New Shaman Spell - Chain Lightning (Rank 1)

Submitted 3 years, 1 month ago by

A new Epic Shaman Spell, Chain Lightning (Rank 1), has been revealed!

Chain Lightning (Rank 1) Card Image

Discuss this card below or head on over to the card page to give it a rating!


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  • Arthas's Avatar
    Robot Black Lotus 1265 5754 Posts Joined 03/10/2019
    Posted 3 years, 1 month ago

    A new Epic Shaman Spell, Chain Lightning (Rank 1), has been revealed!

    Chain Lightning (Rank 1) Card Image

    Discuss this card below or head on over to the card page to give it a rating!


    Learn more about Forged in the Barrens

    Head on over to our dedicated guide for Forged in the Barrens!


    Get Cheaper Card Packs

    This section contains affiliate links.

    If you want to save money when buying Hearthstone packs, you should check out Amazon Coins! It's an easy way to save up to 25% off Hearthstone packs so you can get into the new expansion without worrying about your wallet too much. We've got a detailed guide on how to Get Started with Amazon Coins, but if you've already dealt with them in the past, you can buy some more by clicking right here.

    Your friendly neighbourhood bot!
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    1
  • KANSAS's Avatar
    Old God Fanatic 1745 2912 Posts Joined 03/25/2019
    Posted 3 years, 1 month ago

    Love it. Love it. Love it. 

    Shaman needs some efficient early removal and I think this will work. It's cheap, deals good damage, and doesn't have overload. 

    Carrion, my wayward grub.

    0
  • GoddammitDontShootMe's Avatar
    Splendiferous 2145 1903 Posts Joined 06/03/2019
    Posted 3 years, 1 month ago

    I like this upgrading mechanic. If you draw in the mid or late game, you might still kill something. And if not, it's 2 mana.

    0
  • dapperdog's Avatar
    Dragon Scholar 1890 5542 Posts Joined 07/29/2019
    Posted 3 years, 1 month ago

    It has potential certainly. Combined with Imprisoned Phoenix, this is just a 2 mana remove 2 minions in most cases, which also incidentally gets better with time.

    But theres something inside me that says Landslide is a better card no matter the circumstances as long as overload is still a tolerable concept in control shaman.

    0
  • YourPrivateNightmare's Avatar
    Skeleton 2010 4741 Posts Joined 03/25/2019
    Posted 3 years, 1 month ago

    Pretty sure this is just playable at 1 and will never lose relevance throughout the game...unless of course there's way better stuff yet to come and you don#t even need this

    I tried having fun once.

    It was awful.

    0
  • Brandon's Avatar
    Old God Fanatic 1350 2486 Posts Joined 05/29/2019
    Posted 3 years, 1 month ago

    Chain Lightning (Rank 1) seems solid. Another great 2 cost removal card for shaman. Shaman really loves their amazing 2 mana removal spells! Chain Lightning (Rank 1) is a alternative to Landslide if your not overloaded before turn 5 (Pretty hard, not gonna lie.), and after turn 5 it can help remove some minions so that's good. But it feels bad to compare it to other spells like Landslide and Lightning Storm because Chain Lightning (Rank 1) only removes 2 minions instead of potentially an entire board, and that's it's weakness. As long as the meta is pretty aggro-y with lots of tokens Chain Lightning (Rank 1) will be a lot worse, and in meta's where it's a bit more midrangey/control focussed Chain Lightning (Rank 1) will shine.

    RNG is only fun as long as there is a 50/50 chance of getting something really good or trash level of bad. If RNG always results in something good, then it's not fun.

    1
  • Synnr7's Avatar
    Winter Whisperer 1040 624 Posts Joined 07/19/2019
    Posted 3 years, 1 month ago

    Solid card at every rank, nice 2 for 1 usually and position matters gameplay. Great card all around.

    Casual Dragon Cardgame enthusiast. 

    0
  • UVE's Avatar
    1180 832 Posts Joined 05/29/2019
    Posted 3 years, 1 month ago

    Solid card, we need to see more nature synergies for shaman.

    By The Holy Light!

    0
  • Pezman's Avatar
    Staff Writer 2235 2219 Posts Joined 06/03/2019
    Posted 3 years, 1 month ago

    Really digging the upgrade mechanic. I found spellstones and schemes to be really fun cards, even though some of them were trash. 

