Uther Dark Portal match is ridiculously unfun.
Submitted 3 years, 11 months ago by
Live4vrRdieTryn
I remember in Outlands there was a similar battle where you play an opponent that just vomits value all over the board and the only chance in hell you have is to draw exactly right and they draw... Not perfectly enough.
How does this get past testing? It's clearly anti-fun and wouldn't be acceptable even as a final boss (though it's only the 3rd boss...) Your deck has 2x Ancient Mage for crying out loud but no real spell damage synergies!! + A 25 cost legendary that does NOTHING if you get to a point to even cast him. Drawing them might as well be a death sentence.
Long way around of saying I'm asking for tips.....
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I remember in Outlands there was a similar battle where you play an opponent that just vomits value all over the board and the only chance in hell you have is to draw exactly right and they draw... Not perfectly enough.
How does this get past testing? It's clearly anti-fun and wouldn't be acceptable even as a final boss (though it's only the 3rd boss...) Your deck has 2x Ancient Mage for crying out loud but no real spell damage synergies!! + A 25 cost legendary that does NOTHING if you get to a point to even cast him. Drawing them might as well be a death sentence.
Long way around of saying I'm asking for tips.....
The Only Constructed Deck Worth Playing:
https://outof.cards/hearthstone/decks/43506-the-only-constructed-deck-worth-playing
1. Mulligan for consecrate or Turalyon
2. Play cards. Equality + clear in one turn is nearly impossible. Never attempt to save for a combo turn.
3. If you manage to play turalyon on 6 and not die, chances are good you're going to win.
That's about it - the spell damage thing is a trap - avoid it. The Fight trainer is also a decent keep, it's one of the few cards in your deck that actually is a decent tempo card and tempo is what you need. Don't focus too much on getting value out of it, though if you can with double air-raid on T4 it's great.
You need to get a bit of luck that the portal doesn't curve out perfectly with his better cards but it's certainly doable. Definitely the worst fight of them all though.
It was a small flavour miss in my opinion. They were clearly doing a Shirvallah Paladin thing, with the extra sauce that Khadgar destroyed the portal in lore. So, the idea would be you use Holy Wrath to bomb the portal for 25 with Khadgar. But that's completely ineffective since it has 100 health and you can do the same damage over two turns with the hero power.
What they should've done is make the portal unattackable, but only give it 25 health. Then, give you a deck that can turbo out the Shirvallah combo. That would've been really cool.
A man is lying on the street, some punks chopped off his head
I'm the only one who stops to see if he's dead.
Hmm. Turns out he's dead.
Hard mulligan for Consecration.
While I'm here, do we have any information if they'll fix the book of heroes achievements? I've played through all of them, but mage and hunter are unsolved in my achievements log.
I notice I am confused. Something I believe isn't true. How do I know what I think I know?
Harry James Potter-Evans-Verres, hpmor.com
I did not played the Paladin yet specifically to not have an unsolved achievement once they will introduce i
-=alfi=-
This took me about a dozen tries. It seems like it was scripted to always have Air Raid in your hand on the first turn, and I always played it on turn 2, since I never saw anything better to do.