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Aberrant Researcher // Perfected Form Magic CardsFlying At the beginning of your upkeep, mill a card. If an instant or sorcery card was milled this way, transform this creature. (To mill a card, put the top card of your library into your graveyard.)
4 Mana Value 3 Power 2 Toughness Creature — Human Insect uncommon Innistrad Remastered -
Lunarch Mantle Magic CardsEnchant creature Enchanted creature gets +2/+2 and has "{1}, Sacrifice a permanent: This creature gains flying until end of turn."
2 Mana Value Enchantment — Aura common Innistrad Remastered -
Aberrant Researcher // Perfected Form Magic CardsFlying At the beginning of your upkeep, mill a card. If an instant or sorcery card was milled this way, transform this creature. (To mill a card, put the top card of your library into your graveyard.)
4 Mana Value 3 Power 2 Toughness Creature — Human Insect uncommon Innistrad Remastered -
Travel Preparations Magic CardsPut a +1/+1 counter on each of up to two target creatures. Flashback {1}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
2 Mana Value Sorcery uncommon Innistrad Remastered -
Travel Preparations Magic CardsPut a +1/+1 counter on each of up to two target creatures. Flashback {1}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
2 Mana Value Sorcery uncommon Innistrad Remastered -
Pyromancer's Gauntlet Magic CardsIf a red instant or sorcery spell you control or a red planeswalker you control would deal damage to a permanent or player, it deals that much damage plus 2 to that permanent or player instead.
5 Mana Value Artifact rare Magazine Inserts -
Zhalfirin Knight Magic CardsFlanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) {W}{W}: This creature gains first strike until end of turn.
3 Mana Value 2 Power 2 Toughness Creature — Human Knight common Magazine Inserts -
Circle of Flame Magic CardsWhenever a creature without flying attacks you or a planeswalker you control, this enchantment deals 1 damage to that creature.
2 Mana Value Enchantment rare DCI Promos -
Golem's Heart Magic CardsWhenever a player casts an artifact spell, you may gain 1 life.
2 Mana Value Artifact rare DCI Promos -
Perhaps You've Met My Cohort Magic CardsWhen you set this scheme in motion, search your library for a planeswalker card, put it onto the battlefield, then shuffle your library.
0 Mana Value Scheme rare DCI Promos -
Kor Firewalker Magic CardsProtection from red Whenever a player casts a red spell, you may gain 1 life.
2 Mana Value 2 Power 2 Toughness Creature — Kor Soldier rare DCI Promos -
Naya Sojourners Magic CardsWhen you cycle this card and when this creature dies, you may put a +1/+1 counter on target creature. Cycling {2}{G} ({2}{G}, Discard this card: Draw a card.)
5 Mana Value 5 Power 3 Toughness Creature — Elf Shaman rare DCI Promos -
Cenn's Tactician Magic Cards{W}, {T}: Put a +1/+1 counter on target Soldier creature. Each creature you control with a +1/+1 counter on it can block an additional creature each combat.
1 Mana Value 1 Power 1 Toughness Creature — Kithkin Soldier rare DCI Promos -
Wood Elves Magic CardsWhen this creature enters, search your library for a Forest card, put that card onto the battlefield, then shuffle.
3 Mana Value 1 Power 1 Toughness Creature — Elf Scout rare DCI Promos -
Exotic Orchard Magic Cards{T}: Add one mana of any color that a land an opponent controls could produce.
0 Mana Value Land rare The List -
Sea Gate Magic CardsThis land enters tapped. As this land enters, choose a color other than blue. {T}: Add {U} or one mana of the chosen color.
0 Mana Value Land — Gate common The List -
Reflecting Pool Magic Cards{T}: Add one mana of any type that a land you control could produce.
0 Mana Value Land rare The List -
Manor Gate Magic CardsThis land enters tapped. As this land enters, choose a color other than green. {T}: Add {G} or one mana of the chosen color.
0 Mana Value Land — Gate common The List -
Cliffgate Magic CardsThis land enters tapped. As this land enters, choose a color other than red. {T}: Add {R} or one mana of the chosen color.
0 Mana Value Land — Gate common The List -
Citadel Gate Magic CardsThis land enters tapped. As this land enters, choose a color other than white. {T}: Add {W} or one mana of the chosen color.
0 Mana Value Land — Gate common The List