    "Be excellent to each other." -Bill and Ted

    1
  • Caro's Avatar
    Dragon 2215 2485 Posts Joined 03/12/2020
    Posted 3 years, 1 month ago

    I'm not sold yet on this upgrade effect. For Chain Lightning (Rank 3) dealing 8 damage to 2 minions on turn 10 might not be enough to remove the big minions one would expect at 10 mana. Ofc you are only paying 2 mana to deal 8 damage across 2 bodies, but I feel we'd need additional cards to completely remove the 2 minions. There's also that 50/50 on which adjacent minion gets hit, if you target the middle minion 

    0
  • HuntardHuntard's Avatar
    Mailbox Dancer 875 744 Posts Joined 12/03/2019
    Posted 3 years, 1 month ago

    Cleave, but not trash.

    Your face is already dead

    0
  • Hydrafrog's Avatar
    Gul'dan 1840 3268 Posts Joined 05/28/2019
    Posted 3 years ago

    I'm wondering how good this will be regarding elusive minions

    1
  • og0's Avatar
    Red Riding Hood 1570 1062 Posts Joined 03/31/2019
    Posted 3 years ago

    Flexible and great with spell damage (no longer totem though of course) - I like it.

    All generalizations are false.

    0
  • BigE's Avatar
    Peasant 1175 590 Posts Joined 05/28/2020
    Posted 3 years ago

    OK. Random adjacent isn't great. 

    Chumbawumba is the worst band name. 

    0
  • JackJimson's Avatar
    670 673 Posts Joined 11/19/2019
    Posted 3 years ago

    Really solid card, nothing flashy.

    It scales as the game progresses. Even at level 1, it does 2 to 2 which is still very useful in a pinch. At 10 mana, 4 to 2 is not as useful but can still destroy 2 4 drops for only 2 mana.

    0
  • Topandito's Avatar
    905 478 Posts Joined 03/29/2019
    Posted 3 years ago

    Its just solid removal at all periods in the game. Its first form is entirely solid for playing on curve, and though it doesn't scale as well as it might into the late game, it isn't ever going to be an entirely dead card.

    0
  • samwisetarly's Avatar
    330 119 Posts Joined 05/28/2019
    Posted 3 years ago

    Good card, but did we have to add more RNG to Shaman removal right at the same time we fixed Lightning Storm?

    1
  • Horus's Avatar
    Detective Pikachu 2565 3339 Posts Joined 05/29/2019
    Posted 3 years ago

    Where's the overload ?
    And did they precised what happen once you have (5) mana?
    Asking for a friend

     

    Struggle with Heroic Galakrond's Awakening? I got your back : 

    0
  • TheDarkLord's Avatar
    Planeswalker 1045 249 Posts Joined 02/02/2019
    Posted 3 years ago

    I'm excited to see how this upgrade mechanic works out.  It's nice to have cards that are useful in the early game, but aren't completely useless if drawn later.

    0
  • Thonson's Avatar
    HearthStationeer 1740 1713 Posts Joined 03/24/2019
    Posted 3 years ago

    I got such WC3 vibes off this spell reveal!  It almost made me buy Reforged!  But they I remembered... it's WC3 Reforged...

    Quick!  Someone give me something clever to write here.

    0
  • JackJimson's Avatar
    670 673 Posts Joined 11/19/2019
    Posted 3 years ago

    @Horus

    No overload. The card will cost 2 mana, however, depending on how many mana crystals you have, the effect scales.

    At 1 to 4 mana crystals, the card is Chain Lightning (Rank 1).

    At 5 to 9 mana crystals, the card is Chain Lightning (Rank 2)

    At 10 mana crystals, the card is Chain Lightning (Rank 3)

    1
  • Lookwedont's Avatar
    Taurajo Innkeeper 415 152 Posts Joined 01/19/2020
    Posted 3 years ago

    Love this type of card. Fits perfectly, great theme mechanic and useful. Here's hoping to a good expansion for shaman that doesn't leave them in the broken or useless category for once

    0
  • h0lysatan's Avatar
    Zombie 1065 790 Posts Joined 12/03/2019
    Posted 3 years ago

    Good for Control Shaman I guess, especially good when played with + spell damage.

