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Showing results for “Grand Theft Auto” - 381 results

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  1. Reckless Wurm Magic Cards

    Trample Madness {2}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

    5 Mana Value 4 Power 4 Toughness Creature — Wurm rare DCI Promos
  2. When you set this scheme in motion, any number of target players each discard their hands. Each opponent draws cards equal to the number of cards that player discarded minus one. Then if you discarded a card this way, draw seven cards.

    0 Mana Value Scheme common Duskmourn: House of Horror Commander
  3. Wild Hunger Magic Cards

    Target creature gets +3/+1 and gains trample until end of turn. Flashback {3}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

    3 Mana Value Instant common The List
  4. Millstone Magic Cards

    {2}, {T}: Target player mills two cards.

    2 Mana Value Artifact uncommon The List
  5. Millstone Magic Cards

    {2}, {T}: Target player mills two cards.

    2 Mana Value Artifact uncommon Mystery Booster
  6. Rout Magic Cards

    You may cast Rout as though it had flash if you pay {2} more to cast it. (You may cast it any time you could cast an instant.) Destroy all creatures. They can't be regenerated.

    5 Mana Value Sorcery rare Mystery Booster
  7. Millstone Magic Cards

    {2}, {T}: Target player mills two cards.

    2 Mana Value Artifact uncommon Mystery Booster
  8. Fist of Suns Magic Cards

    You may pay {W}{U}{B}{R}{G} rather than pay the mana cost for spells that you cast.

    3 Mana Value Artifact rare Mystery Booster
  9. Palladium Myr Magic Cards

    {T}: Add {C}{C}.

    3 Mana Value 2 Power 2 Toughness Artifact Creature — Myr uncommon Mystery Booster
  10. Reckless Wurm Magic Cards

    Trample Madness {2}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

    5 Mana Value 4 Power 4 Toughness Creature — Wurm common Mystery Booster
  11. Sea of Clouds Magic Cards

    Sea of Clouds enters the battlefield tapped unless you have two or more opponents. {T}: Add {W} or {U}.

    0 Mana Value Land rare Mystery Booster
  12. If you would draw a card while your library has no cards in it, you win the game instead.

    3 Mana Value 2 Power 2 Toughness Creature — Human Wizard uncommon Mystery Booster
  13. If you would draw a card while your library has no cards in it, you win the game instead.

    3 Mana Value 2 Power 2 Toughness Creature — Human Wizard rare Mystery Booster
  14. Dark Ritual Magic Cards

    Add {B}{B}{B}.

    1 Mana Value Instant common Mystery Booster
  15. Priests of Norn Magic Cards

    Vigilance Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

    3 Mana Value 1 Power 4 Toughness Creature — Phyrexian Cleric common Mystery Booster
  16. Due Respect Magic Cards

    Permanents enter the battlefield tapped this turn. Draw a card.

    2 Mana Value Instant uncommon Mystery Booster
  17. Rout Magic Cards

    You may cast this spell as though it had flash if you pay {2} more to cast it. (You may cast it any time you could cast an instant.) Destroy all creatures. They can't be regenerated.

    5 Mana Value Sorcery rare The List
  18. Millstone Magic Cards

    {2}, {T}: Target player mills two cards.

    2 Mana Value Artifact uncommon The List
  19. Fist of Suns Magic Cards

    You may pay {W}{U}{B}{R}{G} rather than pay the mana cost for spells you cast.

    3 Mana Value Artifact rare The List
  20. Palladium Myr Magic Cards

    {T}: Add {C}{C}.

    3 Mana Value 2 Power 2 Toughness Artifact Creature — Myr uncommon The List