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Oversimplify Magic CardsExile all creatures. Each player creates a 0/0 green and blue Fractal creature token and puts a number of +1/+1 counters on it equal to the total power of creatures they controlled that were exiled this way.
5 Mana Value Sorcery rare Duskmourn: House of Horror Commander -
Life Insurance Magic CardsExtort (Whenever you cast a spell, you may pay {W/B}. If you do, each opponent loses 1 life and you gain that much life.) Whenever a nontoken creature dies, you lose 1 life and create a Treasure token.
5 Mana Value Enchantment rare Duskmourn: House of Horror Commander -
Inkshield Magic CardsPrevent all combat damage that would be dealt to you this turn. For each 1 damage prevented this way, create a 2/1 white and black Inkling creature token with flying.
5 Mana Value Instant rare Duskmourn: House of Horror Commander -
Eureka Moment Magic CardsDraw two cards. You may put a land card from your hand onto the battlefield.
4 Mana Value Instant common Duskmourn: House of Horror Commander -
Sakura-Tribe Elder Magic CardsSacrifice this creature: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
2 Mana Value 1 Power 1 Toughness Creature — Snake Shaman common Duskmourn: House of Horror Commander -
Extravagant Replication Magic CardsAt the beginning of your upkeep, create a token that's a copy of another target nonland permanent you control.
6 Mana Value Enchantment rare Duskmourn: House of Horror Commander -
Timely Ward Magic CardsYou may cast this spell as though it had flash if it targets a commander. Enchant creature Enchanted creature has indestructible.
3 Mana Value Enchantment — Aura rare Duskmourn: House of Horror Commander -
Zimone's Hypothesis Magic CardsYou may put a +1/+1 counter on a creature. Then choose odd or even. Return each creature with power of the chosen quality to its owner's hand. (Zero is even.)
5 Mana Value Instant rare Duskmourn: House of Horror Commander -
Barbflare Gremlin Magic CardsFirst strike, haste Whenever a player taps a land for mana, if this creature is tapped, that player adds one mana of any type that land produced. Then that land deals 1 damage to that player.
4 Mana Value 3 Power 2 Toughness Creature — Gremlin rare Duskmourn: House of Horror Commander -
Into the Pit Magic CardsYou may look at the top card of your library any time. You may cast spells from the top of your library by sacrificing a nonland permanent in addition to paying their other costs.
3 Mana Value Enchantment rare Duskmourn: House of Horror Commander -
Choose Your Demise Magic CardsWhen you set this scheme in motion, look at the top four cards of your library and separate them into a face-down pile and a face-up pile. An opponent chooses one of those piles. Put the cards in that pile into your hand and the rest on the bottom of your library in any order.
0 Mana Value Scheme common Duskmourn: House of Horror Commander -
Mesa Enchantress Magic CardsWhenever you cast an enchantment spell, you may draw a card.
3 Mana Value 0 Power 2 Toughness Creature — Human Druid rare Duskmourn: House of Horror Commander -
Kona, Rescue Beastie Magic CardsSurvival — At the beginning of your second main phase, if Kona is tapped, you may put a permanent card from your hand onto the battlefield.
4 Mana Value 4 Power 3 Toughness Legendary Creature — Beast Survivor rare Duskmourn: House of Horror -
Optimistic Scavenger Magic CardsEerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, put a +1/+1 counter on target creature.
1 Mana Value 1 Power 1 Toughness Creature — Human Scout uncommon Duskmourn: House of Horror -
Malevolent Chandelier Magic CardsFlying {2}: Put target card from a graveyard on the bottom of its owner's library. Activate only as a sorcery.
6 Mana Value 4 Power 4 Toughness Artifact Creature — Construct common Duskmourn: House of Horror -
Manifest Dread Magic CardsManifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.)
2 Mana Value Sorcery common Duskmourn: House of Horror -
Kona, Rescue Beastie Magic CardsSurvival — At the beginning of your second main phase, if Kona is tapped, you may put a permanent card from your hand onto the battlefield.
4 Mana Value 4 Power 3 Toughness Legendary Creature — Beast Survivor rare Duskmourn: House of Horror -
Optimistic Scavenger Magic CardsEerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, put a +1/+1 counter on target creature.
1 Mana Value 1 Power 1 Toughness Creature — Human Scout uncommon Duskmourn: House of Horror -
Friendly Teddy Magic CardsWhen this creature dies, each player draws a card.
2 Mana Value 2 Power 2 Toughness Artifact Creature — Bear Toy common Duskmourn: House of Horror -
My Laughter Echoes Magic Cards(An ongoing scheme remains face up until it's abandoned.) Whenever you set a non-ongoing scheme in motion, you may abandon this scheme. If you do, set that scheme in motion again.
0 Mana Value Ongoing Scheme common Duskmourn: House of Horror Commander