    Knowledge is Power

    0
  • Vision136's Avatar
    Partygoer 360 71 Posts Joined 03/28/2019
    Posted 3 years ago

    Very solid card, will see play in most Shaman decks

    0
  • slychd's Avatar
    Sparklepony 1175 484 Posts Joined 05/30/2019
    Posted 3 years ago

    I like the idea of the ranked spells, that way it won't feel so bad if you draw it late.

    0
  • Alfi's Avatar
    Devoted Academic 1790 1375 Posts Joined 05/29/2019
    Posted 3 years ago

    Not bad. I love positioning matters cardss

    -=alfi=-

    0
  • bela's Avatar
    335 152 Posts Joined 01/19/2020
    Posted 3 years ago

    excellent aoe that gets stronger , sign me up

    0
  • ArrowSh0t's Avatar
    160 142 Posts Joined 03/02/2021
    Posted 3 years ago

    seems like a great card to me the fact that it is 2 mana is even mroe awesome if hagatha was still in standart this card would be even better 

     

    0
  • Grumpy000's Avatar
    1880 1159 Posts Joined 06/06/2019
    Posted 3 years ago

    i don't like the RNG aspect

    I am 69 years old and still reach Legend

    0
  • NerdyMcNerd's Avatar
    Peon 1225 196 Posts Joined 04/13/2020
    Posted 3 years ago

    Absolutely love this ranked spell mechanic, kind of reminds me of schemes and spellstones.

    Disclaimer: if the above is factually incorrect or complete rubbish it is definitely both intentional and  comedy genius.

    0
  • fox503's Avatar
    115 12 Posts Joined 07/26/2019
    Posted 3 years ago

    Not fun of this ranked spells :/

    0
  • Skotony's Avatar
    Zombie Chow 475 173 Posts Joined 05/28/2019
    Posted 3 years ago

    Love the new "ranked" spells, and the fact that it doesn't have overload!

    0
  • l4chsnacken's Avatar
    340 180 Posts Joined 05/28/2019
    Posted 3 years ago

    Seems fairly strong.

    0
  • MarioBros's Avatar
    60 12 Posts Joined 03/02/2021
    Posted 3 years ago

    Removal without overload, nice.

    0
  • bananenparty's Avatar
    Card Designer Enthusiast 1045 199 Posts Joined 06/12/2019
    Posted 3 years ago

    Don't really like the randomness in this card. There are better Shaman removal options in my eyes.

    0
  • shelkem's Avatar
    HearthStationeer 375 117 Posts Joined 03/23/2019
    Posted 3 years ago

    Solid removal, good with Discover effects as well. Nice card will see play!

    0
  • mayhern's Avatar
    Wizard 355 294 Posts Joined 07/26/2019
    Posted 3 years ago

    The best ranked spell so far. Great board clear in every rank.

    0
  • AmigoGP's Avatar
    250 142 Posts Joined 03/02/2021
    Posted 3 years ago

    why only 2 targets?in wc3 and wow it hits 3.Well anyway the card looks great and when you discover it from a random card it can help with board clear ,dont know if you want it in your deck.

    0
  • Koetti's Avatar
    1095 863 Posts Joined 11/21/2019
    Posted 3 years ago

    2 Mana remove 2 small Minions alone is already quite good. And unlike Cleave, you get to decide the targets.

    Plus, there's the Spell Damage support that Shaman has (Rune Dagger, Imprisoned Phoenix), and will get (Novice Zapper, Bru'kan).

    0
  • Lemushki's Avatar
    Squirtle 1110 1025 Posts Joined 03/22/2019
    Posted 3 years ago

    I like this ranked spells! We will have to see them in action, but I like this one more than the warlock one for now

    Lemushki - The one and only since the 2006 rebranding.

    0
  • Inf4mous's Avatar
    Vampire 570 139 Posts Joined 07/09/2019
    Posted 3 years ago

    My fav card from the early spoiler

    0
  • Alleria's Avatar
    Eevee 1275 863 Posts Joined 05/29/2019
    Posted 3 years ago

    Could be amazing with the new shamy legendary.

    ♡ u 4ever 2008 - 2022

    0
  • meisterz39's Avatar
    925 1200 Posts Joined 06/03/2019
    Posted 3 years ago

    Solid tempo card that synergizes with Bru'kan - seems great.

