 3 Power 4 Toughness Legendary Creature — Human Gamer rare Unknown Event
  4. When this enchantment enters, create two 2/2 white Soldier creature tokens. When a Dragon you control enters, return this enchantment to its owner's hand.

    4 Mana Value Enchantment uncommon Tarkir: Dragonstorm
  5. As long as there are three or more different kinds of counters among creatures you control, this creature gets +2/+4. You may cast this card from your graveyard. If you do, it enters with a finality counter on it. (If a creature with a finality counter on it would die, exile it instead.)

    4 Mana Value 4 Power 2 Toughness Creature — Zombie Warrior uncommon Tarkir: Dragonstorm
  6. Flying Whenever you cast a spell, return up to one target nonland permanent an opponent controls with mana value less than or equal to that spell's mana value to its owner's hand.

    6 Mana Value 6 Power 6 Toughness Creature — Dragon rare Tarkir: Dragonstorm Commander
  7. Flying You may have this creature enter as a copy of a creature you control with power 4 or greater, except it's a Dragon in addition to its other types and it has flying.

    2 Mana Value 1 Power 1 Toughness Creature — Dragon rare Tarkir: Dragonstorm Commander
  8. Lifelink When this creature enters, search your library for a black card, a green card, and a blue card. Put those cards into your graveyard, then shuffle.

    5 Mana Value 3 Power 6 Toughness Creature — Zombie Bard rare Tarkir: Dragonstorm
  9. Dragon's Prey Magic Cards

    This spell costs {2} more to cast if it targets a Dragon. Destroy target creature.

    3 Mana Value Instant common Tarkir: Dragonstorm
  10. When you cast this spell, if you've cast another spell this turn, copy this spell. (The copy becomes a token.) Flying, lifelink

    3 Mana Value 2 Power 3 Toughness Creature — Human Monk rare Tarkir: Dragonstorm
  11. Wall of Roots Magic Cards

    Defender Put a -0/-1 counter on this creature: Add {G}. Activate only once each turn.

    2 Mana Value 0 Power 5 Toughness Creature — Plant Wall common Tarkir: Dragonstorm Commander
  12. Arboreal Grazer Magic Cards

    Reach When this creature enters, you may put a land card from your hand onto the battlefield tapped.

    1 Mana Value 0 Power 3 Toughness Creature — Sloth Beast common Tarkir: Dragonstorm Commander
  13. Flying Whenever a Dragon you control becomes the target of a spell or ability an opponent controls, this creature deals 3 damage to that player.

    4 Mana Value 4 Power 4 Toughness Creature — Dragon rare Tarkir: Dragonstorm Commander
  14. Taurean Mauler Magic Cards

    Changeling (This card is every creature type.) Whenever an opponent casts a spell, you may put a +1/+1 counter on this creature.

    3 Mana Value 2 Power 2 Toughness Creature — Shapeshifter rare Tarkir: Dragonstorm Commander
  15. Draconic Lore Magic Cards

    This spell costs {2} less to cast if you control a Dragon. Draw three cards.

    6 Mana Value Instant common Tarkir: Dragonstorm Commander
  16. Flying Whenever one or more other creatures you control with power 2 or less enter, draw a card. This ability triggers only once each turn.

    3 Mana Value 2 Power 3 Toughness Creature — Vampire rare Tarkir: Dragonstorm Commander
  17. Wall of Omens Magic Cards

    Defender When this creature enters, draw a card.

    2 Mana Value 0 Power 4 Toughness Creature — Wall uncommon Tarkir: Dragonstorm Commander
  18. Choose a number between 0 and 10. Destroy all creatures with power greater than or equal to the chosen number.

    5 Mana Value Sorcery rare Tarkir: Dragonstorm Commander
  19. Floral Evoker Magic Cards

    Landfall — Whenever a land you control enters, put a +1/+1 counter on this creature. {G}, Discard a creature card: Return target land card from your graveyard to the battlefield tapped.

    3 Mana Value 2 Power 3 Toughness Creature — Snake Druid rare Tarkir: Dragonstorm Commander
  20. Flying Whenever you cast a spell, return up to one target nonland permanent an opponent controls with mana value less than or equal to that spell's mana value to its owner's hand.

    6 Mana Value 6 Power 6 Toughness Creature — Dragon rare Tarkir: Dragonstorm Commander