New Rogue Minion - Grand Empress Shek'zara
Submitted 3 years, 11 months ago by
Arthas
A new Legendary Rogue Minion, Grand Empress Shek'zara, has been revealed!
Discuss this card below or head on over to the card page to give it a rating!
Learn more about Madness at the Darkmoon Faire
Head on over to our dedicated guide for Madness at the Darkmoon Faire!
Get Cheaper Card Packs
This section contains affiliate links.
If you want to save money when buying Hearthstone packs, you should check out Amazon Coins! It's an easy way to save up to 25% off Hearthstone packs so you can get into the new expansion without worrying about your wallet too much. We've got a detailed guide on how to Get Started with Amazon Coins, but if you've already dealt with them in the past, you can buy some more by clicking right here.
Leave a Comment
You must be signed in to leave a comment. Sign in here.
A new Legendary Rogue Minion, Grand Empress Shek'zara, has been revealed!
Discuss this card below or head on over to the card page to give it a rating!
Learn more about Madness at the Darkmoon Faire
Head on over to our dedicated guide for Madness at the Darkmoon Faire!
Get Cheaper Card Packs
This section contains affiliate links.
If you want to save money when buying Hearthstone packs, you should check out Amazon Coins! It's an easy way to save up to 25% off Hearthstone packs so you can get into the new expansion without worrying about your wallet too much. We've got a detailed guide on how to Get Started with Amazon Coins, but if you've already dealt with them in the past, you can buy some more by clicking right here.
Your friendly neighbourhood bot!
Like what I'm doing? Disable ads and unlock cosmetics with Out of Cards Premium!
Seems ok, maybe to try tutor something in miracle style deck.
Also highroll with 6x Plush Bear
I am envoy from nowhere in nowhere. Nobody and nothing have sent me. And even though it is impossible I exist. ©Trimutius
Seems pretty strong. At worst it's "choose a card to draw" which definitely doesn't sound too bad. There's no way this doesn't see play, right?
This will be annoying card. Togwaggle's Scheme is still in standard.
What's the most powerful card in Hearthstone?
A credit card.
So you could theoretically draw all your Shadow, from Shadow of Death, to summon 3-6 Ragnaros the Firelord in one turn? That's one hell of a deck intro MarkMcKz!
Double Emperor Thaurissan proc needed, and depending on the enemy board, it's not guaranteed lethal, but fun deck anyways.
Oh wait, this was just a card reveal, ok card, fun for combos, not much can be said really.
Papa Nurgle wants to share his gifts.
An interesting combo card, clearly for drawing many shuffled in cards, but maybe the ability to tutor up both copies of a card from your deck is good enough on its own.
Not likely to see competitive play, but definitely worth experimenting with.
This post is discussing the wild format.
Choose a card to draw is pretty strong but this costs 6 mana and doesn't provide any immediate board impact. You need some other synergy to work with this and Ticket Master provides that support. Getting a bunch of Plush Bears on the board at once can be a very strong play but you won't get that choice all the time. There are cheaper options for tutoring cards (Stowaway/Lorekeeper Polkelt). Ultimately, what puts this card in check is the high cost vs low impact. It would be pretty insane in any of the Control classes and that's why this is a Rogue card.
"True mastery takes dedication."
I love it.
Nice body and strong effect, Rogue will get more shuffle cards for sure!
By The Holy Light!
The hopes for the Stowaway style decks may be coming up. Although unless more board control comes out for Rogue, this may be more meme worthy
Decent stats at 6 mana, a good battlecry that let's you decide what you draw and draws the copies of it too.
This is undeniably a strong card, but the Toggwaggle and Galakrond package already allows for not only a ton of draw but discounts them, too.