    0
  • allthehype's Avatar
    Crossroads Historian 630 739 Posts Joined 07/26/2019
    Posted 3 years ago

    Super strong if you could combo it with Bru'kan. Without him, still a good spell that could shine in Spell damage decks.

    0
  • FrostyFeet's Avatar
    Senior Writer Derpcorn 2170 1449 Posts Joined 10/20/2018
    Posted 3 years ago

    Solid even at Rank 1 and I'm very pleased to see they didn't go with crazy upgrades for higher ranks. I'm very surprised if this won't see play.

    0
  • KanzakiGin's Avatar
    Lion's Guard 745 208 Posts Joined 03/02/2021
    Posted 3 years ago

    Potentially a very powerful card when combined with Brukan etc

    Rogue DH

    0
  • Hiei's Avatar
    COMMENT_COUNT_200_HS 480 223 Posts Joined 03/21/2019
    Posted 3 years ago

    I don't like the "random" thing, i'd prefer a "deal damage to the left or right too" instead. But that said, the upgrade think is really good especially in control deck who reach 10 mana quite easily

    Murlocs <3

    0
  • bardozan's Avatar
    380 250 Posts Joined 09/12/2019
    Posted 3 years ago

    Surprised to see nobody mentioned Forked Lightning. The effect and even the name itself is similar. It deals 2 damage to two random enemy minions with 1 mana and 2 overload.

    For 1 additional mana and no overload, you get to choose one target, effectively choosing the second target, since it's an adjacent minion (not ideal all the time, I know). It also upgrades, making it viable during the late game. I think it's very powerful. You would also love to discover it by Instructor Fireheart with 10 mana.

    OBLIVION!

    0
  • Erodos's Avatar
    Crossroads Historian 945 1019 Posts Joined 05/29/2019
    Posted 3 years ago

    Great control card. Its base form is good enough, and upgrading scales quite nicely with the phase of the game. Also bonus flavor for being one of the most iconic Shaman spells.

    0
  • Demonxz95's Avatar
    Senior Writer 2245 2626 Posts Joined 03/19/2019
    Posted 3 years ago

    Definitely better than Imp Swarm.

    At basically any stage of the game, this is a decent removal card. As a Nature spell, it can also be really useful with Bru'kan for removing large threats, and I reckon there will be more Nature spell synergy. All in all, seems like a good card.

    0
  • DarkFrostX's Avatar
    Old God Fanatic 830 1229 Posts Joined 07/26/2019
    Posted 3 years ago

    It's not that RNGish, with 3 minions you just start at the left or right, if there are more you problably also have more mana, so you can combine this with another removal, or maybe you just care of 1 target and whatever dies next is just a bonus.

    0
  • Thendes's Avatar
    350 140 Posts Joined 04/01/2019
    Posted 3 years ago

    Very flexible card i like it!

    0
  • FortyDust's Avatar
    Pumpkin 1190 1896 Posts Joined 05/29/2019
    Posted 3 years ago

    I was always sad that Forked Lightning wasn't good enough. Now I'm happy.

    0
  • darkoprk's Avatar
    Magma Rager 345 151 Posts Joined 03/02/2021
    Posted 3 years ago

    This will be a decent add to spell shaman love the flavor.

    0
  • Kerrek's Avatar
    Refreshment Vendor 675 101 Posts Joined 07/27/2019
    Posted 3 years ago

    Thanks for posting all of the ranks! I was wondering if it jumped more or did more damage as it ranked up (I'm glad to see it's the latter), and whether or not it would cost more, too.

    Edit: apparently I don't know how to Reply. This was a reply to @JackJimson

    0
  • Fedrion's Avatar
    Zombie 1675 733 Posts Joined 05/28/2019
    Posted 3 years ago

    Control Highlander Shudderwock Shaman.

    Really nice addition to that deck.

    Papa Nurgle wants to share his gifts.

    0
  • burgoskid's Avatar
    210 218 Posts Joined 03/02/2021
    Posted 3 years ago

    Nice cheap removal!

    0
  • TkGuardian's Avatar
    Salty Dog 480 153 Posts Joined 05/28/2019
    Posted 3 years ago

    At least 4 stars, voted 5 tho :]

    0
  • Car's Avatar
    185 226 Posts Joined 03/31/2020
    Posted 3 years ago

    Just does not seem like it is that good. Honestly, it should be adjacent minions. This card just feels like a wasted epic slot.

