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  1. Flying When this creature enters, each opponent discards a card.

    3 Mana Value 2 Power 1 Toughness Creature — Specter common The List
  2. Garth One-Eye Magic Cards

    {T}: Choose a card name that hasn't been chosen from among Disenchant, Braingeyser, Terror, Shivan Dragon, Regrowth, and Black Lotus. Create a copy of the card with the chosen name. You may cast the copy. (You still pay its costs.)

    5 Mana Value 5 Power 5 Toughness Legendary Creature — Human Wizard mythic The List
  3. Valorous Steed Magic Cards

    Vigilance (Attacking doesn't cause this creature to tap.) When this creature enters, create a 2/2 white Knight creature token with vigilance.

    5 Mana Value 3 Power 3 Toughness Creature — Unicorn common The List
  4. Put a +1/+1 counter on each creature you control.

    2 Mana Value Sorcery uncommon The List
  5. Flying Whenever you gain life, put a +1/+1 counter on this creature.

    3 Mana Value 2 Power 3 Toughness Creature — Vampire Rogue uncommon The List
  6. Spectral Sailor Magic Cards

    Flash (You may cast this spell any time you could cast an instant.) Flying {3}{U}: Draw a card.

    1 Mana Value 1 Power 1 Toughness Creature — Spirit Pirate uncommon The List
  7. {T}: Add one mana of any color. {4}, {T}: Each player who controls a permanent named Bonder's Ornament draws a card.

    3 Mana Value Artifact common The List
  8. Whenever you draw a card, each opponent mills two cards.

    3 Mana Value Enchantment uncommon The List
  9. Mirror Image Magic Cards

    You may have this creature enter as a copy of a creature you control.

    3 Mana Value 0 Power 0 Toughness Creature — Shapeshifter uncommon The List
  10. Reach, vigilance All creatures attack each combat if able. Whenever a creature attacks you or a planeswalker you control, put a +1/+1 counter on Thantis.

    6 Mana Value 5 Power 5 Toughness Legendary Creature — Spider mythic The List
  11. Twin-Silk Spider Magic Cards

    Reach When this creature enters, create a 1/2 green Spider creature token with reach.

    3 Mana Value 1 Power 2 Toughness Creature — Spider common The List
  12. Curiosity Magic Cards

    Enchant creature Whenever enchanted creature deals damage to an opponent, you may draw a card.

    1 Mana Value Enchantment — Aura uncommon The List
  13. Flying Whenever another Angel you control enters, put a +1/+1 counter on this creature.

    2 Mana Value 1 Power 3 Toughness Creature — Angel uncommon The List
  14. Wall of Roots Magic Cards

    Defender Put a -0/-1 counter on this creature: Add {G}. Activate only once each turn.

    2 Mana Value 0 Power 5 Toughness Creature — Plant Wall common The List
  15. {T}: Add one mana of any color. {2}, {T}, Sacrifice this artifact: Draw a card.

    3 Mana Value Artifact common The List
  16. Skybridge Towers Magic Cards

    This land enters tapped. {T}: Add {W} or {U}. {2}{W}{U}, {T}, Sacrifice this land: Draw a card.

    0 Mana Value Land common The List
  17. Hunted Wumpus Magic Cards

    When this creature enters, each other player may put a creature card from their hand onto the battlefield.

    4 Mana Value 6 Power 6 Toughness Creature — Beast uncommon The List
  18. {1}, Sacrifice this artifact: Draw a card. {2}{U}, Sacrifice this artifact: Return target creature to its owner's hand. Draw a card. Activate only as a sorcery.

    1 Mana Value Artifact common The List
  19. Briar Patch Magic Cards

    Whenever a creature attacks you, it gets -1/-0 until end of turn.

    3 Mana Value Enchantment uncommon The List
  20. When this creature enters, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.

    3 Mana Value 1 Power 2 Toughness Artifact Creature — Construct common The List