Lorekeeper Polkelt

Lorekeeper Polkelt Card Image

Card Stats


Card Text

Battlecry: Reorder your deck from the highest Cost card to the lowest Cost card.


Flavor Text

quicksort [] = [] quicksort (x:xs) = quicksort small ++ (x : quicksort large) where small = [y | y <- xs, y <= x] large = [y | y <- xs, y > x]


Keywords

Battlecry - Does something when you play it from your hand.


Full Art for Lorekeeper Polkelt

The art for this card was created by Hideaki Takamura.

Lorekeeper Polkelt Full Art
Lorekeeper Polkelt

Wallpapers for Lorekeeper Polkelt

Lorekeeper Polkelt Wallpaper
Desktop (1080) (HD)
Lorekeeper Polkelt Wallpaper
Mobile (1080x1920)

Lorekeeper Polkelt Sounds

Play VO_SCH_428_Male_Human_Play_01

Play LorekeeperPolkelt_Play_Stinger

Attack VO_SCH_428_Male_Human_Attack_03

Attack Parchment_Attack_Underlay

Attack ArcaneMagic_Attack_Underlay

Death VO_SCH_428_Male_Human_Death_01

Death Parchment_Death_Underlay

Death ArcaneMagic_Death_Underlay


Lorekeeper Polkelt Guides


Card Balance and Changes

Patch Change
Darkmoon Nerfs

Now costs 5 (up from 4).

Voyage to the Sunken City

Nerf reverted, cost decreased to 4 (was 5).

Comments

  • Hydrafrog's Avatar
    Gul'dan 1840 3268 Posts Joined 05/28/2019
    Posted 3 years, 11 months ago

    Making the combo decks a little harder to drop is going to help. go nerf!

    0
  • jvjd's Avatar
    215 29 Posts Joined 07/01/2019
    Posted 4 years, 4 months ago

    I reallly don't think this is good in mecha'thun guys, yea it can stack hemet to the 3rd or 4th top card of your deck but it doesn't stack a 1 mana spell or a plot twist on top (you need both to combo on 8) and it starts seeming really slow if you don't draw it on curve  

    0
  • FaytFFX's Avatar
    410 191 Posts Joined 12/03/2019
    Posted 4 years, 4 months ago

    Mecha'Thun and Polkelt are going to be good buddies. :) Aviana and Kun might join them for drinks at some point.

    0
  • eazy's Avatar
    340 174 Posts Joined 06/04/2019
    Posted 4 years, 4 months ago

    I am not sure how good this will really be, but the mechanic is very cool! Worst case scenario, it will be used for meme combo decks. If you are in for fun, you will not regret opening this! 

    0
  • SilverWolf's Avatar
    Tauren Chieftain Addict 990 1085 Posts Joined 04/01/2019
    Posted 4 years, 4 months ago

    That is a really new mechanic, love when Team 5 innovates in different ways

    0
  • Renoroc's Avatar
    295 133 Posts Joined 03/31/2019
    Posted 4 years, 4 months ago

    This card will go great with scry sphere!

    0
  • mantiax's Avatar
    215 59 Posts Joined 11/21/2019
    Posted 4 years, 4 months ago
    I don't understand the flavor text, can someone explain it to me?
    0
    • SilverWolf's Avatar
      Tauren Chieftain Addict 990 1085 Posts Joined 04/01/2019
      Posted 4 years, 4 months ago

      Is a sort algorithm. Usually used among software development. Maybe they put the source code of the mechanic of this card.

      0
    • KANSAS's Avatar
      Old God Fanatic 1745 2912 Posts Joined 03/25/2019
      Posted 4 years, 4 months ago

      Actually . . .

      Bombs cost 5 mana, so they would get shuffled pretty close to the top of your deck.

      Also, as soon as your opponent shuffles another bomb into your deck the order will be scrambled again. 

      -1
  • Hydrafrog's Avatar
    Gul'dan 1840 3268 Posts Joined 05/28/2019
    Posted 4 years, 4 months ago

    My knee jerk reaction about this is that it is going to be nerf'd hard once they see how easily it will be to manipulate their deck.  Being a Legendary means that it will be less likely to happen sooner than later, however it's not like the game has a history of being able to manipulate draws or anything...

    0
  • Trimutius's Avatar
    1580 2533 Posts Joined 03/16/2019
    Posted 4 years, 4 months ago

    Combo accelerator, for expensive comboes... Just imagine in Wild you already have Innervate... you play this, draw UI and Bam you have your full Aviana Kun combo. Or in Mecha'thun you can Guarantee drawing Hemet soonish...

    0

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