    0
  • jacob1487's Avatar
    465 218 Posts Joined 03/27/2019
    Posted 3 years ago

    Is this my control shaman coming along? :)

    0
  • SilverWolf's Avatar
    Tauren Chieftain Addict 990 1085 Posts Joined 04/01/2019
    Posted 3 years ago

    The rank idea is very Warcraft 3. I like it very much

    0
  • frenzy's Avatar
    COMMENT_COUNT_200_HS 945 474 Posts Joined 05/30/2019
    Posted 3 years ago

    I think the upgradeable cards are being undervalued.

    by frenzy 3 years, 6 months ago
    1 1380 1380 1141 0
    by frenzy 3 years, 10 months ago
    1 1640 1640 1069 0
    3 1440 1440 1959 0
    by frenzy 4 years, 5 months ago
    4 3400 3400 1180 0

    0
  • ElSabidon's Avatar
    Salty Dog 1030 685 Posts Joined 06/07/2019
    Posted 3 years ago

    I love adjacent minion mechanics and, therefore, I love this spell. Now, it may seem like the RNG is unnecessary but, in this case, I don't think that's a bad thing, since there is no RNG element guaranteed, it's only there if the minion targeted is in the middle. 

    Also, this is a control tool and the rank up mechanic tends to favor control, so I can honestly expect this card to see some play, unless Shaman is dead next expansion.

    Rating cards on coolness factor rather than predicting power because I like screwing up rating averages (and because I suck at predicting real power levels, but we'll ignore that LUL)
    Wins per class (2/6/22): DH-197; Druid-996Hunter-91«60; Mage-1056; Paladin-1126; Priest-746; Rogue-961; Shaman-1095; Warlock-871; Warrior-906

    0
  • greenfrog100's Avatar
    Pikachu 200 140 Posts Joined 03/03/2021
    Posted 3 years ago

    I can see this being a very good card in combination with Bru'kan

    Ribbit

    0
  • kkiiuu's Avatar
    340 169 Posts Joined 04/01/2019
    Posted 3 years ago

    strong anti agro card

    0
  • serafim's Avatar
    310 137 Posts Joined 06/17/2019
    Posted 3 years ago

    How many ranks?

    0
  • ArcyroX's Avatar
    Ghost 955 214 Posts Joined 06/01/2019
    Posted 3 years ago

    I wish instead of the damage increase, it would increase the amount of targets as upgraded...

    0
  • Lenkoz's Avatar
    85 25 Posts Joined 03/04/2021
    Posted 3 years ago

    toumpano

    -1
  • twiztedblue's Avatar
    70 18 Posts Joined 03/04/2021
    Posted 3 years ago

    Interesting board clear.

    0
  • johnyap11's Avatar
    220 136 Posts Joined 03/04/2021
    Posted 3 years ago

    Seems a solid board clear - and looking forward to the nature synergies shaman will get

    0
  • iLaz's Avatar
    290 37 Posts Joined 06/03/2019
    Posted 3 years ago

    Still not sure how I feel about spells being broken up into different types...

    0
  • CaptainDG's Avatar
    285 25 Posts Joined 03/25/2019
    Posted 3 years ago

    Good enough

    0
  • calipsis's Avatar
    Nightfall 825 152 Posts Joined 06/06/2019
    Posted 3 years ago

    Fair, but a little too RNG

    0
  • CommanderHowl's Avatar
    Mankrik 125 13 Posts Joined 07/12/2019
    Posted 3 years ago

    Good spell damage support and early removal vs aggro

    0
  • Dermostatic's Avatar
    Eldritch Horror 535 228 Posts Joined 03/31/2019
    Posted 3 years ago

    Hm... In the early game this card is excellent, especially with Shaman's apparent Spell Damage synergies. Even later in the game, the cost of this card alone makes it playable as an extra bit of removal, despite the damage not being stellar. Could be the difference between clearing a board or losing the game though.

    Started playing HS in May, 2015. The bad news: I missed the excitement of 'Naxx out?' and GvG. The good news: I never met an Undertaker.

