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  1. Sylvan Tutor Magic Cards

    Search your library for a creature card, reveal it, then shuffle and put that card on top.

    1 Mana Value Sorcery mythic Special Guests
  2. Kindred Charge Magic Cards

    Choose a creature type. For each creature you control of the chosen type, create a token that's a copy of that creature. Those tokens gain haste. Exile them at the beginning of the next end step.

    6 Mana Value Sorcery mythic Special Guests
  3. Relentless Rats Magic Cards

    This creature gets +1/+1 for each other creature on the battlefield named Relentless Rats. A deck can have any number of cards named Relentless Rats.

    3 Mana Value 2 Power 2 Toughness Creature — Rat mythic Special Guests
  4. Ledger Shredder Magic Cards

    Flying Whenever a player casts their second spell each turn, this creature connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.)

    2 Mana Value 1 Power 3 Toughness Creature — Bird Advisor mythic Special Guests
  5. Baleful Strix Magic Cards

    Flying, deathtouch When this creature enters, draw a card.

    2 Mana Value 1 Power 1 Toughness Artifact Creature — Bird rare Bloomburrow Commander
  6. Thieving Otter Magic Cards

    Whenever this creature deals damage to an opponent, draw a card.

    3 Mana Value 2 Power 2 Toughness Creature — Otter common Bloomburrow
  7. As long as there are four or more card types among cards exiled with this creature, it gets +4/+4 and has trample. {1}: Exile target card from a graveyard.

    2 Mana Value 3 Power 3 Toughness Creature — Raccoon Scout rare Bloomburrow
  8. Stormsplitter Magic Cards

    Haste Whenever you cast an instant or sorcery spell, create a token that's a copy of this creature. Exile that token at the beginning of the next end step.

    4 Mana Value 1 Power 4 Toughness Creature — Otter Wizard mythic Bloomburrow
  9. Patchwork Banner Magic Cards

    As this artifact enters, choose a creature type. Creatures you control of the chosen type get +1/+1. {T}: Add one mana of any color.

    3 Mana Value Artifact uncommon Bloomburrow
  10. When this artifact enters, you may search your library for a basic land card, reveal it, then shuffle and put that card on top. {1}, Sacrifice this artifact: Draw a card.

    1 Mana Value Artifact common Bloomburrow
  11. Trample Whenever another Frog, Rabbit, Raccoon, or Squirrel you control enters, put a +1/+1 counter on this creature.

    1 Mana Value 1 Power 1 Toughness Creature — Frog Warrior rare Bloomburrow
  12. At the beginning of combat on your turn, each opponent loses 1 life and you gain 1 life. {T}, Pay 2 life, Sacrifice this artifact: Draw two cards. Activate only as a sorcery.

    4 Mana Value Artifact uncommon Bloomburrow
  13. Whenever this creature attacks while you control a token, this creature gets +2/+0 until end of turn.

    1 Mana Value 1 Power 2 Toughness Creature — Rabbit Warrior uncommon Bloomburrow
  14. Whenever this creature or another creature you control leaves the battlefield without dying, put a +1/+1 counter on target creature you control.

    2 Mana Value 2 Power 3 Toughness Creature — Frog Druid uncommon Bloomburrow
  15. Dawn's Truce Magic Cards

    Gift a card (You may promise an opponent a gift as you cast this spell. If you do, they draw a card before its other effects.) You and permanents you control gain hexproof until end of turn. If the gift was promised, permanents you control also gain indestructible until end of turn.

    2 Mana Value Instant rare Bloomburrow
  16. Thought Shucker Magic Cards

    Threshold — {1}{U}: Put a +1/+1 counter on this creature and draw a card. Activate only if there are seven or more cards in your graveyard and only once.

    2 Mana Value 1 Power 3 Toughness Creature — Rat Rogue common Bloomburrow
  17. When this creature enters, exile target creature an opponent controls until this creature leaves the battlefield. If that creature had power 2 or less, put a +1/+1 counter on this creature.

    5 Mana Value 3 Power 4 Toughness Creature — Elemental Coyote uncommon Bloomburrow
  18. Shoreline Looter Magic Cards

    This creature can't be blocked. Threshold — Whenever this creature deals combat damage to a player, draw a card. Then discard a card unless there are seven or more cards in your graveyard.

    2 Mana Value 1 Power 1 Toughness Creature — Rat Rogue uncommon Bloomburrow
  19. Whenever you cast a spell, if it's the first instant spell, the first sorcery spell, or the first Otter spell other than Alania you've cast this turn, you may have target opponent draw a card. If you do, copy that spell. You may choose new targets for the copy.

    5 Mana Value 3 Power 5 Toughness Legendary Creature — Otter Wizard rare Bloomburrow
  20. Starseer Mentor Magic Cards

    Flying, vigilance At the beginning of your end step, if you gained or lost life this turn, target opponent loses 3 life unless they sacrifice a nonland permanent of their choice or discard a card.

    5 Mana Value 3 Power 5 Toughness Creature — Bat Warlock uncommon Bloomburrow