New Rogue Minion - Bazaar Mugger
Submitted 5 years, 3 months ago by
Arthas
A new Rare Rogue Minion, Bazaar Mugger, has been revealed!
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A new Rare Rogue Minion, Bazaar Mugger, has been revealed!
Discuss this card below or head on over to the card page to give it a rating!
Learn more about Saviors of Uldum
Head on over to our dedicated guide for Saviors of Uldum!
Get Cheaper Card Packs
This section contains affiliate links.
If you want to save money when buying Hearthstone packs, you should check out Amazon Coins! It's an easy way to save up to 25% off Hearthstone packs so you can get into the new expansion without worrying about your wallet too much. We've got a detailed guide on how to Get Started with Amazon Coins, but if you've already dealt with them in the past, you can buy some more by clicking right here.
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Seems pretty strong, 3 attack gets through a lot of 4 drops, and he can also survive hitting most minions. Not to mention the Thief synergy. Probably one of the best cards in the set.
Gosh dang it, cards bad.
From a tempo perspective, it‘s still just a 5 mana 3/5. Not exactly what i would consider one of the best cards in the set.
The random minion (allthough surprisingly good) is probably underperforming without the needed synergy. So thats an other tempo loss here. We‘ll see if Vendetta and Tess are strong enough to justify this card.
The rush aspect is cool and may push a control-ish rogue style allthough 3 attack is often not enough on turn 5...
Final Note: I miss the 50% to hit another target!
Winner winner chicken dinner
Let's break it down:
Add a random minion from another class 0.5 mana-the card is too random for it to be worth the full mana for card draw.
3/5 statline is 3.5 mana - 3/4 is standard for 3 mana, 3/5 for 3 is either with a condition or a drawback.
Rush is around 1 mana - Charge.
So this card actually goes past the vanilla test, now we have Zilliax show up a lot and normally Zilliax manages to deal with a minion and find targets so a 3 attack rush minion is actually decent, it can 2 for 1 small/medium minions plus giving you value latter, the card is decent I would say 4 star card, depends on how well thief rogue do which they normally don't do too well but a random minion from another class is better than spells that don't have synergy with your game plan, minions are generally better than spells to get randomly.
In wild, I didn't see odd rogue in a while but if you are going with odd rogue this card can be ok.. probably not.. 2 stars in wild it's just really not in a wild power level.
Arena 5 stars this card is in the top arena picks for sure.
In terms of you average rush minions, they usually lose about 1 stat point to gain the keyword, unless they have other features that synergise strongly with Rush such as Divine Shield, certain Deathrattle effects, or stats skewed heavily to attack. Therefore, a 4 mana 3/5 with rush is about what you would expect from a neutral rush minion; something Swift Messenger confirms. Paying an extra 1 mana to generate a random card that has somewhat likely synergy with a particular archetype is pretty in line with other cards like Hench-Clan Burglar or Bone Drake. Additionally, like an earlier poster said it matches up very well against the current premier 5-drop Zilliax.
Overall it seems a fairly decent card that will probably find a home in thief rogues, assuming that's a playable archetype, and possibly Spirit of the Shark rogue too.
I always have a lot of decks during spoiler season if you want some ideas; remember, most of the internet would not function if there weren't plenty of users willing to volunteer their time to provide content and assistance for one another!
Not bad... Not good... Average
I think this card will be surprisingly good. The guy above broke it down nicely. It looks underwhelming, but it is bundling a lot and they are all thing thats rogue wants.
Also, the fewer time vendetta costs 4 the better.
It's a minion that has two immediate effects (rush and card generation), which is good on a minion. The fact that it generates strictly minions from your opponent's class only is a good thing since it lessens the randomness. My issue is the mana cost, it feels too slow and competes with Zilliax for that spot. This feels like a good card for a tempo deck, but might be overcosted.
Well it will be nice to see a new minion on the board from rogue once in a while, all I see now is pirates, burglars, oversized van Cleef's and LOTS of irritating lackeys.
3 attack only really hurts, as you can't deal with a giant with just itself + Vendetta. Still pretty decent, though.
Rating cards on coolness factor rather than predicting power because I like screwing up rating averages (and because I suck at predicting real power levels, but we'll ignore that LUL)
Wins per class (2/6/22): DH-197; Druid-996; Hunter-91«60; Mage-1056; Paladin-1126; Priest-746; Rogue-961; Shaman-1095; Warlock-871; Warrior-906
Dagger
Looks good, will be a nice addition to thief decks. Glad they are sticking with cars from another class.
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