    0
  • Daowen's Avatar
    Hero of Warcraft 1000 252 Posts Joined 03/19/2019
    Posted 3 years ago

    Nice one, and no overload. At least lets hope the upgrade doesn't either

    I'm not online       cat          it's just your imagination

     

    0
  • Apple2016's Avatar
    260 141 Posts Joined 03/02/2021
    Posted 3 years ago

    Nice card with Nature Spell damage but why epic

     

    0
  • theo333's Avatar
    Outlandish Rager 975 876 Posts Joined 03/29/2019
    Posted 3 years ago

    Upgrades to what at Turn 5? At least there's no Overload.

    0
  • Elfensilver's Avatar
    595 663 Posts Joined 03/14/2019
    Posted 3 years ago

    Great card, especially with any spell damage.

    0
  • Ethardoth's Avatar
    Harpy Lieutenant 435 389 Posts Joined 05/29/2019
    Posted 3 years ago

    I like how its progression through ranks is steady. Can be really good even on 2, and better but not too much better later.

    Also, makes positioning against Shaman more relevant.

    0
  • Osh92's Avatar
    505 224 Posts Joined 07/03/2019
    Posted 3 years ago

    Looking forward to more nature spells)

    0
  • JodyV's Avatar
    Pikachu 400 206 Posts Joined 05/31/2019
    Posted 3 years ago

    Standard

    I've been here a while; just hanging out in the background. 

    0
  • MarcoHS's Avatar
    Scholomance Surveyor 325 97 Posts Joined 06/02/2019
    Posted 3 years ago

    Solid card. It will be played

    0
  • Maou's Avatar
    65 14 Posts Joined 03/08/2021
    Posted 3 years ago

    Love the value and the artwork

    0
  • darkjak's Avatar
    Shadow Rager 860 1147 Posts Joined 07/06/2019
    Posted 3 years ago

    A ramping Cleave 😮

    0
  • GreatTichu's Avatar
    Crossroads Historian 370 234 Posts Joined 03/06/2021
    Posted 3 years ago

    No overload? Great!

    For The HORDE!

    0
  • Thresh's Avatar
    260 27 Posts Joined 06/07/2019
    Posted 3 years ago

    Very nice concept of level ups for spells. Baseline is not weak so it should see play in standard.

    0
  • BloodMefist's Avatar
    Old God Fanatic 850 804 Posts Joined 05/28/2019
    Posted 3 years ago

    Seems pretty good. Really love the idea for ranked spells, having utility that scales with game length is a very cool mechanic. We saw some early workings on this with Schemes, but these can work as top-decks and will likely be worth running more often than Schemes were.

    0
  • Mawryk's Avatar
    605 131 Posts Joined 06/07/2019
    Posted 3 years ago

    I like this card.  Upgrading means it can be useful in both early and late game.  Solid looking card!

    0
  • dembro's Avatar
    Peon 375 317 Posts Joined 03/31/2019
    Posted 3 years ago

    I like cards that make players think about positioning, but I don't think will be great without Spell Power (which Shaman is getting, it looks like) after the early game. I suppose it depends how wide the most popular decks will go. 

    0
  • Darkthistle's Avatar
    380 144 Posts Joined 06/16/2019
    Posted 3 years ago

    I think this will fit nicely into a bunch of shaman decks because of its flexibility in early and late game. 

    0
  • JoeyJojo48's Avatar
    Peon 630 230 Posts Joined 06/11/2019
  • OverLord2109's Avatar
    135 141 Posts Joined 03/02/2021
    Posted 3 years ago

    even when scalate whit mana it is very good on early but not too much after

    0
  • gama33's Avatar
    180 23 Posts Joined 07/27/2019
    Posted 3 years ago

    good cheap Shaman removal

    0
  • Dreams's Avatar
    Banned Pikachu 340 290 Posts Joined 11/05/2020
    Posted 3 years ago

    The Rng part is stupid they could of just made it select 2 enemy minons.

    Banned for spamming.

    0
  • Trimutius's Avatar
    1580 2533 Posts Joined 03/16/2019
    Posted 3 years ago

    Well if control shaman is a thing this might see play

    I am envoy from nowhere in nowhere. Nobody and nothing have sent me. And even though it is impossible I exist. ©Trimutius

    0
  • FortyDust's Avatar
    Pumpkin 1190 1896 Posts Joined 05/29/2019
    Posted 3 years ago
    Quote From Dreams

    The Rng part is stupid they could of just made it select 2 enemy minons.

