EDIT: For some reason the way I used to add images doesn't work anymore, so I'll just post this imgur link: https://imgur.com/a/H2XIWEi
1. Add Nightfall restriction to Go Hard
With this nerf, Go Hard would be far more difficult to use and much worse on turn 1. It also opens up the card to being used in a Nightfall deck (the deck likely wouldn't be trying to get "Pack Your Bags"
2. Reduce Damage and/or increase cost of Pack Your Bags
This is the most likely nerf, and would make Go Hard worse against midrange decks. It also opens up more counterplay because if the opponent taps below 4 mana, you know they can't used Go Hard.
3. Change Pack your Bags to "Drain 6 from anything"
This is one of my personal favorite nerfs for the card because it removes the most frustrating part of Go Hard: the fact that it removes almost your entire board. By making Pack your Bags a single-target Decimate/Vengeance with healing attached, Midrange decks can suddenly do a lot better against Go Hard. This preserves the "finisher" aspect of the card while making it more fun to play against (similar to Jinx's rockets).
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