It could be that this card can be used for miracle rogues once Togwaggle and Galakrond rotate, since the new Win con they'll want to draw into is the pieces of C'thun
This doesn't look that good to me. If you're looking to draw multiple copies of cards that you shuffled into your deck, Stowaway is 1 mana cheaper and will always hit those shuffled cards. If you're looking for specific cards like Galakrond, the Nightmare, which is the natural curve follow up for Grand Empress Shek'zara, I can't help but to think that Lorekeeper Polkelt is cheaper and more consistent at tutoring out your power cards over multiple turns. On top of the 6 mana do nothing body, I think this card is too slow and inconsistent for Rogue, a class that is driven by fast tempo and consistency.
For glory, honor, and gold!
Amazing card, and helps tutor something you need. If you pick Ticket Masters shuffle cards, it's going to be a Sprint with a 5/7 Body, and summons a bunch of 3/3 minions. That's really good. Also Grand Empress Shek'zara is really good with Togwaggle's Scheme. Great card all around.
Standard: Fits well in deathrattle rogue, because it can draw Ticket Masters 3/3s and draw cards. It works well in most rogue decks, and galakrond rogue. (Because it can draw the Invokers.)
Wild: Grand Empress Shek'zara will see play in some kind of shuffle rogue, and plenty of meme decks. Who doesn't want to fill their hand with Tess Greymane and [Hearthstone Card (Yogg-Saron, Hopes End) Not Found]s? (After shuffling a lot of those in your deck)
RNG is only fun as long as there is a 50/50 chance of getting something really good or trash level of bad. If RNG always results in something good, then it's not fun.
Does this really work with the Teddy Bears? Aren't they Spells which gets cast when drawn? Sorry for me not knowing the mechanic.
This is a spicy one. There might be enough Stowaway-esque effects and shuffle cards to get this archetype rolling. Could also be a nice way to fetch C'thun after you play the pieces.
Since you can never run more than 2 of any card, this will be most powerful with things you've added to your deck, like "casts when drawn" effects. Of course, unless you wait to play this until you've drawn most of your deck, it will not be consistent.
"Be excellent to each other." -Bill and Ted
There are definitely some shenanigans you can pull off with this. And I am excited for all of the rogue players since this looks like it could be a lot of fun. Obviously there are things like [Hearthstone Card (Fal'dori Strider) Not Found] and Ticket Master which work very well with this. But I think in a lot of cases you are happy to just dig through your deck a little and pull out two copies of something useful.
Carrion, my wayward grub.
Worst Legendary so far. It's draw a card in the median..
If it had some keyword to compensate for the clunkyness of a six drop draw a(some) card(s), it would have been a very powerful card. But looking at how the card is right now, it feels underwhelming which is a shame because the tutor effect is somehow pretty unique in how it plays out.
Rating cards on coolness factor rather than predicting power because I like screwing up rating averages (and because I suck at predicting real power levels, but we'll ignore that LUL)
Wins per class (2/6/22): DH-197; Druid-996; Hunter-91«60; Mage-1056; Paladin-1126; Priest-746; Rogue-961; Shaman-1095; Warlock-871; Warrior-906
There's lot of synergy here with cards like Togwaggle's Scheme, Shadow of Death, and Ticket Master in Standard, and several other shuffle cards in Wild. The problem though is that one of your Discover choices will need to be one of the cards that you're hoping to draw that you shuffled in. Waiting until you've drawn more cards is a double-edged sword as you could end up drawing what you wanted to draw here (although I suppose Polkelt could somewhat counter this). Stowaway seems like it would be better for most practical cases since it's guaranteed to draw something that you want to draw from this.
That said, it is a 6 mana 5/7 that lets you choose a card to draw, which by itself isn't too bad, so this strategy might be successful somewhere.
Yes, [Hearthstone Card (Teddy Bear) Not Found]s are cards in your deck. This card can cause you to draw them, at which point they would cast themselves and draw you another card. Plus, the more Teddy Bears you have in your deck, the greater the odds you will discover one.
Grand Empress Shek'zara is cuckoo-bananas, and not just because of the Teddy Bears! There are a lot of things that become far more powerful when you have both copies in hand, such as burn spells and poison as the simplest examples.