    No, they couldn't. There is no effect in the game that allows you to make two selections. They'd have to add new functionality to the UI, and they are not going to do that for the sake of one spell.

    I'm not saying they will never do that -- in fact, they probably should at some point. But not now, and not for just one card.

    0
  • Karmin's Avatar
    Zombie 280 142 Posts Joined 02/12/2021
    Posted 3 years ago

    Good card on its own, but I love even more when they add cards that force your opponent to place minions to play around.

    0
  • KANSAS's Avatar
    Old God Fanatic 1745 2912 Posts Joined 03/25/2019
    Posted 3 years ago
    Quote From FortyDust
    Quote From Dreams

    The Rng part is stupid they could of just made it select 2 enemy minons.

    No, they couldn't. There is no effect in the game that allows you to make two selections. They'd have to add new functionality to the UI, and they are not going to do that for the sake of one spell.

    I'm not saying they will never do that -- in fact, they probably should at some point. But not now, and not for just one card.

    Personally, I don't think the RNG kills this card. The only time it is relevant is if your opponent has 4 or more minions and you want to hit two of the minions in the middle. And even then, it is only a 50/50 chance.

    If they did want to get rid of the RNG they could have made it say "deal 2 damage to a minion and the minion to it's right" and it would function exactly the same but without the randomness.

    Carrion, my wayward grub.

    0
  • Forpayz's Avatar
    245 91 Posts Joined 09/04/2019
    Posted 3 years ago

    Maybe a staple. Any HOMM fan would feel the nostalgia because of its name

    0
  • DrunkDonuuut's Avatar
    Crossroads Historian 195 158 Posts Joined 03/01/2021
    Posted 3 years ago

    Very strong AOE, but Shaman has already got enough low-cost AOEs. Not sure this one seems much play

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  • Guenh's Avatar
    Devoted Academic 725 633 Posts Joined 05/28/2019
    Posted 3 years ago

    Nice card. It's very solid against agro deck and thanks the "upgrade" mechanics can be played later on in the game. Let's see if Nature spell will have some other synergies

    0
  • MachineGod's Avatar
    Space Dargon 295 36 Posts Joined 05/29/2019
    Posted 3 years ago

    UNLIMITED POWER! Can't post gifs here but I feel the Palpatine GIF would be perfect to describe it. 

    1
  • Lundy's Avatar
    Little Devil Teemo 1555 707 Posts Joined 06/21/2019
    Posted 3 years ago

    Strong card that you hope to see get generated, but don't put into your deck.

    0
  • randomfan's Avatar
    Elemental 1255 744 Posts Joined 03/17/2019
    Posted 3 years ago

    I love the concept of ranked spells. These will give it such a better feel no matter what time of the game you draw it. This one will be plenty of fun to play.

    Unfortunately, common sense isn't as common as it should be.

    0
  • shky's Avatar
    Pirate King 895 196 Posts Joined 06/25/2019
    Posted 3 years ago

    i don't like the randomness of this kind of effects, if you could choose the minions it damage it should be better or atleast choose the side the damage goes

    0
  • brayanpedraza's Avatar
    120 36 Posts Joined 03/12/2021
    Posted 3 years ago

    Looks pretty good

    0
  • theo333's Avatar
    Outlandish Rager 975 876 Posts Joined 03/29/2019
    Posted 3 years ago

    Ah, Control Shaman, and without overload too!

    0
  • Thraxus's Avatar
    1060 339 Posts Joined 05/08/2020
    Posted 3 years ago

    Solid card

    English is not my native language, so please excuse occasional mistakes

    0
  • CardStone's Avatar
    190 60 Posts Joined 03/01/2021
    Posted 3 years ago

    Slightly better Cleave... I don't know.

    0
  • burgoskid's Avatar
    210 218 Posts Joined 03/02/2021
    Posted 3 years ago

    Good cheap removal.

    0
  • JFK's Avatar
    Curious Pair 1070 621 Posts Joined 07/31/2019
    Posted 3 years ago

    I just think it's funny how every page has 2-3 people saying "And there's no overload!". Anyways, great card, it's even decent on rank 1.

    0
  • NebuchadnezzarHS's Avatar
    Supporter 2025 1394 Posts Joined 06/14/2019
    Posted 3 years ago

    Brings back MTG memories, which had great art.

