Alec Dawson has shared more insight into the world of card unnerfs in another series of tweets. This finalizes the list of class cards from the past couple of days which contained cards for Druid, Hunter, and Mage and yesterday's Paladin, Priest, and Rogue. Today we get to see the Shaman, Warlock, and Warrior unnerfs. Neutrals tomorrow!
- Nerf reverts are taking place in Patch 20.0 which is live later this month.
- The reverts will come shortly before the expansion launches. Huge meta swing!
- Some cards were not fully reverted but were instead "soft" reverted. This is because these cards may come back to Standard in the future.
- Cards like Level Up!, which would only add strength to archetypes already doing well are not being unnerfed.
Read on for all the newly announced changes, divided by class. If you're looking for the new core set that is coming this year, head on over to our Core Set 2021 guide. If you are interested in the new expansion, you can find the currently revealed cards in our Forged in the Barrens guide.
Shaman
- Spirit Claws now costs 1 (Down from 2)
- Corrupt Elementalist now costs 5 (Down from 6)
- Invocation of Frost now costs 1 (Down from 2)
- Dragon's Pack +3/+3 (Up from +2/+2)
- Flametongue Totem (2 mana, 0/2)
Warlock
- Fiendish Rites now costs 3 (Down from 4).
Warrior
- Scion of Ruin now costs 3 (Down from 4).
- Bloodsworn Mercenary now has 3 Attack (Up from 2). Also has 3 Health (Up from 2)
- Charge now costs 3 (Up from 1). Regains original +2 Attack and Charge text.
Quote From Alec Dawson 20.0 nerf reverts. Shaman, Warlock, Warrior. Shaman: Spirit Claws Corrupt Elementalist Invocation of Frost Dragon's Pack Flametongue Totem (2 mana, 0/2) Warlock: Fiendish Rites Warrior: Scion of Ruin Bloodsworn Mercenary Charge (3 mana, +2 attack and Charge)
Yep, neutrals tomorrow
Comments
Do we know if Spirit Claws will proc off of any type of spell damage (i.e. nature spell damage) or will it have to be just plain old "Spell Damage"?
No reason why tribal spell damage should not be considered spell damage.
SHould be any spell damage as doesnt say Requires nature spell damage or such
And if was nature only spell dmg i feel like he wouldve mentioned it.
Wait even Dragon pack... well I suppose Wild is wild... Scion of Ruin though sees play in wild as is... I actually played Galakrond Bomb warrior in wild recently, so it makes my deck way better.
Cool, cool. WHERE ARE THE BARRENS REVEALS DOE?!
They've started filling out their schedule. We've added their initial reveals on our schedule already, you can find it here: https://outof.cards/hearthstone/expansions/forged-in-the-barrens/card-reveal-schedule
Next Monday?!
I hope they're cramming it all into one week! (But, wow, they're cramming it all into one week?!)
We're expecting the amount of reveals on the schedule to at least double until it's final. But if 16th is truly their starting day and the launch stays at 23rd, it's sure going to be busy.
EDIT: well they just announced launch on 30th so a bit less busy then.
EDIT again: Final reveal stream on 22nd, so pretty damn busy after all.
Only 19 single cards reveals? They make a damn short reveal season. Not sure I'll like that. One month would be too slow, this is too fast. Inbetween would be the right spot, imho.
Omg this comment! Rollercoaster of feels. I didn’t expect to discover that in comments lo
Oh no, Hearthstone and The Binding of Isaac are dueling each other. Which one do I play?
For me, it's Isaac for sure. I might drop HS completely for a while as i'm also busy playing Grim Dawn a lot. Not enough time to dedicate to three games and these other two are way more important to me by far.
Excited to play worgen otk warrior again.
They un-nerfed charge... interesting.
Everyone get in here intensifies!