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  1. {2}{B}, Sacrifice another creature: Draw a card, then transform this creature. Activate only once each turn.

    1 Mana Value 1 Power 1 Toughness Creature — Human Wizard common Innistrad Remastered
  2. Lupine Prototype Magic Cards

    This creature can't attack or block unless a player has no cards in hand.

    2 Mana Value 5 Power 5 Toughness Artifact Creature — Wolf Construct uncommon Innistrad Remastered
  3. Second Harvest Magic Cards

    For each token you control, create a token that's a copy of that permanent.

    4 Mana Value Instant rare Innistrad Remastered
  4. Whenever one or more nontoken creatures die, create a 2/2 black Zombie creature token with decayed. This ability triggers only once each turn. (A creature with decayed can't block. When it attacks, sacrifice it at end of combat.)

    2 Mana Value Enchantment uncommon Innistrad Remastered
  5. Butcher Ghoul Magic Cards

    Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

    2 Mana Value 1 Power 1 Toughness Creature — Zombie common Innistrad Remastered
  6. Geistlight Snare Magic Cards

    This spell costs {1} less to cast if you control a Spirit. It also costs {1} less to cast if you control an enchantment. Counter target spell unless its controller pays {3}.

    3 Mana Value Instant uncommon Innistrad Remastered
  7. Essence Flux Magic Cards

    Exile target creature you control, then return that card to the battlefield under its owner's control. If it's a Spirit, put a +1/+1 counter on it.

    1 Mana Value Instant common Innistrad Remastered
  8. Lunarch Mantle Magic Cards

    Enchant creature Enchanted creature gets +2/+2 and has "{1}, Sacrifice a permanent: This creature gains flying until end of turn."

    2 Mana Value Enchantment — Aura common Innistrad Remastered
  9. Gisa and Geralf Magic Cards

    When Gisa and Geralf enters, mill four cards. Once during each of your turns, you may cast a Zombie creature spell from your graveyard.

    4 Mana Value 4 Power 4 Toughness Legendary Creature — Human Wizard rare Innistrad Remastered
  10. Spore Crawler Magic Cards

    When this creature dies, draw a card.

    3 Mana Value 3 Power 2 Toughness Creature — Fungus common Innistrad Remastered
  11. Second Harvest Magic Cards

    For each token you control, create a token that's a copy of that permanent.

    4 Mana Value Instant rare Innistrad Remastered
  12. Morkrut Banshee Magic Cards

    Morbid — When this creature enters, if a creature died this turn, target creature gets -4/-4 until end of turn.

    5 Mana Value 4 Power 4 Toughness Creature — Spirit uncommon Innistrad Remastered
  13. Whenever one or more nontoken creatures die, create a 2/2 black Zombie creature token with decayed. This ability triggers only once each turn. (A creature with decayed can't block. When it attacks, sacrifice it at end of combat.)

    2 Mana Value Enchantment uncommon Innistrad Remastered
  14. Sacrifice a creature: This creature gains flying until end of turn. If the sacrificed creature was a Human, put a +1/+1 counter on this creature.

    3 Mana Value 2 Power 1 Toughness Creature — Vampire common Innistrad Remastered
  15. {2}{B}, Sacrifice another creature: Draw a card, then transform this creature. Activate only once each turn.

    1 Mana Value 1 Power 1 Toughness Creature — Human Wizard common Innistrad Remastered
  16. Eaten Alive Magic Cards

    As an additional cost to cast this spell, sacrifice a creature or pay {3}{B}. Exile target creature or planeswalker.

    1 Mana Value Sorcery common Innistrad Remastered
  17. Butcher Ghoul Magic Cards

    Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

    2 Mana Value 1 Power 1 Toughness Creature — Zombie common Innistrad Remastered
  18. Reckless Scholar Magic Cards

    {T}: Target player draws a card, then discards a card.

    3 Mana Value 2 Power 1 Toughness Creature — Human Wizard common Innistrad Remastered
  19. Geistlight Snare Magic Cards

    This spell costs {1} less to cast if you control a Spirit. It also costs {1} less to cast if you control an enchantment. Counter target spell unless its controller pays {3}.

    3 Mana Value Instant uncommon Innistrad Remastered
  20. Essence Flux Magic Cards

    Exile target creature you control, then return that card to the battlefield under its owner's control. If it's a Spirit, put a +1/+1 counter on it.

    1 Mana Value Instant common Innistrad Remastered