I mean, it's not impressive, but Discover Draw is really interesting, even if you only draw 1 card.
Still I'm not sold in the cost/stat so not sure if it'll see play outside some weird control Rogue.
Pogo's best friend, maybe in wild it became playable
It's absolute worst case scenario is draw a card. It's best case is "play 6 3/3's and draw 6."
Its basically play a 5/7 and draw 2 cards most of the time. And that's still really good considering that it only costs 6 to do so. Mostly likely at some point someone will figure out an OTK scenario with this card, maybe with Mogu Cultist, but at present, I don't see why I should prefer this card over say, Stowaway, which comes out 1 turn earlier and actually tutors rather than draw.
If it weren't for the 5/7 body I'd rate this as middling trash. But since its a solid card draw engine with combo potential, and decent stats to boot, it'll find its place in competitive at some point.
Too slow, I think.. this doesn't give enough tempo really unless you are getting those teddy bears.
Edit: I am dumb I thought this card only discovered cards you shuffled into your deck..
then this card is decent but still quite slow for what rogue usually does drawing a specific card or even 2 is quite valuable.
This card will be very good in standard and wild.
I think this will struggle. Stowaway draws the "cast when drawn" cards better, so I think this might be relegated to a Pogo deck in wild. I really like this archetype, but I just can't see this working.
The wording alone - draw all copy of the discovered card - makes me thinks it will be abused
Struggle with Heroic Galakrond's Awakening? I got your back :
yeah pogo rouge
TOTAL CORRUPTION
TOTAL POWAAAAAAA
Ok legendary. Definitely more of a build around legendary where you add shuffle cards like Togwaggle's Scheme and Ticket Master. At worst, it draws one card. Think it would've been better at 5 mana. Bare in mind, that this doesn't draw all the pieces to C'Thun, the Shattered coz each piece has a different name
TREMBLE before.... the most legendary dragon that ever existed!
Meh ... defenitely has potential but not sure about it tough.
Challenge me ... when you're ready to duel a god!
For when draw effects its nice but trash for normal cards that kobold guy seemed to sort of do that better but I guess maybe this works with pogos better since it's a bit cheaper?
Self proclaimed good at battlegrounds
Meme card, I expect to see play in streams.
An AMAZING card that will make or break Shuffle Rogue, which I really want to be a thing.
Even if you only draw one card this card is good, and you will almost always draw more than that when you build your deck right. Solid Rogue card, and a neat idea.
Welcome to the site!
So many fun ideas with this. Not sure it will be competitive, but it will be very fun.
still unsure where this can really be played but lets wait and see
All hail the banshee queen.
People are defiantly sleeping on this card. Tutored draw for almost premium stats, with the chance to really swing the board. I know this can whiff hard if you miss something you want, but that still draws you a card. Works really well with a deck tracker though.
"Some inspirational quote from some famous person" - Some famous person
Discoverable draw have been good, but being able to draw multiple copies of said discover option makes this really good for Shuffle Rogue.
Hey, you heard about that Mario guy?
So the goal here is to highroll all your shuffled multiple copy cards? Or is it to dig for a specific card that might get you an out/lethal play? I'm not a good enough deck builder to figure out the best option for this card.
Unfortunately, common sense isn't as common as it should be.
Pretty expensive for a card-draw minion, especially when Rogue got access to a much more flexible and cheaper spell in the same expansion. And this isn't a tutor--this gives you three choices, you don't get to search your whole deck for the exact card you want (which is what an actual tutor would do).
I don't want to cure cancer; I want to turn people into dinosaurs.
Maybe it does not worth being legendary but drawing mechanics are always welcome on any rogue deck
Xbox gamertag - Psymonjet
Might see play in C'Thun Rogue, otherwise this is probably too slow
A strange but strong effect, should push some more shuffling mechanic plays