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  1. Web-slinging {W} (You may cast this spell for {W} if you also return a tapped creature you control to its owner's hand.) As Arachne enters, look at an opponent's hand, then choose a card type other than creature. Spells of the chosen type cost {1} more to cast.

    3 Mana Value 3 Power 3 Toughness Legendary Creature — Spider Human Hero rare Marvel's Spider-Man Promos
  2. Figure of Fable Magic Cards

    {G/W}: This creature becomes a Kithkin Scout with base power and toughness 2/3. {1}{G/W}{G/W}: If this creature is a Scout, it becomes a Kithkin Soldier with base power and toughness 4/5. {3}{G/W}{G/W}{G/W}: If this creature is a Soldier, it becomes a Kithkin Avatar with base power and toughness 7/8 and protection from each of your opponents.

    1 Mana Value 1 Power 1 Toughness Creature — Kithkin rare Lorwyn Eclipsed
  3. Flash Flying At the beginning of your upkeep, you lose 1 life and create a 1/1 blue and black Faerie creature token with flying.

    2 Mana Value 1 Power 1 Toughness Creature — Faerie Rogue mythic Lorwyn Eclipsed
  4. Choose two — • Create a token that's a copy of target Elemental you control. • Target player draws two cards. • Ashling's Command deals 2 damage to each creature target player controls. • Target player creates two Treasure tokens.

    5 Mana Value Kindred Instant — Elemental rare Lorwyn Eclipsed
  5. Flash Flying At the beginning of your upkeep, you lose 1 life and create a 1/1 blue and black Faerie creature token with flying.

    2 Mana Value 1 Power 1 Toughness Creature — Faerie Rogue mythic Lorwyn Eclipsed
  6. Deceit Magic Cards

    When this creature enters, if {U}{U} was spent to cast it, return up to one other target nonland permanent to its owner's hand. When this creature enters, if {B}{B} was spent to cast it, target opponent reveals their hand. You choose a nonland card from it. That player discards that card. Evoke {U/B}{U/B}

    6 Mana Value 5 Power 5 Toughness Creature — Elemental Incarnation mythic Lorwyn Eclipsed
  7. Whenever this creature enters or transforms into Ashling, Rekindled, you may discard a card. If you do, draw a card. At the beginning of your first main phase, you may pay {U}. If you do, transform Ashling.

    2 Mana Value 1 Power 3 Toughness Legendary Creature — Elemental Sorcerer rare Lorwyn Eclipsed
  8. Sygg can't be blocked. Whenever this creature enters or transforms into Sygg, Wanderwine Wisdom, target creature gains "Whenever this creature deals combat damage to a player or planeswalker, draw a card" until end of turn. At the beginning of your first main phase, you may pay {W}. If you do, transform Sygg.

    2 Mana Value 2 Power 2 Toughness Legendary Creature — Merfolk Wizard rare Lorwyn Eclipsed
  9. Flying, lifelink Creature spells you cast have convoke. (Your creatures can help cast those spells. Each creature you tap while casting a creature spell pays for {1} or one mana of that creature's color.) At the beginning of your first main phase, you may pay {B}. If you do, transform Eirdu.

    5 Mana Value 5 Power 5 Toughness Legendary Creature — Elemental God mythic Lorwyn Eclipsed
  10. Figure of Fable Magic Cards

    {G/W}: This creature becomes a Kithkin Scout with base power and toughness 2/3. {1}{G/W}{G/W}: If this creature is a Scout, it becomes a Kithkin Soldier with base power and toughness 4/5. {3}{G/W}{G/W}{G/W}: If this creature is a Soldier, it becomes a Kithkin Avatar with base power and toughness 7/8 and protection from each of your opponents.

    1 Mana Value 1 Power 1 Toughness Creature — Kithkin rare Lorwyn Eclipsed
  11. Deceit Magic Cards

    When this creature enters, if {U}{U} was spent to cast it, return up to one other target nonland permanent to its owner's hand. When this creature enters, if {B}{B} was spent to cast it, target opponent reveals their hand. You choose a nonland card from it. That player discards that card. Evoke {U/B}{U/B}

    6 Mana Value 5 Power 5 Toughness Creature — Elemental Incarnation mythic Lorwyn Eclipsed
  12. Choose two — • Create a token that's a copy of target Elemental you control. • Target player draws two cards. • Ashling's Command deals 2 damage to each creature target player controls. • Target player creates two Treasure tokens.

    5 Mana Value Kindred Instant — Elemental rare Lorwyn Eclipsed
  13. Mutable Explorer Magic Cards

    Changeling (This card is every creature type.) When this creature enters, create a tapped Mutavault token. (It's a land with "{T}: Add {C}" and "{1}: This token becomes a 2/2 creature with all creature types until end of turn. It's still a land.")

    3 Mana Value 1 Power 1 Toughness Creature — Shapeshifter rare Lorwyn Eclipsed
  14. Whenever this creature enters or transforms into Ashling, Rekindled, you may discard a card. If you do, draw a card. At the beginning of your first main phase, you may pay {U}. If you do, transform Ashling.

    2 Mana Value 1 Power 3 Toughness Legendary Creature — Elemental Sorcerer rare Lorwyn Eclipsed
  15. Flash Flying At the beginning of your upkeep, you lose 1 life and create a 1/1 blue and black Faerie creature token with flying.

    2 Mana Value 1 Power 1 Toughness Creature — Faerie Rogue mythic Lorwyn Eclipsed
  16. Sygg can't be blocked. Whenever this creature enters or transforms into Sygg, Wanderwine Wisdom, target creature gains "Whenever this creature deals combat damage to a player or planeswalker, draw a card" until end of turn. At the beginning of your first main phase, you may pay {W}. If you do, transform Sygg.

    2 Mana Value 2 Power 2 Toughness Legendary Creature — Merfolk Wizard rare Lorwyn Eclipsed
  17. Flying, lifelink Creature spells you cast have convoke. (Your creatures can help cast those spells. Each creature you tap while casting a creature spell pays for {1} or one mana of that creature's color.) At the beginning of your first main phase, you may pay {B}. If you do, transform Eirdu.

    5 Mana Value 5 Power 5 Toughness Legendary Creature — Elemental God mythic Lorwyn Eclipsed
  18. Regal Force Magic Cards

    When this creature enters, draw a card for each green creature you control.

    7 Mana Value 5 Power 5 Toughness Creature — Elemental rare Arena Anthology 4
  19. You may pay {W}{U}{B}{R}{G} rather than pay this spell's mana cost. Trample At the beginning of your upkeep, you may create a 3/3 green Beast creature token.

    9 Mana Value 5 Power 5 Toughness Creature — Bringer rare Arena Anthology 4
  20. You may pay {W}{U}{B}{R}{G} rather than pay this spell's mana cost. Trample At the beginning of your upkeep, you may pay 2 life. If you do, search your library for a card, then shuffle and put that card on top.

    9 Mana Value 5 Power 5 Toughness Creature — Bringer rare Arena Anthology 4