    0
  • Kossrocks's Avatar
    430 145 Posts Joined 11/15/2019
    Posted 3 years ago

    could be part of some control/nature OTK deck

    0
  • Megasharpie's Avatar
    Mankrik's Wife 360 144 Posts Joined 08/06/2020
    Posted 3 years ago

    Very nice stable board clear card. 

    At this point I have spent too much money on these games to quit. 

    Now pass me another pack, and lets see what I pull. 

    0
  • Sirgeekalot's Avatar
    Rexxar 225 139 Posts Joined 01/24/2021
    Posted 3 years ago

    will get lots of play i think

    0
  • williethesmurf's Avatar
    155 159 Posts Joined 03/02/2021
    Posted 3 years ago

    Nice removal that will fit a lot of decks

    0
  • Tumbleweedovski's Avatar
    Protector of Elwynn 1470 598 Posts Joined 06/12/2019
    Posted 3 years ago

    Rank 1 is quite decent already. I can see this getting quite some play, especially in a deck centered around Bru'kan.

    Arena > Wild > Standard

    0
  • KingMicahhh's Avatar
    Banned 375 282 Posts Joined 11/30/2019
    Posted 3 years ago

    good card

    Kenny's little poet. 😇

    0
  • Sparkinarius's Avatar
    Crossroads Historian 715 471 Posts Joined 07/18/2019
    Posted 3 years ago

    Combined with Bru'kan, this can provide efficient removal for a slower Shaman. Chain Lightning (Rank 1) is also pretty decent as a standalone card acting as a Cleave with late game upside, as well as how Shaman has other sources of spell damage. Hopefully Control Shaman has enough of a win condition after rotation to make the archetype viable!

    For glory, honor, and gold!

    0
  • Psychopomp's Avatar
    Agamaggan 495 176 Posts Joined 03/02/2021
    Posted 3 years ago

    I feel like a card this strong should have some sort of overload but I don't care

    4 Mana 7/7

    0
  • Krafcu's Avatar
    90 15 Posts Joined 03/21/2021
    Posted 3 years ago

    Good spell whenever you pick it. 

    0
  • omelette's Avatar
    235 138 Posts Joined 12/04/2020
    Posted 3 years ago

    Solid removal that is only made better with spell damage. 

    0
  • Arenekhert's Avatar
    Taurajo Innkeeper 160 104 Posts Joined 02/28/2021
    Posted 3 years ago

    Love these rank up spells, this one is no exception. So good. 

    0
  • OverLord2109's Avatar
    135 141 Posts Joined 03/02/2021
    Posted 3 years ago

    good

    0
  • sule's Avatar
    Dinosaur 785 796 Posts Joined 08/21/2019
    Posted 3 years ago

    I think this is pretty good as early board control. The first rank alone can deal 4 damage to minions for 2 mana. Control Shaman, if that is even going to be a thing, will run this. I'll be interested to see if there are going to be any slower strategies for Shaman, or if they're all going to be Murlocs.

    I have spoken.

    0
  • erickcross's Avatar
    Charmander 180 144 Posts Joined 03/16/2021
    Posted 3 years ago

    Love it 

    0
  • Draketh's Avatar
    Darkmaster 1565 1395 Posts Joined 04/02/2019
    Posted 3 years ago

    Good removal tool, specially in the higher ranks. Might see some play with Bru'kan

    0
  • R217's Avatar
    Bulbasaur 340 139 Posts Joined 07/27/2019
    Posted 3 years ago

    Solid rank card

    0
  • coriolis's Avatar
    380 284 Posts Joined 07/03/2019
    Posted 3 years ago

    Should be relevant in the early and mid-game, and even in the late game with some spell damage.

    0
  • Swoglin's Avatar
    135 136 Posts Joined 03/23/2021
    Posted 3 years ago

    Decent early removal, solid

    0
  • spy2395's Avatar
    800 174 Posts Joined 08/22/2019
    Posted 3 years ago

    can find its place in control decks

    0
  • Sunman222's Avatar
    140 136 Posts Joined 03/24/2021
    Posted 3 years ago

    Strong removal that upgrades and no overload.

    0
  • ShadowsOfSense's Avatar
    1500 1111 Posts Joined 10/23/2018
    Posted 3 years ago

    Even baseline this is great, probably one of the strongest ranking up spells we got. 

    Welcome to the site!

    0
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